User manual GAMES PC AGE OF EMPIRES II-THE CONQUERORS

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Manual abstract: user guide GAMES PC AGE OF EMPIRES II-THE CONQUERORS

Detailed instructions for use are in the User's Guide.

[. . . ] Hotkeys To Press Cycle through last 5 sound events Cycle through idle villagers Cycle through idle military units Cycle through Barracks, Markets, Archery Ranges, etc. Center view on selected unit Return to the last 10 map locations Assign group number to units Select group assigned to this number Select this group in addition to currently selected units Display game time Display online tech tree Display score Select all units of one type Garrison selected unit(s) Delete selected unit or building Pause game Display chat interface Select Town Center Insert chapters in a recorded game Capture screenshots of your victory Capture screenshot of entire game map Middle mouse button or HOME key PERIOD ( . SPACEBAR BACKSPACE CTRL+1­9 1­9 SHIFT+1­9 F11 F2 F4 Double-click a unit of that type ALT+right-click building DELETE key PAUSE key ENTER key H F9 PRINT SCREEN key (bitmaps are saved in the Screenshots folder) CTRL+F12 (bitmaps are saved in the Screenshots folder) Click a villager, then To Build House Build Farm Build Tower Build building Build military building Rebuild expired Farm Press B, then E Press B, then F Press B, then T B, then hotkey for the building V, then hotkey for the military building Right-click Farm *X05-72798* MICROSOFTMIZROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICROSOFTMICR M EXPANSION Information in this document, including URL and other Internet Web site references, is subject to change without notice. The example companies, organizations, products, people and events depicted herein are fictitious unless otherwise noted. [. . . ] These warriors wore jaguar headpieces and clothing that represented jaguar fur. The jaguar was chosen as the totem for warriors because it was the fiercest predator in the Central American jungles. Although it lacked the penetration power of steel weapons, the macana was able to keep a razor-sharp edge. These were veterans of demonstrated skill who carried the best weapons and were the best fighting soldiers available. Archers Plumed Archer & Elite Plumed Archer Mayan unique unit. Stronger, faster, and better armored than other archers, but have less attack. Upgrades Castle other archers, slow units (Monks, Teutonic Knights, War Elephants) cavalry, skirmishers, other fast units (Eagle Warriors, Woad Raiders) Attack -- Chemistry (University) Attack, Range -- Fletching, Bodkin Arrow, Bracer (Blacksmith) Armor -- Padded Archer Armor, Leather Archer Armor, Ring Archer Armor (Blacksmith) Targeting -- Ballistics (University), Thumb Ring (Archery Range) Unit creation speed -- Conscription (Castle) Units resist enemy Monks, Missionaries -- Faith, Heresy (Monastery) The natives of Central America had developed the bow and used it in combat. Their bow technology was not far advanced, however, in comparison to the