User manual GAMES PC CAESAR II

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Manual abstract: user guide GAMES PC CAESAR II

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[. . . ] TM Game Manual S I E R R A ® CONTENTS I Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Where Do I Start?. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 The Basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Game Time . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [. . . ] The first Cohort you organize will be your Prima Cohors (First Cohort), and each additional one will have its own name, makeup, and ever-changing morale. The forces of your Legion (your entire armed forces) will be divided evenly among the forts you build, so that the more forts you have, the smaller each Cohort will be. You will manage your Legion in your Forum (see Forum, Centurion, page 60). 45 CAESAR II TRADING POSTS Trading Posts allow you to do business with lands outside your Province. Goods will be sent to Trading Posts by border towns in your Province. The closer a border town is to a Trading Post, the easier it is for you to trade with that town. By building Trading Posts near these towns on the edges of your Province Map, you will receive valuable goods from each direction. You will also increase the demand for exports in your city. To see which goods a border town will send to a Trading Post, go to the Forum, and consult with the Merchant. Any Trading Post must have a Warehouse adjacent to it, and must have road access to the capital city. Trading Posts do not need Work Camps. PROVINCE LEVEL PORTS Ports provide trade access to lands overseas. When you build a port, it may do business with the province indicated by the white arrow on its side of your Province Map. A Port needs a Warehouse, but does not need a Work Camp. Goods brought into the port will remain in its Warehouse until it is either used by a City Level business, or sent to the Emperor at his request. Each ship you see in the ocean on your Province map carries a specific cargo load. Ships come into a port, unload their cargo, and leave. You may right-click on any ship to see what type of cargo it is carrying. When 46 GAME MANUAL you build a Shipyard adjacent to a Port, it increases the number of ships plying your waters, and so will boost your trade. INDUSTRIES All industries operating on the Province Level need a supply of Pleb labor. Make sure enough Plebs are assigned to Provincial Work to meet the demand. All industries in your province will have an icon above them, indicating the type of goods they are producing. If an industrial source calls for a Warehouse or Work Camp, you must build each structure right next to its source. Farms can be placed on patches of Meadow, which are represented on the map by flat, brown and green areas. You will not be able to place a farm on non-farmland. [. . . ] READ AT LEAST THE FIRST FEW CHAPTERS OF YOUR DOS MANUAL. The more you know about the operating system that your machine is running, the easier it will be for any technical support to help you solve any problems. You should at least be familiar with how DOS commands work, what disk files and directories are, and what utilities are available on your machine for editing text files. FIND OUT AS MUCH AS POSSIBLE ABOUT HOW YOUR MACHINE IS CONFIGURED. [. . . ]

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