User manual GAMES PC AGE OF MYTHOLOGY-THE TITANS REFERENCE MANUAL

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[. . . ] New Random civilization option so you don't know which civilization you're playing until the game starts. You can display the game settings (map type, map size, etc. ) during a game by clicking the Menu button on the menu bar, and then clicking Scenario Instructions. When you hear a sound cue (such as an attack warning), you can press the HOME key or click the middle mouse button to go to the trouble spot. Pressing the key multiple times cycles through the location of the last five sound cues. 2 Age of Empires Expansion Expansion changes Age of Empires Expansion includes these changes. [. . . ] The Romans fought in tight rectangular formations of approximately 100 men called maniples. The shields of the men in the maniple presented a continuous front, or shield wall, which protected them greatly from missile fire. The Romans were not a naval power but built fleets from scratch based on the plans of a captured ship. Their first two fleets defeated Carthaginian fleets but were in turn lost to storms. The Carthaginians were forced out of Sicily, and lost Corsica and Sardinia as well. The Second Punic War (218­201 BC) was a temporary improvement of Carthaginian fortunes and a near victory. The war was triggered by the great general Hannibal who marched out of modern Spain, across modern France, and into modern Italy across the Alps with a large army, including war elephants. In a brilliant campaign of 16 years, Hannibal defeated the Romans at every turn, although he lacked the critical strength to take Rome itself and end the war. Unable to defeat Hannibal's army in Italy, the Romans attacked the Carthaginians first in Spain and then in North Africa. At the decisive battle at Zama, the Romans destroyed the Carthaginian army. Carthage was forced to give up its overseas possessions, pay a large indemnity, reduce its fleet, and become subservient to Rome. As a lesson to the other city-states, the citizens of Corinth were sold into slavery, the buildings were torn down, and anything of value was shipped home to Rome. Chapter 4: Civilizations 11 Palmyran civilization (64 BC to 273 AD) Following the collapse of the Seleucid empire in 64 BC (one of the vestiges of Alexander's empire), a no-man's land existed in the Middle East between the Roman empire to the west and the Parthian empire to the east. The people of Tadmor, a desert city located at an oasis on the east-west trade route, established a desert police force that protected the trade between Damascus and the Euphrates River. They grew rich on this trade and their city became known to the Romans as Palmyra (place of palms). Around 17 AD Palmyra became part of Roman Syria while retaining much independence and its desert army. In 129 Palmyra was granted the status of a free city and later was made a Roman colony. After the Persians defeated and captured the Roman emperor Valerian in 260, a Palmyran nobleman was made Dux Orientis (duke, or warlord, of the East--almost a co-emperor) and given Roman support. The Palmyran army defeated the Persians (capturing their capital at Ctesiphon on two occasions) and reconquered Mesopotamia. Following the suspicious murder of the Dux Orientis in 267, his wife Zenobia took the throne and claimed the title of Augustus for her infant son. The Romans were suspicious of these changes but an army they sent east was defeated by Zenobia, who was a competent war leader. The Palmyrans then occupied Egypt and pushed the Goths back out of Asia Minor. By this time the Palmyran empire stretched from Asia Minor to Mesopotamia to Egypt. [. . . ] Units 4 times more resistant to conversion. Tool Age Scout Ship Bronze Age Merchant Ship Iron Age Catapult Trireme Trireme Heavy Transport Fire Galley Guard Tower Fortification Ballista Tower (requires Ballistics) Juggernaught (requires Engineering) Dock Fishing Boat War Galley Light Transport Fishing Ship Watch Tower Small Wall Sentry Tower Medium Wall Priest Astrology Fanaticism Jihad Medicine Afterlife Monotheism Martyrdom Granary Farm Domestication Temple Mysticism Polytheism Plow Market House Gold Mining Wheel Stone Mining Artisanship Woodworking Town Center Irrigation Coinage Craftsmanship Siegecraft Logistics Architecture Writing Nobility Ballistics Engineering Aristocracy Town Center Government Center Alchemy Villager Scale Armor Chain Mail Iron Shield Metallurgy Wonder Tower Shield Storage Pit Leather Armor Bronze Shield Toolworking Metalworking Hoplite Scout Academy Cavalry Chariot (requires Wheel) Phalanx Centurion (requires Aristocracy) Cataphract (req's Metallurgy) Armored Elephant (requires Iron Shield) Scythe Chariot (requires Nobility) Legion (requires Fanaticism) Stable Heavy Cavalry War Elephant Clubman Camel Rider Broad Swordsman Barracks Axeman Slinger Short Swordsman Long Swordsman Stone Thrower Bowman Archery Range Siege Workshop Improved Bowman Chariot Archer (requires