User manual GAMES PC CORSAIRS

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Manual abstract: user guide GAMES PC CORSAIRS

Detailed instructions for use are in the User's Guide.

[. . . ] 2 B efore playing 1. 1 Introduction 1. 2 Installation S ummary 2 2 2 2 Bas ic principles 2. 1 Object of the game 2. 2 Learn to play in 5 minutes 3 3 3 3 Deta iled instructions 3. 1 Interface 3. 11 Main game screen 3. 12 Interface Bar 3. 2 Sailing 3. 21 Field of vision 3. 22 Selection of ships 3. 23 Move a ship 3. 24 Manoeuvre the sails 3. 3 Trade and trans shipment of merchandise 3. 31 General points 3. 32 Trade of merchandise 3. 33 Transshipment of merchandise 3. 4 Naval combat 3. 41 Fire the cannon another ship 3. 42 Fire the cannon against an enemy port 3. 43 Combat in armada 3. 5 Boarding 3. 51 Resolution of a boarding 3. 6 Crew management 3. 61 Your reputation 3. 62 Recruitment 3. 7 Management of ports and principalities 3. 71 A port's buildings 3. 72 Trade of marchandise and ships 3. 73 Spies 3. 8 Pirate hideouts 3. 9 Treasure islands 3. 91 Hide a part of one's treasure/isolated islands 3. 92 Look for a treasure 4-3 0 4 4-7 7-10 11-13 11 11 12 13 14-17 14 14 15-17 17-20 17-19 19 19-20 20-24 20-24 24-25 24 25 26-29 26 26-27 28-29 29 29-30 29 30 4 Miss ions 4. 1 Principles 4. 2 Messages 30 30 30 5 Reference Guide 5. 1 5. 2 5. 3 5. 4 List of ships List of merchandise Alarms Keyboard shortcuts 3 1 -36 31-33 34 34-35 36 1 v Corsa irs Manual v 1 B efore playing 1. 1 Introduction elcome to the world of Corsairs, a world of adventure, of freedom, where the exhilaration of sailing, gold fever, the sound of cannons and the fierceness of boarding are combined. You will soon embody one of these corsairs, who, devoted to the cause of his nation, will do anything to make that nation prosper and shine in the four corners of the world, from the Caribbean to the coast of Australia. . . During numerous missions, you must: - Sink or capture enemy ships. - Sink or capture pirates, like the terrible Blackbeard. [. . . ] Several methods exist for firing at an enemy ship: Auto Réaction: when an enemy ship passes in proximity of one of your ships and it is in its line of fire, your ship releases a broadside on the intruder. Left click on an enemy ship: Your armada or your selected ship will try to sink the designated target. If the enemy rams you, however, boarding will be launched (see boarding chapter). Use the keyboard buttons (Only valid when a single ship is selected): SPACE: fire by the 2 scuttles of the ship. W : fire by the port side X : fire by the starboard. 17 3 . 412 Choos e cannonball type and f ire by us ing the interface: hen one or several ships are selected you can decide on the type of cannonball to use. Let's look at the interface below: W 2 3 4 5 1 6 8 7 9 1 2 3 4 5 6 7 Icon that allows you to activate the adjustment interface of the selected ship's cannons and sails. Normal cannonball: hits indiscriminately the hull, sails, men and cannons. Cannonball & chain:More particularly designed to damage the sails. Explosive cannonball: More particularly designed to damage the hull and cannons. Grapeshot: More particularly designed to kill men. Select the cannons at port side and fire them. Above, a gauge empties itself and then refills itself. Select the cannons at starboard and fire them. Above, a gauge empties itself and then refills itself. This corresponds to the reload time. 18 8 Select all of the cannons and fire them. Above, a gauge empties itself and then refills itself. 9 Allocation of a behaviour to a ship: n Fight to the death. n Flee when the percentage of damage to the hull, sails or men is higher than 75 %. n Flee when the percentage of damage to the hull, sails or men is higher than 50%. n Flee when the percentage of damage to the hull, sails or men is higher than 25%. 3 . 413 Des igna te the target and let the ship f ight without inter vening W hen you have selected a ship, move your cursor onto the enemy ship. By clicking with the left button of the mouse, you give the order to your ship to attack the enemy. The former will use the cannonballs that you have chosen or those by default if you did not previously choose any. [. . . ] If you accomplish these objectives, the mission will be successfully completed. There are missions said to be "secondary". These are requests made to your Corsair to solve a problem in exchange for which you will obtain a premium. You have no obligation whatsoever to carry them out. [. . . ]

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