User manual GAMES PC BATTLESTATIONS-MIDWAY
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Manual abstract: user guide GAMES PC BATTLESTATIONS-MIDWAY
Detailed instructions for use are in the User's Guide.
[. . . ] EPILEPSY WARNING
A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video games may induce an epileptic seizure in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition, consult your physician prior to playing. [. . . ] A unit is selected if you can see its Unit window in the bottom left corner of the screen. · In-game, highlight the unit and press X to "jump in" that unit. · Press Q/E to cycle between formations/squadrons in your control. · Press F/C to cycle between units in the selected formation.
Use the Command Menu to issue specific commands to the currently selected unit or squadron. On the Map screen, highlight the unit you want to carry out the attack, and left-click. On the Map screen, right-click an enemy unit to order your selected unit to attack it. Also, the Target window in the top left corner of the screen shows which enemy unit is targeted. · If you issue an attack order to a formation leader, the other units in the formation will attack the same target. · If you issue an attack order to a unit within a formation, that unit will break from the formation to launch its attack. · A yellow light indicates a target within range of your current unit's weapons; the number above is the target's distance from the unit. Once you issue an attack order, the unit attacks the target until either the target or the attacking unit is destroyed.
You can apply certain priorities, known as "standing orders, " to units, groups and squadrons. Standing orders affect the way a force automatically reacts in wartime situations, when you are not manually controlling it. Following is a discussion of the standing orders available from the Command Menu, and the units they relate to. · You can override a unit's standing orders by taking control of the unit.
· FREE FIRE -- The unit's gunners can set and fire upon their own targets. · FREE MOVE -- A ship can move where its captain decides is strategically best to engage with enemy units. · TORPEDO -- If set to On, the torpedo-equipped ship will attempt to sink enemy craft with torpedoes. · TORPEDO AVOIDANCE - Lookouts and the ship's pilot will attempt to avoid any torpedo onslaught. Default: On.
ORDERING UNITS TO A WAYPOINT
Ordering units to a point on the map is a key part of reconnaissance and protecting sea or airspace around a convoy, formation or battle group. Enter the Map screen (press Tab), then select the unit you want to send to the waypoint. Repeat steps 1 and 2 to add additional waypoints.
· FREE FIRE -- An aircraft can move to where its pilot decides is strategically best, to engage with targets and initiate battle. · CAP (Combat Air Patrol) -- If set to On, the squadron guards the unit it is assigned to. The squadron will guard the unit until it is issued with other orders.
Fleet formations are groups of ships that patrol in formation. [. . . ] If any part of this limited warranty is determined to be void or illegal, the remainder shall remain in full force and effect. For warranty support please contact our Customer Support department at (415) 615-6220. Customer Support Representatives will not provide game hints, strategies or codes.
ASSISTANCE VIA TELEPHONE OR FAX
We are available to take your calls Monday through Friday, 9:00 a. m. 12 noon and 1 p. m 5:00 p. m. , Pacific Time at (415) 615-6220 (voice) or (415) 547-1201 (fax). [. . . ]
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