Asian composite bow or English longbow. Archers could be ordered to wound when capture of enemies was more important than killing. Like all other Mayan warriors, archers wore distinctive costumes so commanders could distinguish their troops and place the right group where needed. The status of archers was low in comparison to other warrior ranks, so men of lower standing and skill entered their ranks. Men of status and ambition joined the ranks of the Eagle Warrior where they could have the opportunity to take captives. The better skilled and experienced bowmen became Elite Plumed Archers. They were especially important when absolute victory was required because they had the ability to kill enemies quickly and break enemy army morale under a barrage of well-aimed arrows. 13 War Wagon & Elite War Wagon Korean unique unit. (The Koreans have two unique units; the other is the Turtle Ship, a Dock unit. ) Created at Strong vs. Upgrades Castle infantry, archers cavalry, skirmishers, pikemen, camels Attack -- Chemistry (University) Attack, Range -- Fletching, Bodkin Arrow, Bracer (Blacksmith) Armor -- Padded Archer Armor, Leather Archer Armor, Ring Archer Armor (Blacksmith), Targeting -- Ballistics (University), Thumb Ring (Archery Range) Speed -- Husbandry (Stable) Unit creation speed -- Conscription (Castle) Units resist enemy Monks, Missionaries -- Faith (Monastery) The Korean kingdom of Koryo was often under attack from all sides -- by China, by barbarian civilizations to the north like the Mongols, and by sea raiders. We have hints from scant records that the Koryo were innovative warriors, perhaps being the first to use rockets in combat and carriages of some type. Trains of these wagons could be arranged into temporary fortifications in open areas, providing a mobile, yet substantial, defensive position against mounted enemies. So became the war wagon, a classic chariot with scythed blades and mobile forts from which archers could fire with some protection. Cavalry Conquistador & Elite Conquistador Spanish unique unit. (The Spanish have two unique units; the other is the Missionary, a Monk unit. ) Created at Strong vs. Upgrades Castle swordsmen, Monks, Teutonic Knights, War Elephants knights, camels, pikemen Armor -- Padded Archer Armor, Leather Archer Armor, Ring Archer Armor (Blacksmith) Hit points -- Bloodlines (Stable) Speed -- Husbandry (Stable) Unit creation speed -- Conscription (Castle) Units resist enemy Monks, Missionaries -- Faith, Heresy (Monastery) 14 Chapter III - Units Spanish adventurers who set off to conquer the New World became known as Conquistadors. These men were an assortment of disposed sons of the nobility and soldiers of fortune looking for adventure and loot. They arrived in the New World with a great technical advantage in weapons over the natives who could not stand up to steel swords, firearms, and mounted lancers. [. . . ] Items this civilization cannot research are shaded. FAITH ILLUMINATION BLOCK PRINTING THEOCRACY GATE WATCH TOWER LONGBOAT GUARD TOWER STONE WALL