User manual GAMES PC ANGEL DEVOID-FACE OF THE ENEMY

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[. . . ] There are eight different regions in the land of Urak, each having its own faith, capital, and Great Temple. [. . . ] A Great Temple is the source of all the magical power for the peoples inhabiting that region, so banishing the evil scourge lurking inside your Great Temple will earn you the respect and admiration of your people. Once you are strong enough, you will be ready to liberate the Great Temple, but first you will need to conquer some of the less challenging caves and mines located near your capital which have been permeated with the foul stench of evil. You may need to hire some Mercenaries at the military buildings around the capital (Barracks, Thieves Guild, and Mage's Tower). Located on the border of two different regions, villages will help you to round out your forces because you can train new units belonging either to your own faith or to the faith of your neighbor. As you move ahead, explore and interact with your neighbors, bartering with them and forming alliances if possible. Finally, build up your strength until you are ready to take on Balkoth himself and put an end to the reign of terror, once and for all. Unit Information Display Unit Portrait View Special Building Modifications Attack Movement Points (current/ maximum) Current Experience and Level Strength Agility Carried Artifacts Defense Upkeep Costs Dismiss/ Disband Hit Points (current/ maximum) Strength/Range of Ranged Attack) Mana (current/ maximum) Wisdom Inventory Close Window Scroll Wielded Artifacts Buttons 7058220 [. . . ] As you move ahead, explore and interact with your neighbors, bartering with them and forming alliances if possible. [. . . ]

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