User manual ATARI CX-2600

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Manual abstract: user guide ATARI CX-2600

Detailed instructions for use are in the User's Guide.

[. . . ] OWNER'S MANUAL MODEL CX-2600 1 Contents Getting Started . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Main Menu Explanation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Game Listing Credits Technical Support Terms And Conditions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 2 Getting Started Health Warnings and Precautions · Video games may cause a small percentage of individuals to experience seizures or have momentary loss of consciousness when viewing certain kinds of flashing lights or patterns on a television screen. [. . . ] The action begins after you press the Reset switch on the console. Line spaces appear at the bottom of the screen. One space equals one letter of the Hangman Word. If there are six spaces, for example, the Hangman Word could be LUXURY Your object?To complete the Hangman Word within eleven incorrect letter guesses. Games 1, 2, 3 and 4 are one-player games in which one player competes against himself and the computer. During twoplayer games of Game 5, 6, 7 and 8, two players compete to guess the Hangman Word first within eleven incorrect guesses. In Game 9, one player composes the Hangman Word for the opponent to guess. The difficulty of the Hangman Word is determined by the game number: Games 1 and 5 First through third grade vocabulary. Games 2 and 6 First through sixth grade vocabulary. Games 3 and 7 First through ninth grade vocabulary. Games 4 and 8 First through high school vocabulary. Use your Joystick to select the alphabet letters that appear on the right of the screen. (See Controller Action) Enter the letter into the computer with the red Controller button. · · If the letter you select is in the Hangman Word, it appears in the appropriate blank or blanks. If the letter you select is not in the Hangman Word, a part of the Monkey appears in the upper left corner of the screen and that letter is deleted from the alphabet cycle. If you haven't completed the Hangman Word after eleven wrong selections, the Hangman Word automatically appears in the spaces and the Monkey is completed in the upper left corner. In one-player games, the number of games you win appears in the upper left corner; the number of games you lose appears in the upper right corner. In two-player games, a player scores one point for completing the Hangman Word. The first player to score five points in the winner. The left Controller player's score appears in the upper left corner; the right Controller player's score is in the upper right corner. 57 Controls Use the Controller to select the alphabet letter you wish to enter into the computer. Letters of the alphabet appear one at a time on the right of the screen. Push the Joystick forward to cycle through the alphabet letters from A to Z. [. . . ] You must call 1-425-951-7170 to receive instructions to obtain repair/replacement services. THIS WARRANTY SHALL NOT APPLY IF THIS PRODUCT: (a) IS USED WITH PRODUCTS NOT SOLD WITH THE ATARI®FLASHBACK 2TM CLASSIC GAME CONSOLE OR OTHERWISE AUTHORIZED BY ATARI FOR USE THEREWITH (INCLUDING BUT NOT LIMITED TO NON-LICENSED HARDWARE DEVICES AND POWER SUPPLY SOURCES) OR OTHERWISE NOT COMPATIBLE WITH THIS PRODUCT (INCLUDING LEGACY HARDWARE DEVICES); (b) IS USED FOR COMMERCIAL PURPOSES (INCLUDING RENTAL) OR IS MODIFIED OR TAMPERED WITH; (c) IS DAMAGED BY ACTS OF GOD, MISUSE, ABUSE, NEGLIGENCE, ACCIDENT, WEAR AND TEAR, UNREASONABLE USE, OR BY OTHER CAUSES UNRELATED TO DEFECTIVE MATERIALS OR WORKMANSHIP; (d) HAS HAD THE SERIAL NUMBER ALTERED, DEFACED OR REMOVED; OR (e) HAS HAD THE WARRANTY SEAL ON THE CONSOLE REMOVED. THIS WARRANTY DOES NOT COVER PRODUCTS SOLD AS IS OR WITH ALL FAULTS, OR CONSUMABLES (SUCH AS BATTERIES). PROOF OF PURCHASE IN THE FORM OF A BILL OF SALE OR RECEIPTED INVOICE WHICH IS EVIDENCE THAT THE UNIT IS WITHIN THE WARRANTY PERIOD MUST BE PRESENTED TO OBTAIN WARRANTY SERVICE. [. . . ]

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