User manual GAMES PC DUNGEON HACK

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Manual abstract: user guide GAMES PC DUNGEON HACK

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[. . . ] View/Hide Health Level and Mana Level indicators. L . . . . . . . . . . . . View/Hide character labels. G. . . . . . . . . . . . Guard the selected character. R. . . . . . . . . . . . Redistribute potions. Character/Party Controls I. . . . . . . . . . . . . Open/Close Inventory. [. . . ] Common ranged weapons include bows, crossbows, and firearms. Bows never run out of arrows. v Armor reduces the amount of damage you suffer during battle. There are various types of armor, including body armor, shields, helmets, boots, and gloves, all of which are made from a variety of materials. Some items are imbued with magical properties that offer additional protection. You cannot wield shields simultaneously with two-handed weapons; however, equipped shields will still provide magical bonuses when you are using two-handed weapons. Shield Boots Melee Weapon View button Before you can use weapons, spells, armor, and other items, you must equip your character by placing the items in the Equipment panel (to the lower-left of your Inventory). If you pick up a melee weapon, ranged weapon, or armor and don't already have that type of item equipped, it automatically equips so you can use it immediately. However, spells do not auto-equip when you pick them up. For more about this, see "Equipping Spells" (page 26) in this manual. To equip or unequip items · Click the View/Hide Inventory button beside the Character Portrait and then drag an item from your Inventory to the Equipment panel (to the lower-left of the Inventory). The item equips in the correct place regardless of where you drop it on the Equipment panel. One melee and one ranged weapon can be equipped at the same time so you can quickly switch between them. To cast magic spells, you must have a Spell Book equipped. For more about spells, see "Equipping Spells" (page 26) in this manual. · Click the View button (at the bottom of the Equipment panel), To view your character with equipped items hold down the mouse button, and then move the mouse to the left or right to rotate the image. 22 23 New! New Weapons New! There are many new weapons in Dungeon Siege: Legends of Aranna that have never been seen before in the Kingdom of Ehb. Like all woven armor, the complex knots and high maintenance of Ceramic armor mean only characters with the highest Intelligence can use it. Beaded Cured Leaf Alloy Flywing Ceramic 24 25 Equipping Spells When you pick up or buy a spell, it is placed in your Inventory. Before you can cast the spell, you must equip a Spell Book, and then you must add the spell to the Spell Book. You can carry multiple Spell Books in your Inventory, but only one can be equipped at a time. Each Spell Book can contain up to 12 spells. Spells in the first two spell slots are equipped and appear in the spell slots beside the Character Portrait. You cannot add multiple copies of the same spell to the same Spell Book. Some spells require that you reach a certain Skill Level in either Nature or Combat magic before you can cast them. To equip a Spell Book · Drag a Spell Book from your Inventory to the Equipment panel (to the lower-left of the Inventory). To add a spell to your Spell Book · Right-click the spell or drag it to your Spell Book. To remove a spell from your Spell Book · Drag the spell from your Spell Book panel back to your Inventory. There are two types of spells: Nature and Combat. [. . . ] Terrain & World Modeling: Dave Dunniway, Kevin Pun, and Brett Johnson. Animation, Modeling, & Texturing: David "Lee" Phemister, Joe Kresoja, John Gronquist, and Carlos Naranjo. World Designers: Sarah Boulian, Jason "Ernsie" Ernsdorff , and Brett Johnson. Scripting Engineer: Jason "Ernsie" Ernsdorff. [. . . ]

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