User manual GAMES PC DUNGEON SIEGE-LEGENDS OF ARANNA

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Manual abstract: user guide GAMES PC DUNGEON SIEGE-LEGENDS OF ARANNA

Detailed instructions for use are in the User's Guide.

[. . . ] These are the default settings for common hotkeys. To view a complete list of hotkeys or to customize the settings, click the Options button on the Main menu (or click the Menu button within the game, and then click Options), click Input, and then click Hotkeys. General Controls SPACEBAR or PAUSE . . . . . . . . . View/Hide labels for items on the ground. View/Hide Field Commands. ESC . . . . . . . . . . . . . . . . . [. . . ] Here are just a few: New Armor Types The isolated Utraeans created armor from locally available sources. You will discover brand new types of armor during your adventures. Here is a small sample: Weapon Sai Claws Jade Staff Open Mace Hassat Scimitar Scythe of Angk Gas Gun Napalm Gun Zaurask Snakebite Description Triple-bladed dagger used in punch-like attacks. Long claws worn on the hand for melee combat. Staff made from island jade and imbued with magical spells. Zaurask weapon with a head that is a series of concentric rings. Hassat weapon comprised of a polearm with a lethal, curved blade on the end. Staff that sometimes draws a bolt of lighting from the sky when it strikes an enemy. Tube gun that sprays clouds of deadly gas. Goblin weapon that fires clouds of flame. Large sword shaped like a snake's body. Armor Zaurask Hide Spidersilk Shell Description Made from the hides of the lizard-men, Hassat warriors wear Zaurask Hide armor to symbolize disdain for their ancient foes. Woven from the silk of giant spiders, Spidersilk armor is extremely lightweight, yet incredibly strong. Comprised of shells held together with rope or twine, lower-quality Shell armor leaves gaps that enemies can penetrate, but the higher-quality armor fits together tightly and is lighter than plate armor. High Dexterity is required to move well in Shell armor. Combining complex weaving with intricate and detailed beadwork, Beaded armor is a strong and effective armor. Made from the cured leaves of jungle trees, Cured Leaf armor is tougher than leather armor and contains additional healing properties. The tight fit of Cured Leaf armor requires high Dexterity. Alloy armor is loosely referred to by its general colors: cyan, ochre, and copper. The more elaborate Alloy armors are covered with glyphs and symbols. Assembled from the wings of insects and stitched with spidersilk, Flywing armor is almost transparent and nearly indestructible. A favorite of ranged combatants due to its knack for turning projectiles, the complicated joints of Flywing armor require high Dexterity from its owner. Composed of ceramic plates, fragments, and beads affixed to woven bases, Ceramic armor makes the warrior who wears it practically invulnerable. [. . . ] Special Effects & Content Engineering: Eric Tams. Production Assistants: Carlos Naranjo and Michelle Lloyd. Recon Testers: Jeff Cloud (Volt), James M. Costello (Volt), Blake Dodson (Volt), Chris Green (Volt), David Green (Volt), Dotstry Jackson (Volt), Chris Killian (Volt), Nick Klein (Volt), Karl LeDoux (Volt), Vicente Lujan (Volt), Mori Marchany (Volt), Travis Needham (Volt), Christian Novembrino (Volt), and Dustin Worrell (Volt). Manual: Laura Hamilton, John Sutherland, and Tyler Mays. [. . . ]

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