User manual GAMES PC AGE OF MYTHOLOGY-THE TITANS REFERENCE MANUAL

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Manual abstract: user guide GAMES PC AGE OF MYTHOLOGY-THE TITANSREFERENCE MANUAL

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[. . . ] New map types: Continental, Mediterranean, Hill Country, and Narrows. Double-clicking a unit selects all units of that type on the game screen. New Random civilization option so you don't know which civilization you're playing until the game starts. You can display the game settings (map type, map size, etc. ) during a game by clicking the Menu button on the menu bar, and then clicking Scenario Instructions. [. . . ] Although Egypt and Persia both initially claimed Syria, Persia annexed it by 281 BC. In 277 BC, Antigonos Gonatas (a descendent of Antigonos, one of Alexander's generals) became king of the Greek Kingdom of Macedonia and established the ruling Antigonid dynasty, which reigned until its conquest by the Romans. Together with Syria and Egypt, Macedonia became one of the three great kingdoms of the Hellenistic world. Macedonia's attempt to expand its territories met opposition from Pyrrhus and the confederation of the city-states of central and southern Greece. (Athens bribed its way out of the confederation and became a neutral state, but never regained its past prominence. ) During the 3rd century BC, Pyrrhus came to the aid of the Greek colonies in southern Italy and Sicily that were fighting the Romans in Italy. The early victories by Pyrrhus were so costly and had so little effect (thus the expression, "Pyrrhic victories") that the Greeks were forced to withdraw by 275 BC. During the Second Punic War the Greeks actively aided Hannibal against the Romans. In this same period, the Greeks fought the Romans, who had invaded Illyria (northeast Adriatic coast from modern north Albania to Croatia) to put an end to piracy in the Adriatic. By 202 BC, the kingdom of Macedonia was struggling to maintain control of the city-states of the Greek Peninsula, which were joining together in rebellion. A small Roman army came to their aid and, by 196 BC, defeated the Macedonian army. Macedonia's power revived and the Romans invaded again in 172 BC, defeated the kingdom of Macedonia at the battle of Pydna in 168 BC, and removed the Antigonids from power. It continued to exist for many more centuries but never returned to prominence. 12 Age of Empires Expansion Roman civilization (750 BC to 476 AD) The Romans began as a small tribe living in modern Italy but expanded to create the largest and longest lasting empire of antiquity. They were a hardy and industrious people who survived in a violent world mainly by creating a powerful army. The Roman Army went through many changes over the thousand years of its existence and failed eventually to defend the empire, but in general it was consistently superior to opponents from all corners of the world. The empire expanded on the strength of the ruthless and aggressive Roman legions, and consolidated through benign administration and public works on an unprecedented scale. The people who became the Romans migrated from northern Europe and settled on the plains south of the Tiber River. They established towns on the seven hills near the river. These towns eventually merged to form their capital city of Rome. As first a republic and then an empire, Rome began expanding after 400 BC and eventually controlled the entire Mediterranean coastline, Europe west of the Rhine and south of the Danube, Egypt, Palestine, Syria, Asia Minor, and modern England. The Roman Empire in the West ceased to exist in 476 AD, although it was gone for practical purposes many decades earlier. The proximate cause of the collapse was invasion across the Rhine and Danube Rivers by Germanic settlers. Many underlying causes for the collapse have been suggested. [. . . ] Wall hit points doubled. Tool Age Scout Ship Bronze Age Merchant Ship Iron Age Catapult Trireme Trireme Heavy Transport Fire Galley Guard Tower Fortification Ballista Tower (requires Ballistics) Juggernaught (requires Engineering) Dock Fishing Boat War Galley Light Transport Fishing Ship Watch Tower Small Wall Sentry Tower Medium Wall Priest Astrology Fanaticism Jihad Medicine Afterlife Monotheism Martyrdom Granary Farm Domestication Temple Mysticism Polytheism Plow