User manual GAMES PC BATTLE CHESS 2-CHINESE CHESS

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[. . . ] Battle Chess II: Interplay Pro ductions 3710 s. Susan, Suite 100 Santa Ana, C :A 92704 (714) 549 - 2411 Loading Instructions Loading Instructions For IBM/Tandy and 100% Compatibles Movement Movement NOTE: Mouse and joystick operations are the same. Using Keyboard - To move your chess pieces, use the arrows to position the flashing square under the piece you want to move, then press < enter > to select it. Select the desired destination point by using the arrows and press < enter > . [. . . ] direction within the Imperial Palace. The Pieces Knights: Knights may move one point forward, backward, left, or right, followed by one point diagonally left or right. Unlike conventional chess, the Knight may not leap over pieces to make its move. For example, if a point directly ahead of the Knigh cupied, the Knight cannot move forward in that direction. Moves of the King Moves of the Counsellor Ministers: Ministers may move exactly two points in a diagonal direction along the same line. They may never cross the river and they cannot jump over or through obstructing pieces. The Minister Counsellors: Counsellors may move one point in any diagonal The Knight The Pieces Rooks: Rooks may move any number of unobstructed points in a horizontal or vertical direction. The Pieces Pawns: Pawns may move a single point forward, until they cross the river. After crossing, they may move left or right in addition to forward. Pawns may never move backwards and they never promote upon reaching the far end of the board. Unlike conventional chess, they capture by moving straight ahead. The Pawn I Cannons: The Cannon moves much like the Rook It may move any number of points in a horizontal or vertical direction. However, in order to capture a piece, the Cannon must first jump over a single piece of either color. This piece is called a "bridge" or "screen". The Cannon then moves to the point occupied by the captured piece. The Rook Moves of the Rook Moves of fhe Knight leap the blue cannon to capture the knight. The red cannon cannot capture the blue cannon Roman Lettering Each piece is represented with the following letter on the 2D Roman board: Moves of the Cannon The Cannon K - Kings G - Counsellors (Guards) M - Ministers N- Knights R - Rooks C- Cannons P- Pawns The Importance of Each Piece The Individual Importance of Each Piece By now, you should be getting a sense of the power of each piece. The Rook is considered the most powerful piece because of its ability to move swiftly from one side of the board to the other. It is considered to have roughly the power of a Knight and Cannon combined. Its power diminishes slightly toward the end of the game as it requires the help of other pieces to penetrate a well-established enemy defense. The Cannon is considered the second most powerful piece because of its ability to destroy from a distance and its swift movement. Like the Rook, its power diminishes toward the end of the game because its capturing power is reduced as more pieces are eliminated from play. However, it is perhaps the most important piece during the opening both offensively and defensively. The Knight is considered only slightly less powerful than the cannon because of its restricted movement early in the game. During that time, it is used primarily for defense. Its power greatly increases toward the mid-game as fewer pieces get in its way Ministers and Counsellors are extremely limited because the former can never cross the river and the latter cannot leave the Imperial Palace. For this reason, both are used exlusively for defense. Ministers provide the outer defenses while Counsellors block attacks within the Imperial Palace. [. . . ] Yung Le Ti(Blue), 1395 AD The great general of Southeast Asia, Timur, is rumored to have avoided a conflict with the Ming Dynasty in China by challenging the best Chinese player at the time, Yung Le `Ii, to a game of Chinese Chess. The winner would be allowed all of the territories in Indochina without interference from the loser. One can only guess at how the history of that region might be different if the outcome of this game had been different. Timur moves into attack position early, while Yung Le Ii establishes his defenses. [. . . ]

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