User manual GAMES NINTENDO GAMECUBE AMAZING ISLAND

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Detailed instructions for use are in the User's Guide.

[. . . ] FRONT COVER PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO ® HARDWARE SYSTEM, GAME DISC OR ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND SAFETY INFORMATION. WARNING - Electric Shock To avoid electric shock when you use this system: Do not use the Nintendo GameCube during a lightning storm. There may be a risk of electric shock from lightning. Use only the AC adapter that comes with your system. [. . . ] The Foto you take here will be used on the Monster Card. You can change the current Foto at any time. Use the following controls while taking Fotos. Control Stick c Stick a Button b Button y Button COURSE CLEAR The final Action Stage of each course is a battle with the Eviling. If you win this, then one of the stolen Vision Orbs will be returned. If you can defeat all of the Evilings in the course, then the road to a new set of courses will be opened. Adjust the camera angle Move/Zoom camera Take Foto Cancel Communicate with monster % When retrying a previously cleared Course, there will be no Eviling to battle. WHICH ROUTE? In some Courses, you may face a fork in the road. Which route you should take is up to you, but until you have cleared all possible routes the Course will not be cleared. 14 15 MULTIPLAYER MODE Select Multiplayer from the Title menu, choose an action stage and enjoy playing against your friends. Additional Controllers are required to play Multiplayer mode. MONSTER CARDS Monsters you create are saved during the game as Monster Cards. When transferred to a GameBoy® Advance, a turn based card battle game can be played. TRANSFERING CARDS TO A GAMEBOY® ADVANCE CHOOSE PLAYER DATA Select the number of players (2 to 4) and choose a Play Data or Play As Guest (new character created for one game only) in turn for each player. 1) Speak to the Elder, and from the System Menu select Monster Cards. 2) Read the connection instructions on p. 18 carefully and connect the Game Boy® Advance system to the Nintendo GameCubeTM console via the Nintendo GameCubeTM - Game Boy® Advance cable. 3) Switch the GameBoy® Advance power to ON and select OK. CHOOSE CHALLENGE METHOD Course: Play through each Action Stage of a Course. 4) From the menu, choose Select Card and Send. 5) Choose to send the monster presently in play, or one from an album (Memory Card or Preset). 6) When available, you can also give each monster a skill at this stage. Select Learn Skill and choose a Skill Card from the menu. When the transfer is complete, the Monster Card will be displayed on the Game Boy® Advance screen. 7) Carefully disconnect the cable. CHOOSE A MONSTER AND BEGIN Each player in turn chooses a monster from those stored in the Memory Card and the preset monsters (though monsters stored on the Memory Card are not available if 1P chooses to Play As Guest). The game starts after the Rumble Feature has been set. In Action Stages such as Waterskip Slider, players compete in turn to set the record. Action Stages such as Jungle Dash have players racing simulataneously. CAUTION If the power to your Game Boy® Advance is switched to OFF at any time, all data will be lost, so when interrupting your play select "Sleep" from the Title Menu. [. . . ] This limited warranty does not apply if the defects have been caused by negligence, accident, unreasonable use, modification, tampering or any other causes not related to defective materials or workmanship. Please retain the original or a photocopy of your dated sales receipt to establish the date of purchase for in-warranty replacement. For replacement, return the Game Disc, with its original packaging and receipt, to the retailer from which the software was originally purchased. In the event that you cannot obtain a replacement from the retailer, please contact Sega to obtain support. Obtaining technical support/service To receive additional support, including troubleshooting assistance, please contact Sega at: * web site . [. . . ]

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