FORTIFIED WALL KEEP OUTPOST BOMBARD TOWER ELITE LONGBOAT FISHING SHIP DOCK GALLEY TRANSPORT SHIP TRADE COG BLOODLINES SCOUT CAVALRY STABLE FISH TRAP CAREENING WAR GALLEY DEMOLITION SHIP FIRE SHIP TURTLE SHIP HUSBANDRY LIGHT CAVALRY KNIGHT CAMEL DRY DOCK GALLEON HEAVY DEMO SHIP FAST FIRE SHIP ELITE TURTLE SHIP SHIPWRIGHT CANNON GALLEON ELITE CANNON GALLEON WONDER HUSSAR CAVALIER PALADIN HEAVY CAMEL SQUIRES TRACKING BARRACKS MILITIA SPEARMAN MAN-AT-ARMS PIKEMAN LONG SWORDSMAN EAGLE WARRIOR SKIRMISHER ARCHERY RANGE ARCHER ELITE SKIRMISHER CROSSBOWMAN THUMB RING CAVALRY ARCHER HEAVY CAVALRY ARCHER ARBALEST HAND CANNONEER PARTHIAN TACTICS 30 Dark Age Feudal Age Castle Age Imperial Age Appendix HALBERDIER TWO-HANDED SWORDSMAN ELITE EAGLE WARRIOR CHAMPION MILL HORSE COLLAR TRADE CART MARKET CARTOGRAPHY LUMBER CAMP GOLD MINING STONE MINING GOLD SHAFT MINING STONE SHAFT MINING TREADMILL CRANE MASONRY UNIVERSITY Unique unit: Jaguar Warrior (anti-infantry infantry) Unique technology: Garland Wars (+4 infantry attack) HEAVY PLOW CROP ROTATION FARM COINAGE CARAVAN BOW SAW BANKING GUILDS DOUBLE-BIT AXE TWO-MAN SAW MINING CAMP CHEMISTRY HEATED SHOT BALLISTICS MURDER HOLES CHAIN BARDING ARMOR BODKIN ARROW Aztecs SCALE BARDING ARMOR FLETCHING BLACKSMITH FORGING PADDED ARCHER ARMOR SCALE MAIL ARMOR PLATE BARDING ARMOR BRACER IRON CASTING LEATHER ARCHER ARMOR CHAIN MAIL ARMOR SCORPION BLAST FURNACE RING ARCHER ARMOR PLATE MAIL ARMOR Team Bonus: Relics +33% gold ARCHITECTURE SIEGE ENGINEERS VILLAGER (FEMALE) VILLAGER (MALE) WHEELBARROW TOWN CENTER HOUSE LOOM TOWN WATCH SIEGE WORKSHOP BATTERING RAM MANGONEL HAND CART TOWN PATROL CASTLE TOWN CENTER ANARCHY JAGUAR WARRIOR PETARD HEAVY SCORPION CAPPED RAM BOMBARD CANNON SIEGE RAM ONAGER SIEGE ONAGER SAPPERS SPIES/TREASON TREBUCHET ELITE JAGUAR WARRIOR CONSCRIPTION HOARDINGS GARLAND WARS Start with Eagle Warrior, not Scout Cavalry Villagers carry +5 All military units created 15% faster Monks +5 HP for each Monastery technology 31 31 HERESY ATONEMENT SANCTITY MONASTERY FERVOR REDEMPTION HERBAL MEDICINE MONK MISSIONARY PALISADE WALL Items new to The Conquerors Expansion are outlined in bold. Items this civilization cannot research are shaded. FAITH ILLUMINATION BLOCK PRINTING THEOCRACY GATE WATCH TOWER LONGBOAT GUARD TOWER STONE WALL FORTIFIED WALL OUTPOST KEEP BOMBARD TOWER ELITE LONGBOAT FISHING SHIP DOCK GALLEY TRANSPORT SHIP TRADE COG BLOODLINES SCOUT CAVALRY STABLE FISH TRAP CAREENING WAR GALLEY DEMOLITION SHIP FIRE SHIP TURTLE SHIP HUSBANDRY LIGHT CAVALRY KNIGHT CAMEL DRY DOCK GALLEON HEAVY DEMO SHIP FAST FIRE SHIP ELITE TURTLE SHIP SHIPWRIGHT CANNON GALLEON ELITE CANNON GALLEON WONDER HUSSAR CAVALIER PALADIN HEAVY CAMEL SQUIRES TRACKING BARRACKS MILITIA SPEARMAN MAN-AT-ARMS PIKEMAN LONG SWORDSMAN EAGLE WARRIOR SKIRMISHER ARCHERY RANGE ARCHER ELITE SKIRMISHER CROSSBOWMAN THUMB RING CAVALRY ARCHER HEAVY CAVALRY ARCHER ARBALEST HAND CANNONEER PARTHIAN TACTICS 32 Dark Age Feudal Age Castle Age Imperial Age Appendix HALBERDIER TWO-HANDED SWORDSMAN ELITE EAGLE WARRIOR