User manual GAMES PC EUROPA UNIVERSALIS III

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Manual abstract: user guide GAMES PC EUROPA UNIVERSALIS III

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[. . . ] Paradox Interactive President and CEO: Theodore Bergqvist. Programming: Thomas Johansson, Pontus Åberg, Anna Drevendal, Johan Andersson. Original Music & Sound Effects: Andreas Waldetoft. Sales & Acquisitions: Fredrik Wester. [. . . ] If the button is greyed out, either you do not have a diplomat available, or you have already conducted diplomacy with the nation within the last 30 days, or you do not meet all of the criteria necessary to be able to take that action. If you hover your mouse over an option, a tool tip will appear that describes the action, its effects, and any prerequisites or costs involved. Diplomatic Actions This section contains a complete list of diplomatic actions, their requirements, and their effects. Although the first option on the list in the menu is "Declare War, " we'll save that one for last since it is somewhat more complex than the others and has certain aspects that depend on other diplomatic actions that you might have taken. In the Europa Universalis III time period, it was fairly common for dynastic ties to be formed between the nations' powerful ruling families. These ties helped to form bonds and cement relationships, avoid undesirable wars, and generally help the geopolitical stability of both realms. Unfortunately, sometime this would lead to unforeseen problems in the future, where questions of succession could lead to unexpected conflict. This is represented in the game by the diplomatic action of forming a royal marriage. There are several criteria that must be met before you will be able to offer a royal marriage to another county: · You cannot already have existing royal ties to that country. · Both countries must have a state religion that is part of the same religious group. You may arrange a royal marriage between Protestant and Catholic realms, but not between Protestant and any nonChristian nation. · You cannot be at war with that country. · Both countries must have a form of government that allows a royal marriage to be created. You will not be able to offer a royal marriage if either country is a merchant republic, an administrative republic, or a constitutional republic. Theocracies and the Papacy are also prohibited from forming royal marriages, for obvious reasons. If the "Offer Royal Marriage" button is highlighted in gold, you may click on it to send a Offer Royal Marriage/Break Royal Ties diplomat from your pool to propose the marriage. After a brief delay, you will receive the other country's reply. An AI-controlled country will base its decision of whether to accept your proposal primarily on your existing relationship, your ruler's diplomacy attribute, and your country's reputation and prestige. A refusal causes a slight reduction in the relationship between your countries. Acceptance results in large one-time increase in the relationship between the realms, and there is also a slight monthly increase in the relationship for the duration of the dynastic ties. During this time, the countries are much less likely to go to war with one another as the country that declares war will be given a -1 stability penalty. A royal marriage can come to an end in several ways. The most direct of these is for one of the countries to arbitrarily decide to end the ties by selecting the "cancel royal ties" diplomatic action that will replace the royal marriage button once the tie is created. Doing so will result in a -1 drop in the stability of the country that cancels the marriage, and will seriously damage the relationship between the two realms. [. . . ] Provincecannothave Doubledifbuiltinaprovincewithwoolorcloth. Increasesprovincepopulationgrowthrate. Weapons Manufactory (manufactory) TextilePlant (manufactory) FineArts Academy (manufactory) University (manufactory) 1000d 60m 1000d 60m 1000d Gov. Tech13 Monthlyinvestmenttonationalstability. In60m Provincecannothave creasesprovincepopulationgrowthrate. 1000d Gov. Tech8 Monthlyinvestmenttogovernmenttechnology. 60m Provincecannothave Increasesprovincepopulationgrowthrate. [. . . ]

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