User manual AUDIO DESIGN MULTITRACKSTUDIO

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[. . . ] MultitrackStudio Bremmers Audio Design Manual, Version 6. 1, March 2010 http://www. multitrackstudio. com Version History 1. 0 November 2001 1. 2 2. 0 3. 0 3. 1 4. 0 4. 1 4. 2 4. 3 5. 0 5. 02 5. 1 5. 2 6. 0 6. 1 February 2002 June 2002 October 2003 May 2004 October 2005 May 2006 November 2006 May 2007 September 2008 September 2008 October 2008 May 2009 October 2009 March 2010 Initial release New MultitrackStudio 1. 2 features added. New MultitrackStudio 2. 0 features added. New MultitrackStudio 3. 0 features added. New MultitrackStudio 3. 1 features added. [. . . ] MultitrackStudio will automatically take care of playing each note using its own stream's patch and controllers. Obviously, this only works if streams using the same MIDI channel don't play notes at the same time. The following controllers have a default value, and don't need any attention: l l l l l l l l l l l Modulation (#1) Volume (#7) Pan (#10) Expression (#11) Sustain (#64) Soft (#67) Brightness (#74) Reverb (#91) Chorus (#93) Aftertouch Pitch All other controllers do not have a default value. If they are used in one stream they should be defined in all other streams using the same channel on the same MIDI Out Device. 8. 2 Sampler MultitrackStudio includes a disk-streaming sampler. Samples can be played direct from disk, so patches can be larger than the amount of RAM memory available. Sampler window Using the Load Patch button you can load a patch. Sampler patches are files with . PTC extension. Other formats (. SF2, . GIG or . SFZ files) can be selected as well, doing this will invoke the built-in patch converter. The Edit Patch button invokes the Patch Editor. The Polyphony setting can be used to limit the number of sampler that can be played simultaneously in order to reduce CPU or disk usage. For example: the number of playing samples can become quite large while playing piano if the sustain pedal is kept down for a long time. Reducing polyphony can help in this situation. The controls in the Controls section override the values stored in the Patch (as set by the Patch Editor). The Sampler responds to messages on all MIDI channels, so the Channel value typically doesn't matter. It does matter if you're recording using the Keyboard Splitter or using multiple keyboards: it these situations you want only messages received on this channel will to be recognized. The Sampler supports the following MIDI messages: l l l l l l l l Note On/Off Volume (cont. 74) Pitch Bend Note that sending pan events does not affect notes that are currently playing. If the MIDI file consists of multiple streams the Sampler uses only the first stream. Simple Patches, containing just one sample can be created easily by dragging an audio file from Windows Explorer to a MIDI track's Instrument Slot. A Sampler will be loaded in the Instrument Slot and a Patch will be created which plays the audio file at its original pitch if you press the C5 (middle C) key. You can also drag audio clips from the Shelf, or parts of an audio track's editor, to an Instrument Slot. The Sampler stores all samples in memory if enough memory is available. The amount of memory the Samplers are allowed to use can be specified in the Preferences window. Samples aren't stored in memory at all if there's not enough memory available. [. . . ] or MIDI device seems to 'pause' periodically. or Transport stops with 'Buffer over/underrun' message now and then. Shut down background tasks that do something periodically: Turn of CD-ROM Auto Insert Notification, Microsoft Office Fast Find, e-mail checking etc. - Make sure you're using the latest drivers for your sound device - If your sound device comes with an ASIO driver, in the Studio menu's Devices windows select AsioSnd instead of WinSound. [. . . ]

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