User manual GAMES PC EUROPA UNIVERSALIS

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Manual abstract: user guide GAMES PC EUROPA UNIVERSALIS

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[. . . ] F A I T·P H O W E ·RW E A L T 1492-1792 GLOBAL CONQUEST AND DIPLOMACY FROM COLUMBUS TO NAPOLEON Europa Universalis Table of Contents: Installation 2 Unloading of Army Units from a Fleet Trading Posts How to Establish a Trading Post Neighboring Countries 13 13 14 14 15 15 15 16 16 16 Introduction Diplomacy War A Simulated Europe What is Europa Universalis?Geography and Weather 3 3 3 4 5 5 6 7 To Prepare for War To Declare a War To Win a War Offers of Peace Activities Countries Provinces 17 17 19 20 20 Learning Scenario Sea Zones Cities and Capitals General The Top Line above the Map Window The Top Line above the Info. Window The Information Window - a Province Army Units and Battles Choosing Army Units Movement of Troops Discovered and Undiscovered Terrain Occupied and Non-Occupied Terrain Colonization and Economy To Colonize a Province From HMS Mayflower to Cities The Financial Summary The Budget Window Trade and Merchants Placing Merchants The Economical Effects of Trade Fleets and Sea Transpor t Loading of Army Units 8 8 8 8 9 9 9 9 9 10 10 10 11 11 12 12 12 12 13 Trading Posts and Colonies Terra Incognita and Permanent Terra Incognita Stability and the Wrath of Your Subjects What is Stability?Things that Lower Stability Things that Increase Stability What is Affected by Stability? [. . . ] The relatively unprotected trade caused piracy. The colonial powers naturally tried to protect their trade, but they were not able to patrol the oceans beyond Europe until the later part of the period. Nevertheless piracy continued and still exists today, although on a lesser scale. Piracy involves enormous risk, but also very high profits if you are lucky. The closing of Japan ­ a historic event In 1636, the warlord and leader of Japan, the Shogun Tokugawa Iyemitsu, decides to close the door of Japan on the world. The Japanese are not allowed to travel abroad, and those residing abroad are not allowed to return home. This is the beginning of a consistent blockade policy under which Japan lives in total isolation 74 Europa Universalis Pirates are autonomous fleets cruising the sea zones close to centers of trade. The goal of the pirates is to exploit the weakly protected lucrative trade far away from the European naval bases, thereby stealing as much as possible. Pirates, (naval units) may never be controlled by a player but are always autonomous. Pirates are automatically at war with every country in the game, and may attack and be attacked by all countries in the game at any time. Note that a country does not have to declare war to attack pirates. A country is never at war when pirates attack their ships. The country does not lose any stability, and may not issue any war taxes, etc. Pirates influence economy and trade in the area they reside in by capturing ships and attacking coastal provinces. In all provinces adjacent to a sea zone with pirates, tax income and trade values are lowered by 0. 5 ducats for each ship of the pirate fleet. In this way pirates affect both your annual and monthly incomes. The only way to get rid of pirates is to wipe them out by sending a fleet and defeating the pirates in a naval battle. Note that the pirates may return, because even if the risk was great, the chance of profit was even greater. We also recommend placing a fleet in the vicinity of any sea zone where pirates have attacked, in order to quickly eliminate any further attempts. Finally, pirates strongly dislike fortifications as they make it harder to attack your coastal provinces. Building fortifications lessens the risk of pirates appearing at your coasts, and thereby leaving your income untouched. Trading posts and Merchants Trading posts do not provide any notable produce from the province, but instead give you a better trading value, which affects the center of trade it belongs to. At the higher levels the trading post provides a very high trading value. Each level is equal to one merchant you have sent there who has succeeded in setting up the next level. [. . . ] If you wish to use the Software in a manner prohibited below, please contact the Company at the address, phone, or fax numbers listed above for information regarding a ìSpecial Use License. îOtherwise, you may NOT : (a) Make or distribute copies of the Software or documentation, or any portion thereof, except as expressly provided in this Agreement. (b) Use any backup or archival copy of the Software (or allow someone else to use such copy) for any purpose other than to replace the original copy in the event it is destroyed or becomes defective; (c) Alter, decompile, modify reverse engineer or disassemble the Software, create derivative works based upon the Software, or make any attempt to bypass, unlock or disable any protective or initialization system on the Software; (d) Rent, lease, sub-license, time-share, or transfer the Software or documentation, or your rights under this Agreement. (e) Remove or obscure any copyright or trademark notice(s) on the Software or documentation; (f) Upload or transmit the Software, or any portion thereof, to any electronic bulletin board, network, or other type of multi-use computer system regardless of purpose; (g) Include the Software in any commercial products intended for manufacture, distribution, or sale; or (h) Include the Software in any product containing immoral, scandalous, controversial, derogator y, obscene, or offensive works. [. . . ]

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