Market House Gold Mining Wheel Stone Mining Artisanship Woodworking Town Center Logistics Architecture Writing Nobility Irrigation Coinage Craftsmanship Siegecraft Town Center Government Center Ballistics Alchemy Engineering Aristocracy Villager Scale Armor Chain Mail Iron Shield Metallurgy Wonder Tower Shield Storage Pit Leather Armor Bronze Shield Toolworking Metalworking Hoplite Scout Academy Cavalry Chariot (requires Wheel) Phalanx Centurion (requires Aristocracy) Cataphract (requires Metallurgy) Armored Elephant (requires Iron Shield) Scythe Chariot (requires Nobility) Legion (requires Fanaticism) Stable Heavy Cavalry War Elephant Clubman Camel Rider Broad Swordsman Barracks Axeman Slinger Short Swordsman Long Swordsman Stone Thrower Bowman Archery Range Siege Workshop Improved Bowman Chariot Archer (requires Wheel) Composite Bowman Catapult Ballista Horse Archer Elephant Archer Heavy Catapult (requires Siegecraft) Helepolis (req's Craftsmanship) Heavy Horse Archer (requires Chain Mail) 30 Age of Empires Expansion Sumerian Stone Age Trade Boat Y Y Y Villagers +15 hit points. Stone Thrower, Catapult, Heavy Catapult +50% fire rate. Farm production doubled. Tool Age Scout Ship Bronze Age Merchant Ship Iron Age Catapult Trireme Trireme Heavy Transport Fire Galley Guard Tower Fortification Ballista Tower (requires Ballistics) Juggernaught (requires Engineering) Dock Fishing Boat War Galley Light Transport Fishing Ship Watch Tower Small Wall Sentry Tower Medium Wall Priest Astrology Fanaticism Jihad Medicine Afterlife Monotheism Martyrdom Granary Farm Domestication Temple Mysticism Polytheism Plow Market House Gold Mining Wheel Stone Mining Artisanship Woodworking Town Center Logistics Architecture Writing Nobility Irrigation Coinage Craftsmanship Siegecraft Town Center Government Center Ballistics Alchemy Engineering Aristocracy Villager Scale Armor Chain Mail Iron Shield Metallurgy Wonder Tower Shield Storage Pit Leather Armor Bronze Shield Toolworking Metalworking Hoplite Scout Academy Cavalry Chariot (requires Wheel) Phalanx Centurion (requires Aristocracy) Cataphract (requires Metallurgy) Armored Elephant (requires Iron Shield) Scythe Chariot (requires Nobility) Legion (requires Fanaticism) Stable Heavy Cavalry War Elephant Clubman Camel Rider Broad Swordsman Barracks Axeman Slinger Short Swordsman Long Swordsman Stone Thrower Bowman Archery Range Siege Workshop Improved Bowman Chariot Archer (requires Wheel) Composite Bowman Catapult Ballista Horse Archer Elephant Archer Heavy Catapult (requires Siegecraft) Helepolis (req's Craftsmanship) Heavy Horse Archer (requires Chain Mail) Appendix 31 Yamato Stone Age Trade Boat Y Y Y Horse archers, Scout, Cavalry, Heavy Cavalry, Cataphract cost 25% less. Ships +30% hit points. Tool Age Scout Ship Bronze Age Merchant Ship Iron Age Catapult Trireme Trireme Heavy Transport Fire Galley Guard Tower Fortification Ballista Tower (requires Ballistics) Juggernaught (requires Engineering) Dock Fishing Boat War Galley Light Transport Fishing Ship Watch Tower Small Wall Sentry Tower Medium Wall Priest Astrology Fanaticism Jihad Medicine Afterlife Monotheism Martyrdom Granary Farm Domestication Temple Mysticism Polytheism Plow Market House Gold Mining Wheel Stone Mining Artisanship Woodworking Town Center Logistics Architecture Writing Nobility Irrigation Coinage Craftsmanship Siegecraft Town Center Government Center Ballistics Alchemy Engineering Aristocracy Villager Scale Armor Chain Mail Iron Shield Metallurgy Wonder Tower Shield Storage Pit Leather Armor Bronze Shield Toolworking Metalworking Hoplite Scout Academy Cavalry Chariot (requires Wheel) Phalanx Centurion (requires Aristocracy) Cataphract (requires Metallurgy) Armored Elephant (requires Iron Shield) Scythe Chariot (requires Nobility) Legion (requires Fanaticism) Stable Heavy Cavalry War Elephant Clubman Camel Rider Broad Swordsman Barracks Axeman Slinger Short Swordsman Long Swordsman Stone Thrower Bowman Archery Range Siege Workshop Improved Bowman Chariot Archer (requires Wheel) Composite Bowman Catapult Ballista Horse Archer Elephant Archer Heavy Catapult (requires Siegecraft) Helepolis (req's Craftsmanship) Heavy Horse Archer (requires Chain Mail) 32 Age of Empires Expansion Information in this document is subject to change without notice. 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