Wheel) Composite Bowman Catapult Ballista Horse Archer Elephant Archer Heavy Catapult (requires Siegecraft) Helepolis (req's Craftsmanship) Heavy Horse Archer (requires Chain Mail) 24 Age of Empires Expansion Minoan Stone Age Trade Boat Y Y Y Ships cost 30% less. Farm production +25%. Tool Age Scout Ship Bronze Age Merchant Ship Iron Age Catapult Trireme Trireme Heavy Transport Fire Galley Guard Tower Fortification Ballista Tower (requires Ballistics) Juggernaught (requires Engineering) Dock Fishing Boat War Galley Light Transport Fishing Ship Watch Tower Small Wall Sentry Tower Medium Wall Priest Astrology Fanaticism Jihad Medicine Afterlife Monotheism Martyrdom Granary Farm Domestication Temple Mysticism Polytheism Plow Market House Gold Mining Wheel Stone Mining Artisanship Woodworking Town Center Logistics Architecture Writing Irrigation Coinage Craftsmanship Siegecraft Town Center Government Center Ballistics Alchemy Engineering Aristocracy Nobility Villager Scale Armor Chain Mail Iron Shield Metallurgy Wonder Tower Shield Storage Pit Leather Armor Bronze Shield Toolworking Metalworking Hoplite Scout Academy Cavalry Chariot (requires Wheel) Phalanx Centurion (requires Aristocracy) Cataphract (requires Metallurgy) Armored Elephant (requires Iron Shield) Scythe Chariot (requires Nobility) Legion (requires Fanaticism) Stable Heavy Cavalry War Elephant Clubman Camel Rider Broad Swordsman Barracks Axeman Slinger Short Swordsman Long Swordsman Stone Thrower Bowman Archery Range Siege Workshop Improved Bowman Chariot Archer (requires Wheel) Composite Bowman Catapult Ballista Horse Archer Elephant Archer Heavy Catapult (requires Siegecraft) Helepolis (req's Craftsmanship) Heavy Horse Archer (requires Chain Mail) Appendix 25 Palmyran Stone Age Trade Boat Y Y Y Y Free tribute. Camel Riders 25% faster. Tool Age Scout Ship Bronze Age Merchant Ship Iron Age Catapult Trireme Trireme Heavy Transport Fire Galley Guard Tower Fortification Ballista Tower (requires Ballistics) Juggernaught (requires Engineering) Dock Fishing Boat War Galley Light Transport Fishing Ship Watch Tower Small Wall Sentry Tower Medium Wall Priest Astrology Fanaticism Jihad Medicine Afterlife Monotheism Martyrdom Granary Farm Domestication Temple Mysticism Polytheism Plow Market House Gold Mining Wheel Stone Mining Artisanship Woodworking Town Center Logistics Architecture Writing Nobility Irrigation Coinage Craftsmanship Siegecraft Town Center Government Center Ballistics Alchemy Engineering Aristocracy Villager Scale Armor Chain Mail Iron Shield Metallurgy Wonder Tower Shield Storage Pit Leather Armor Bronze Shield Toolworking Metalworking Hoplite Scout Academy Cavalry Chariot (requires Wheel) Phalanx Centurion (requires Aristocracy) Cataphract (requires Metallurgy) Armored Elephant (requires Iron Shield) Scythe Chariot (requires Nobility) Legion (requires Fanaticism) Stable Heavy Cavalry War Elephant Clubman Camel Rider Broad Swordsman Barracks Axeman Slinger Short Swordsman Long Swordsman Stone Thrower Bowman Archery Range Siege Workshop Improved Bowman Chariot Archer (requires Wheel) Composite Bowman Catapult Ballista Horse Archer Elephant Archer Heavy Catapult (requires Siegecraft) Helepolis (req's Craftsmanship) Heavy Horse Archer (requires Chain Mail) 26 Age of Empires Expansion Persian Stone Age Trade Boat Y Y Y +30% hunting. Trireme +50% fire rate. Tool Age Scout Ship Bronze Age Merchant Ship Iron Age Catapult Trireme Trireme Heavy Transport Fire Galley Guard Tower Fortification Ballista Tower (requires Ballistics) Juggernaught (requires Engineering) Dock Fishing Boat War Galley Light Transport Fishing Ship Watch Tower Small Wall Sentry Tower Medium Wall Priest Astrology Fanaticism Jihad Medicine Afterlife Monotheism Martyrdom Granary Farm Domestication Temple Mysticism Polytheism Plow Market House Gold Mining Wheel Stone Mining Artisanship Woodworking Town Center Logistics Architecture Writing Nobility Irrigation Coinage Craftsmanship Siegecraft Town Center Government Center Ballistics Alchemy Engineering Aristocracy Villager Scale Armor Chain Mail Iron Shield Metallurgy Wonder Tower Shield Storage Pit Leather Armor Bronze Shield Toolworking Metalworking Hoplite Scout Academy Cavalry Chariot (requires Wheel) Phalanx Centurion (requires Aristocracy) Cataphract (requires Metallurgy) Armored Elephant (requires Iron Shield) Scythe Chariot (requires Nobility) Legion (requires Fanaticism) Stable Heavy Cavalry War Elephant Clubman Camel Rider Broad Swordsman Barracks Axeman Slinger Short Swordsman Long Swordsman Stone Thrower Bowman Archery Range Siege Workshop Improved Bowman Chariot Archer (requires Wheel) Composite Bowman Catapult Ballista Horse Archer Elephant Archer Heavy Catapult (requires Siegecraft) Helepolis (req's Craftsmanship) Heavy Horse Archer (requires Chain Mail) Appendix 27 Phoenician Stone Age Trade Boat Y Y Y War Elephant, Armored Elephant, and Elephant Archer cost 25% less. [. . . ]

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