User manual GAMES PC ETHERLORDS

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[. . . ] USER MANUAL Nival Interactive January 1, 2002 CONTENTS Prologue. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 What's included . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 System requirements. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Installation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [. . . ] Please note that gamma-correction only works in full-screen mode. 21 The bottom part of the screen has a control bar with a number of buttons (from left to right): General Options page Exit to Windows Main Menu Save game Load game Info Combat options page Surrender General Confirm Cancel Applies all changes and closes the screen Cancels all changes and closes the screen Surrenders to the enemy, stopping the current combat (available only from the Combat screen) Ends the game and return to Windows Switches to Main Menu Calls up the Save screen Calls up the Load screen Calls up a window with information about the current mission New Game Clicking on "New Game" in the Main Menu brings up the following screen: Duel ­ switches to Duel mode; only tactical combats between heroes with specified sets of parameters are possible here. This is a good way to practice tactical combat skills for campaign missions. Clicking this entry calls up a campaign screen where you'll be able to select one two campaign paths by choosing one of the sets of allied races. At the beginning each mission you'll be given an objective achieve. of of to Single Mission ­ opens access to a number of individual missions. You can select missions using such criteria as objectives, races, difficulty level, number of opponents, and initial development level of the sides. Multiplayer ­ launches a multiplayer game. After selecting this option, you can either join an existing multiplayer game or create a new game. See the Multiplayer Game section for more. Back ­ returns to the main menu. 22 Game Screens All game screens can be divided into several groups: · Service screens (Main Menu, New Game, Duel, Mission Selection Menu, etc. ), allowing you to begin, save, load, or modify an existing game; · Territory map (strategic mode), where heroes explore the territory, collect resources, capture structures, and make contact with opposition; · Combat screen (tactical mode), where heroes fight with their opponents, either other heroes or monsters; · Hero screen, where you can see detailed hero properties and upgrade certain hero skills; · Shops screens (Spell and Rune Shops), where you can buy spells and runes; · Structures screens, allowing you to view structures' parameters and upgrade them; · Global spells screen, allowing you to begin producing a selected spell or begin ether combat. Duel The Duel screen allows you to select heroes using preset groups of parameters. You first specify initial conditions in the top left section of the screen: the Resource Level available to heroes, number of Rounds, and the Arena where the combat will take place. Two windows below show pictures of the heroes and names of created presets. You can edit the heroes' names and pictures instead of using the defaults. The window on the right allows you to select presets from the list for both your own and enemy heroes. Each entry in the list shows the hero's race, resource level, and the name of the resource set. Filter by Resource Level allows you to display only the sets corresponding to the resource level specified for heroes. Three buttons below allow you to create a new set of parameters, edit (or view) existing ones, or delete unwanted sets. You can edit or delete only the sets you created; presets supplied with the game cannot be deleted or modified. To start the duel, press þ; to return to the previous menu, press <<<. Editing Duel presets This screen allows you to create or edit presets for the hero to be used in Duel mode. The hero's race and main parameters are displayed in the top left-hand section of the screen: Level and Life. The Artifacts bar 23 displays all available artifacts. Specialization and Skills windows display the selected specialization and skills for the hero. The grade of skill is indicated by the number of stars to the left of the skill name. [. . . ] At the end of the combat round, the creature is destroyed (it cannot use regeneration ability to counter this effect) Steal 1 ether channel from the enemy hero Target hero discards all spells Cantrip Common Common Common Common Common Common Rare Rare Rare Rare Rare Rare Unique 2 1 1 2 1 4 3 3 3 3 4 4 5 2 Reanimate Powertap Repair Data Impulse Broken Reality Noise Body Exchange Inconsistent Reality Energize All Data Surge Purify Clone Exile Quick Fix Unique Unique 2 2 Tap Life Alpha Strike Unique Unique 5 6 Steal Reality Mind Wipe 57 Artifacts Amulet of Ether Defense Amulet of Huntress Amulet of Purification Amulet of Unity Ring of Command Ring of Destruction Ring Of Healing Ring Of Paralysis Rod of Colossus Rod of Defense Rod of Dominance Rod of Fire Rod of Insanity Rod of Konung Rod of Lightning Rod of Reflection Rod of Resurrection Scroll of Bless Scroll of Dust Scroll of Maggot Enchanted creature cannot be targeted by spells or abilities Summons the Huntress: First Strike. Rest: Destroy target creature with power 4 or higher Removes target enchantment Each creature gains +1 power and toughness for every creature of the same race currently in play Transfers control of the targeted enemy creature to the owner of the Ring of Command Destroys target attacking creature. This creature cannot use "Regeneration" ability. This spell can be used during block phase Gain 7 life Enchanted creature cannot get up. [. . . ]

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