User manual BEST SERVICE REAL GUITAR 2

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Detailed instructions for use are in the User's Guide.

[. . . ] MusicLab RealGuitar Version 2 User's Manual Copyright © 2000-2006 by MusicLab, Inc. Table of Contents About the program. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Installing RealGuitar 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Installing RealGuitar PC version . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Launching RealGuitar. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [. . . ] (Pitch Bender/Modulation Wheel controllers). Hold button in Solo mode In Solo mode the Hold button works differently from the other modes, where it actually substitutes the Sustain Pedal. In Solo mode when Hold button is on, any pressed and held key can be used for sustaining the following notes. Harmony Mode In this monophonic mode any key of the Main zone triggers an interval/chord based on the played note, previously chosen from following options: 4th down, 5th up, Octave (up), Power Chord 1 (5th + 4th up), Power Chord 2 (4th + 5th up), 2 octaves (up). The keys of both Repeat zones (left and right) allow you to repeat the interval taken in the Main zone (white keys repeat full sound, while black keys repeat muted sound of the same notes). Muted sound Muted sound Full sound C1 Melody zone Repeat keys Full sound Chords Mode In this mode the RealGuitar detects the chord played in the Main zone of the keyboard (the root note and the name of the chord appear on the black info screen), then the program builds guitar version of the chord considering the selected Chord position and current position of a `Capo' strip on the Fretboard, and finally plays it using down strum technique. Any key of Repeat zone repeats the whole chord played in the Main zone: black keys play muted strums, while white keys play strums when the chord is still held and muted strums when the keys in the Main zone are released. Up and down strums are triggered by neighboring keys for both white and black keys of the Repeat zones, like C1 - up strum, D1 - down strum, C6 ­ down strum, B5 - up strum and so on). Muted strum Muted strum Strum C1 Chord detect (down strum play) Controls Strum Repeat keys Chord position - selects the melodic position range for the built chords. I II III IV - the highest note is between E3 and G#3 - the highest note is between G3 and B3 - the highest note is between A#3 and D4 - the highest note is between C#4 and F4 KBD - the melodic position range of the built chord depends on the octave position of the chord taken in the Main zone of the keyboard (with borders between E and E of the next octave). Strings - allows disabling upper and/or lower strings in chords, so you can pare your strums down to any five, four, three, two or just a single string by selecting the first available string# in upper/lower combo boxes (e. g. selecting 2/5 will disable the 1st and 6th strings in the strums). Chord/Bass - switches on the X/Y chord detect mode letting you construct major/minor triad chords with any desirable note in the Bass, e. g. A/G (Amajor chord over G bass) for G-A-C#-E voicing, D/F# (Dmajor chord inversion with F# bass note) for F#-A-D voicing, F/G (Fmajor chord over G bass) for G-A-C-F voicing, etc. . . Bass & Chord Mode In this mode the program detects the chord taken in the Main zone of the keyboard, builds its guitar version and plays its Root note (Bass I) only. The Repeat zone keys now have following functions: · · C5 triggers Bass I (Root note), D5 triggers Bass II (Alternative bass, usually the 5th degree of the chord). The rest of the keys in both right and left Repeat zones trigger up and down strums of the upper strings of the chord, black keys perform muted strums of the same strings). Muted strum Muted strum Strum I II C1 Chord detect (bass play) Controls Bass Strum Repeat keys Chord position - selects the melodic position range for the built chords. Strings# - specifies the number of sounding strings in chords triggered by Repeat zone keys. Chord/Bass - switches on the X/Y chord detect mode letting you construct major/minor triad chords with any desirable note in the Bass. Alter Bass - automatically alternates between Bass I and Bass II when the same chord is taken in the Main zone. Bass Mono - mutes Bass I note when the next Bass II is played. Bass & Pick Mode In this mode the program identifies the chord taken in the Main zone, builds its guitar version and plays only its Root note (Bass I). The Repeat zone keys trigger each voice of the chord separately, just as if you'd play it string-bystring on real guitar in the following way: · · · · · · C5 triggers Bass I (Root note) D5 triggers Bass II (alternative bass) E5 triggers 4th string F5 triggers 3rd string G5 triggers 2nd string A5 triggers 1st string The other keys function as chosen in the Add-on string keys combo box. The keys of the left Repeat zone strum 4 upper voices of the chord (black keys perform muted strums). Muted strum Add-on keys Strum I II 4 3 2 1 C1 Chord detect (bass play) Controls Bass String keys Chord position - selects the melodic position range for the built chords. Add-on string keys: · · Unison - doubles some strings for making performance easier: C#5 - Bass II, D# 5 - 4th string, F#5 - 2nd string, G#5, A#5, B5, C6 - 1st string. Chromatic - sets the Add-on string keys to play notes one semi-tone down from their respective string voices: C#5 - a semi-tone down from Bass II, D#5 ­ a semi-tone down from 4th string, F#5 - a semi-tone down from 2nd string, G#5 - a semi-tone down from 1st string; however A#5 - C6 add a semi-tone each to the sound of 1st string. Chord/Bass ­ switches on the X/Y chord detect mode letting you construct major/minor triad chords with any desirable note in the Bass. Alter Bass - automatically alternates between Bass I and Bass II when the same chord is taken in the Main zone. [. . . ] · · · · - check to assign +/- velocity to Pitch Bender controller for continuous dynamics changes on/off ­ check to switch randomization on +velo - maximum deviation range -velo - minimum deviation range strength (%) - sensitivity of randomization, at 100% all pattern notes will be randomized Tempo Control Pattern Manager takes tempo value from the host sequencer, but you can make it twice lower or higher by simply selecting the appropriate item in Tempo combo box: Random (velocity): Bypass Mode In case you use host's MIDI track for playing rhythm pattern to RealGuitar you must press Bypass button to disable pattern loaded to Pattern Manager, or else both will play simultaneously. In Bypass mode Pattern view is grayed out, showing that pattern will not play. Transferring Pattern to host's MIDI Track If you want to use more than one rhythm pattern for your song you have to copy the chosen patterns from Pattern Manager to MIDI track of your host sequencer. There are two ways to do that: Drag'n'Drop Pattern The simplest way to copy pattern to MIDI track is to drag'n'drop the selected pattern directly from Pattern view. [. . . ]

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