CHAMPION MILL HORSE COLLAR TRADE CART MARKET CARTOGRAPHY LUMBER CAMP GOLD MINING STONE MINING DOUBLE-BIT AXE BOW SAW GOLD SHAFT MINING STONE SHAFT MINING TREADMILL CRANE MASONRY UNIVERSITY BALLISTICS HEATED SHOT MURDER HOLES SCALE BARDING ARMOR FLETCHING BLACKSMITH FORGING PADDED ARCHER ARMOR SCALE MAIL ARMOR CHAIN BARDING ARMOR BODKIN ARROW IRON CASTING LEATHER ARCHER ARMOR CHAIN MAIL ARMOR SCORPION VILLAGER (FEMALE) VILLAGER (MALE) WHEELBARROW TOWN CENTER HOUSE LOOM CASTLE TOWN WATCH SIEGE WORKSHOP BATTERING RAM MANGONEL HAND CART TOWN PATROL TOWN CENTER ANARCHY TARKAN PETARD CARAVAN COINAGE BANKING HEAVY PLOW FARM CROP ROTATION GUILDS TWO-MAN SAW MINING CAMP Unique unit: Tarkan (anti-building cavalry) Unique technology: Atheism (+100 years Wonder/Relic victory time; -50% Spies/Treason cost) CHEMISTRY Huns PLATE BARDING ARMOR BRACER BLAST FURNACE RING ARCHER ARMOR PLATE MAIL ARMOR Team Bonus: Stable 20% faster ARCHITECTURE SIEGE ENGINEERS HEAVY SCORPION CAPPED RAM BOMBARD CANNON SIEGE RAM ONAGER SIEGE ONAGER SAPPERS SPIES/TREASON TREBUCHET ELITE TARKAN CONSCRIPTION HOARDINGS ATHEISM Don't need Houses but start -100 wood Cavalry Archers cost -25% Castle Age, -30% Imperial Age Trebuchets +30% accuracy 33 33 HERESY ATONEMENT SANCTITY MONASTERY FERVOR REDEMPTION HERBAL MEDICINE MONK MISSIONARY PALISADE WALL Items new to The Conquerors Expansion are outlined in bold. Items this civilization cannot research are shaded. FAITH ILLUMINATION BLOCK PRINTING THEOCRACY GATE WATCH TOWER LONGBOAT GUARD TOWER STONE WALL FORTIFIED WALL KEEP OUTPOST BOMBARD TOWER ELITE LONGBOAT FISHING SHIP DOCK GALLEY TRANSPORT SHIP TRADE COG BLOODLINES SCOUT CAVALRY STABLE FISH TRAP CAREENING WAR GALLEY DEMOLITION SHIP FIRE SHIP TURTLE SHIP HUSBANDRY LIGHT CAVALRY KNIGHT CAMEL DRY DOCK GALLEON HEAVY DEMO SHIP FAST FIRE SHIP ELITE TURTLE SHIP SHIPWRIGHT CANNON GALLEON ELITE CANNON GALLEON WONDER HUSSAR CAVALIER PALADIN HEAVY CAMEL SQUIRES TRACKING BARRACKS MILITIA SPEARMAN MAN-AT-ARMS PIKEMAN LONG SWORDSMAN EAGLE WARRIOR SKIRMISHER ARCHERY RANGE ARCHER ELITE SKIRMISHER CROSSBOWMAN THUMB RING CAVALRY ARCHER HEAVY CAVALRY ARCHER ARBALEST HAND CANNONEER PARTHIAN TACTICS 34 Dark Age Feudal Age Castle Age Imperial Age Appendix HALBERDIER TWO-HANDED SWORDSMAN ELITE EAGLE WARRIOR CHAMPION MILL HORSE COLLAR TRADE CART MARKET CARTOGRAPHY LUMBER CAMP GOLD MINING STONE MINING GOLD SHAFT MINING STONE SHAFT MINING TREADMILL CRANE MASONRY UNIVERSITY BALLISTICS HEATED SHOT MURDER HOLES CHAIN BARDING ARMOR BODKIN ARROW SCALE BARDING ARMOR FLETCHING BLACKSMITH FORGING PADDED ARCHER ARMOR SCALE MAIL ARMOR IRON CASTING LEATHER ARCHER ARMOR CHAIN MAIL ARMOR SCORPION VILLAGER (FEMALE) VILLAGER (MALE) WHEELBARROW TOWN CENTER HOUSE LOOM CASTLE TOWN WATCH SIEGE WORKSHOP BATTERING RAM MANGONEL HAND CART TOWN PATROL TOWN CENTER ANARCHY WAR WAGON PETARD DOUBLE-BIT AXE BOW SAW CARAVAN COINAGE BANKING HEAVY PLOW FARM CROP ROTATION GUILDS TWO-MAN SAW MINING CAMP Unique units: War Wagon (cavalry archer); Turtle Ship (armored war ship) Unique technology: Shinkichon (+2 range Mangonels, onagers) CHEMISTRY ARCHITECTURE SIEGE ENGINEERS Koreans PLATE BARDING ARMOR BRACER BLAST FURNACE RING ARCHER ARMOR PLATE MAIL ARMOR Team Bonus: Mangonels, onagers +1 range HEAVY SCORPION CAPPED RAM BOMBARD CANNON SIEGE RAM ONAGER SIEGE ONAGER SAPPERS SPIES/TREASON TREBUCHET ELITE WAR WAGON CONSCRIPTION HOARDINGS SHINKICHON Villagers +2 LOS Stone miners work 20% faster Tower upgrades free (Bombard Tower req's Chemistry) Towers range +1 Castle Age, +1 Imperial Age (for +2 total) 35 35 HERESY ATONEMENT SANCTITY MONASTERY FERVOR REDEMPTION HERBAL MEDICINE MONK MISSIONARY PALISADE WALL Items new to The Conquerors Expansion are outlined in bold. Items this civilization cannot research are shaded. FAITH ILLUMINATION BLOCK PRINTING THEOCRACY GATE WATCH TOWER LONGBOAT GUARD TOWER STONE WALL FORTIFIED WALL KEEP OUTPOST BOMBARD TOWER ELITE LONGBOAT FISHING SHIP DOCK GALLEY TRANSPORT SHIP TRADE COG BLOODLINES SCOUT CAVALRY STABLE FISH TRAP CAREENING WAR GALLEY DEMOLITION SHIP FIRE SHIP TURTLE SHIP HUSBANDRY LIGHT CAVALRY KNIGHT CAMEL DRY DOCK GALLEON HEAVY DEMO SHIP FAST FIRE SHIP ELITE TURTLE SHIP SHIPWRIGHT CANNON GALLEON ELITE CANNON GALLEON WONDER HUSSAR CAVALIER PALADIN HEAVY CAMEL SQUIRES TRACKING BARRACKS MILITIA SPEARMAN MAN-AT-ARMS PIKEMAN LONG SWORDSMAN EAGLE WARRIOR SKIRMISHER ARCHERY RANGE ARCHER ELITE SKIRMISHER CROSSBOWMAN THUMB RING CAVALRY ARCHER HEAVY CAVALRY ARCHER ARBALEST HAND CANNONEER PARTHIAN TACTICS 36 Dark Age Feudal Age Castle Age Imperial Age Appendix HALBERDIER TWO-HANDED SWORDSMAN ELITE EAGLE WARRIOR CHAMPION MILL HORSE COLLAR TRADE CART MARKET CARTOGRAPHY LUMBER CAMP GOLD MINING STONE MINING GOLD SHAFT MINING STONE SHAFT MINING TREADMILL CRANE MASONRY UNIVERSITY HEATED SHOT BALLISTICS Unique unit: Plumed Archer (strong archer) Unique technology: El Dorado (+40 Eagle Warrior HP) HEAVY PLOW CROP ROTATION FARM COINAGE CARAVAN BOW SAW BANKING GUILDS DOUBLE-BIT AXE TWO-MAN SAW MINING CAMP CHEMISTRY Mayans MURDER HOLES CHAIN BARDING ARMOR BODKIN ARROW SCALE BARDING ARMOR FLETCHING BLACKSMITH FORGING PADDED ARCHER ARMOR SCALE MAIL ARMOR PLATE BARDING ARMOR BRACER IRON CASTING LEATHER ARCHER ARMOR CHAIN MAIL ARMOR SCORPION BLAST FURNACE RING ARCHER ARMOR PLATE MAIL ARMOR Team Bonus: Walls cost -50% ARCHITECTURE SIEGE ENGINEERS VILLAGER (FEMALE) VILLAGER (MALE) WHEELBARROW TOWN CENTER HOUSE LOOM TOWN WATCH SIEGE WORKSHOP BATTERING RAM MANGONEL HAND CART TOWN PATROL CASTLE TOWN CENTER ANARCHY PLUMED ARCHER PETARD HEAVY SCORPION CAPPED RAM BOMBARD CANNON SIEGE RAM ONAGER SIEGE ONAGER SAPPERS SPIES/TREASON TREBUCHET ELITE PLUMED ARCHER CONSCRIPTION HOARDINGS EL DORADO Start with +1 villager, Eagle Warrior (not Scout Cavalry), -50 food Resources last 20% longer Archery Range units cost -10% Feudal Age, -20% Castle Age, -30% Imperial Age 37 37 HERESY ATONEMENT SANCTITY MONASTERY FERVOR REDEMPTION HERBAL MEDICINE MONK MISSIONARY PALISADE WALL Items new to The Conquerors Expansion are outlined in bold. [. . . ]

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