User manual GAMES PC BATTLES IN NORMANDY

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[. . . ] User Manual SSG Decisive Battles Series Battles in NormandyTM Copyright Strategic Studies Group Pty Limited 2004 Battles in NormandyTM is a Trademark of Strategic Studies Group 1 Introduction France - June 1944. In the predawn hours of June 6th 1944, three Allied Airborne Divisions totalling nearly 19, 000 men leapt from the open doors of their transport aircraft into the darkness that was the Normandy Peninsular in northern France. Below them their German foe gradually awoke from their slumber to sound the alarm and begin the nearly constant barrage of anti-aircraft fire that would continue well past dawn. To secure vital towns, villages, road junctions and bridges that would prevent German reinforcements interfering with the massive seaborne landings now but hours away. [. . . ] Some can also attack Strongpoints, these have a small strongpoint icon and a dice indicating their chance to hit a Strongpoint to the right of their unit icon. Only Destroyers and Destroyer Escorts can provide shifts in combat, but all ships can attack strongpoints. Some ships can also provide interdiction. 17. 5 Support Units Support Units in Battles in NormandyTM include Engineers, Anti-Tank, Flak and Military Police. Air Interdiction Suppression: Flak units can reduce the effects of Air Interdiction. The range of the effect is shown to the right of the icon. Partisan Suppression: Some Support units, typically Military Police, can reduce the effects of Partisan Interdiction. The range of the effect is shown in the middle of the icon. 18 The Division/Group Display The Division/Group Display contains information about the current Division to which the selected unit belongs. This information is: Division Cycle Button: Clicking this button will cycle through all units in the division. Division Designation: This is the name and/or designation of the divisional group. Division Symbol: This is the historical insignia of the division if any. Divisional Integrity Bonus: This is represented as a percentage and is the figure used to determine the integrity bonus. 30 Divisional Integrity Radius: All elements of a division must be within this range of each other to qualify for the Divisional Integrity Bonus. Number of units: This is the total number of units that belong to the division. Green signifies active and in divisional integrity, grey signifies active but not in divisional integrity, red signifies destroyed and orange signifies a reinforcing unit not yet on the map. 18. 1 Attribute Search Sometimes you need to find units with a particular attribute, such as being able to repair a bridge. The Attribute Search system, located at the very bottom of the screen, allows you to do just that. The arrow button cycles between Combat, Support and Artillery unit types. Once you've chosen a unit type, the Attribute Button cycles through the different searchable attributes that those unit types have. The unit icon shows the first unit that fits the search criteria, and clicking on the unit icon cycles through all units that fit the search criteria. In the screenshot example, we have searched Combat units for Recon ability. The first Recon unit found is shown, and there are ten units fitting our search criteria. 19 Units There are many different types of units in Battles in NormandyTM. These units form the manoeuvre elements in the game that you will command on the Tactical Map. Most units have inherent Attack and Defence Strengths, Movement rates (expressed as OP's) amongst many other abilities. Most units in the game are regiments although some brigades, battalions and batteries are included. [. . . ] If it cannot trace, or the OPs required to trace exceed the available Trace OPs then the truck skips the next calculations. To determine the level of supply, we compare the lowest number of OPs used to reach a Supply Source (there may have been a number of valid traces) with the `Maximum Burst when less than' value as defined in the Editor. If the OPs used are less than the Maximum Burst number then the truck is eligible for a Maximum Burst. If the OPs used are between the Maximum Burst value and the Reduced Burst value, then it is eligible for a Reduced Burst, otherwise it is eligible for a Minimum Burst. [. . . ]

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