User manual GAMES PC AXIS AND ALLIES 2004

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[. . . ] ® Base Buildings and Your Economy . . 32 TABLE OF CONTENTS First Things First . . 28 Deploying and Relocating Base Buildings . . 61 FIRST THINGS FIRST The ReadMe File The Axis & Allies® CD-ROM game has a ReadMe file where you can view both the License Agreement and updated information about the game. [. . . ] This process continues as long as your new regiment is in supply (see "Healing & Supply" on page 37), until the regiment is complete. Army Experience Army experience appears in the upper-left corner of the operations bar. It is separate from the experience earned by individual regiments. Although both are earned by engaging in combat, army experience is used to pay for the use of special operations. ARMIES & COMBAT Building an effective base may impress your enemy, but it won't slow them down when their tanks start rolling. For that you need an army. Units & Regiments Units are the individual soldiers, tanks and vehicles that make up your forces. Each unit has unique abilities, costs, strengths and weaknesses which, when added together, define the nature of your army. Each unit is made up of a number of statistics, properties and abilities. You can access these statistics by selecting a unit and looking at the information panel. · The Attack value is an indication of how effective a unit is at damaging enemies. If you hover your cursor over the Attack Value icon, you can see additional useful information, such as the unit's Rate of Fire and whether its attack can damage other units near its target. · The Defense value is how resistant your unit is to being damaged. · Special abilities, such as the ability to repair buildings, are represented by icons below the attack and damage values. For example, a tank is especially resistant to small arms fire, more so than its defensive rating would suggest. Special unit properties appear as icons along the top of the information panel. Hover your cursor over any of them to get more information on what they do. Here you can also acquire details about modifiers brought on by special conditions, such as formations or terrain. Giving Basic Orders Once you have a regiment under your command, you need to give it some orders. Five basic orders appear on the command bar: Move, Attack, Run, Stop and Guard. Click on Move [M] and then on an open space in on battlefield screen to instruct your regiment to move to that location. You can also right-click on your destination to have the selected regiment move there. 32 33 Click on Attack [A] and then on an enemy unit or structure to instruct your regiment to attack that enemy, and chase them if they run. Like using the Move command, right-clicking on an enemy will also issue an Attack order. Run [R] is a variation of the Move order. It puts your regiment temporarily into Column formation, allowing it to move quickly while avoiding the enemy rather than attacking. When the regiment reaches its destination, it returns to its previous formation. [. . . ] TO THE FULLEST EXTENT PERMISSIBLE UNDER APPLICABLE LAW, EXCEPT FOR THE EXPRESS WARRANTY SET FORTH ABOVE, THE COMPANY DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING AND WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. EXCEPT FOR THE EXPRESS WARRANTY SET FORTH ABOVE, THE COMPANY DOES NOT WARRANT, GUARANTEE OR MAKE ANY REPRESENTATION REGARDING THE USE OR THE RESULTS OF THE USE OF THE SOFTWARE IN TERMS OF ITS CORRECTNESS, ACCURACY, RELIABILITY, CURRENTNESS OR OTHERWISE. SOME JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF OR LIMITATIONS ON IMPLIED WARRANTIES, SO THE ABOVE EXCLUSIONS AND LIMITATIONS MAY NOT APPLY TO YOU. LIMITATION OF LIABILITY IN NO EVENT WILL THE COMPANY OR ITS EMPLOYEES OR LICENSORS BE LIABLE FOR ANY INCIDENTAL, INDIRECT, SPECIAL, CONSEQUENTIAL OR PUNITIVE DAMAGES, OR ANY DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR INJURY TO PERSON OR PROPERTY, FOR LOSS OF PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, LOSS OF PRIVACY, FAILURE TO MEET ANY DUTY AND NEGLIGENCE) ARISING OUT OF OR IN ANY WAY RELATED TO THE USE OR INABILITY TO USE THE SOFTWARE, EVEN IF THE COMPANY OR AN AUTHORIZED REPRESENTATIVE OF THE COMPANY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. [. . . ]

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