User manual AMERICAN AUDIO PRO SCRATCH 1

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Manual abstract: user guide AMERICAN AUDIO PRO SCRATCH 1

Detailed instructions for use are in the User's Guide.

[. . . ] Featuring: Sampling FLIPFLOP © American DJ® AUDIO Los Angeles, CA 90058 USA · www. americandj. com IMPORTANT SAFETY ITEMS FOR U. S. A. & CANADA MODEL ONLY WARNING: TO PREVENT FIRE OR SHOCK HAZARD, DO NOT EXPOSE THIS CD PLAYER TO WATER OR MOISTURE NOTE: This CD player uses a semiconductor laser. It is recommended for use in a room at the following temperature: 41°F - 95°F / 5°C - 35°C CAUTION TO PREVENT ELECTRIC SHOCK DO NOT USE THIS (POLARIZED) PLUG WITH AN EXTENSION CORD, RECEPTACLE OR OTHER OUTLET UNLESS THE BLADES CAN BE CAREFULLY INSERTED TO PREVENT BLADE EXPOSURE CAUTION: 1. Do not damage or deform; it may cause electric shock or malfunction when used. [. . . ] Once you have found your desired position press the PLAY BUTTON (15) to set your cue point. Pressing the CUE BUTTON (13) or the IN BUTTON (12) will now return you to this exact point. Figure 16 American DJ® AUDIO · Pro Scratch 1TM · INSTRUCTION MANUAL · PAGE 12 BASIC OPERATIONS (CONT. ) Storing A Cue Point: Once you have set your CUE Point by one of the two means listed on page 12, you may store your cue point in one of the FLASH BUTTONS (6). Either a CUE POINT or a SAMPLE (See creating a sample loop on page 14) can be stored into a FLASH BUTTONS (6), not both. Once you store this cue point in memory you may recall it at any time and you may even recall if the disc has been remove or power had been disconnected. You may store a maximum of three cue points per a disc and maximum of 384 cue points can saved in unit's memory. The MEMORY BUCKET (53) on the LCD DISPLAY (1) will approximate the available memory. To Store a cue point: 1) Press the MEMORY CUE BUTTON (12), as in Figure 17. The red Memory Cue LED will glow indicating memory is ready to be stored. You may now press any one of the three FLASH BUTTONS (6) to store your cue point into memory (Figure 18). After pressing one of the FLASH BUTTONS (6), the corresponding Flash Button LED will flash briefly. The LED will remain lit indicating either a sample or cue point is stored in memory. The red Memory Cue LED will now shut off. Figure 17 Figure 18 2) Repeat the above steps to store up to three Cue Points. Once all your three cue points have been stored you may access them at any time. The cue points will instantly start without any music interruption. Please note in order to access these cue point, the disc used to create the cue points must be in the drive. 10. CREATING AND PLAYING A SEAMLESS LOOP A seamless loop is a sound loop that plays continuously without sound interruption. You can use this loop to create dramatic effect in your mixing. This loop has no time limit and you could actually loop the entire length of disc. You create a seamless loop between two continuous points of a disc. 1) Press PLAY/PAUSE BUTTON (15) to activate playback mode 2) Press the IN BUTTON (12). This will set the starting point of the SEAMLESS LOOP. The IN BUTTON (12) LED will light. Figure 20 Figure 19 American DJ® AUDIO · Pro Scratch 1TM INSTRUCTION MANUAL · PAGE 13 BASIC OPERATIONS (CONT. ) 3) Press the OUT BUTTON (18) to set the ending point for your SEAMLESS LOOP (Figure 13). The IN BUTTON (12) and OUT BUTTON (18) LEDs will begin to flash indicating SEAMLESS LOOP mode has been activated. LOOP INDICATORS - During a seamless loop, the LOOP (44) and RELOOP (45) INDICATORS will light in the LCD DISPLAY (1) indication a loop is active. Figure 21 EXITING A LOOP - To exit a SEAMLESS LOOP, press the OUT BUTTON (18). [. . . ] You can continue this effect at any time by repeating steps two and three. You must be in continuos play mode for this effect to operate properly, if the unit is in single play mode the track will cue when the effect has played out. Figure 59 American DJ® AUDIO · Pro Scratch 1TM INSTRUCTION MANUAL · PAGE 25 MATCHING THE BEATS PER MINUTE (BPM) Beat matching is the act of finding the BPM's (beats per a minute) of two different music sources, and matching them together. After you have matched the BPM's you use your mixer to fade the volume in and out of one song to the next without music interruption while retaining the same beat. Use the PITCH SLIDER (17) to match the BPM's of one PRO SCRATCH 1TM to that of another PRO SCRATCH 1TM or other music source. [. . . ]

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