User manual GAMES MICROSOFT XBOX RESERVOIR DOGS

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[. . . ] TM *Not Rated FOR STRONG VIOLENCE AND LANGUAGE Program Content: © 1991 Dog Eat Dog Productions, Inc. www. lionsgate. com PFORDBUS03 [NYSE: LGF] PRESDBUS03 SAFETY INFORMATION ABOUT PHOTOSENSITIVE SEIZURES A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these "photosensitive epileptic seizures" while watching video games. These seizures may have a variety of symptoms including: lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. [. . . ] Ordinary people will get in your way, raise the alarm or tell the police where you are when you're trying to get away. You've got to focus on key issues and control them. Taking them out permanently is an option. but that's just more noise and alarm and if cops are around they'll hear you. You've got to use good judgment: get the civilians safely out of the way or put them somewhere where they can do you no harm (neutralize them). NOTE: See TAKING CHARGE: HOSTAGES & STANDOFFS controls, page 4. KNOCKING OUT A HOSTAGE Sometimes you'll just want to silence a hostage you are holding. · Hold A and pull r to knock the hostage unconscious. BULLET FESTIVAL If you're high on adrenaline in any firefight you might enjoy a few moments of Bullet Festival. This slows down the action (in super slo-mo) and you can target an enemy, fire your weapon and watch the bullets travel through the air and pierce the target in a blood-splattering gore fest. · Make sure you have a full Adrenaline Bar. r). USING HOSTAGES If civilians are around, you might also think about using them to your advantage. In this part of the Training session you'll learn the basics of hostage-taking and how to use hostages: to help get you out of a tight spot or to give you leverage to get others to do something for you. Taking hostages isn't just a matter of using "human shields"; you've got to figure out how security guards or cops will react when they see you threaten or rough up an "innocent victim. " You'll also find that you'll get away with a lot more by aggressive intimidation -- waving a big gun in the face of a security guard might just get you through a locked door super fast. · Aim ( R). · Fire a number of rounds (pull · Watch the bullets hit the target. A high Adrenaline level will also let you carry out your character's specialty Signature Move or give you a blast of Bullet Festival. Weapon(s) in Hand This icon shows the active weapon (or weapons) in hand. You can carry one large weapon (such as a sub-machine gun or shotgun) and a maximum of two handguns (one in each hand). If you are holding a grenade or shield it is also shown here. 1) it will be shown on the character's back. To the right side of the weapon icon are two numbers. The top number is the total number of bullets held in the current clip; the bottom number is the number of bullets you have in reserve. When the top number reaches zero, the weapon is reloaded with the bullets taken from your reserve (if available). p action g the ausin It's going to get hot in there when you're in the thick of it and you'll want to take a breather at times. Even the toughest player wants an occasional break in the commotion. · Press > to pause the action at any point. (see page 6). Pausing the game opens the Pause Menu with the following selections: · Options Access the game options · Restart Restart the current level. · Quit Quit the current game. 10 11 screen riving d Mini-map 4 1 COMPASS 2 MINI MAP 3 YOUR CAR (RED) / OPPONENT CARS 4 TIMER 1 2 3 6 7 5 DAMAGE GAUGE 5 6 SPEEDOMETER 7 BOOST GAUGE A top down view of the route you are driving on the mission. [. . . ] Additional music tracks courtesy of Nimrod Productions 2006 © 2006 Eidos. RESERVOIR DOGS TM interactive game, software and packaging © 2006 SCi Games Ltd. "Eidos" and the Eidos logo are trademarks of Eidos Plc, Eidos Interactive Ltd and Eidos Inc. RESERVOIR DOGS TM motion picture © 1991 Dog Eat Dog Productions, Inc. [. . . ]

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