User manual GAMES PC FALCON 4.0 ALLIED FORCE

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Manual abstract: user guide GAMES PC FALCON 4.0 ALLIED FORCE

Detailed instructions for use are in the User's Guide.

[. . . ] Battlefield Operations: Falcon 4. 0 Allied Force BATTLEFIELD OPERATIONS FALCON 4. 0 ALLIED FORCE Page 1 of 716 Battlefield Operations: Falcon 4. 0 Allied Force Table Of Contents THERE'S A HUGE WAR GOING ON. ABOUT THIS MANUAL CHAPTER 1: LEARNING HOW TO FLY CHAPTER 2: LEARNING TO TURN CHAPTER 3: LANDING AND NAVIGATION CHAPTER 4: AIR-TO-AIR WEAPONS CHAPTER 5: AIR-TO-GROUND WEAPONS CHAPTER 6: AIR-TO-AIR REFUELING CHAPTER 7: MISSILE THREAT REACTION CHAPTER 8: BASIC FIGHTER MANEUVERS CHAPTER 9: INSTANT ACTION CHAPTER 10: DOGFIGHT CHAPTER 11: TACTICAL ENGAGEMENT CHAPTER 12: THE CAMPAIGN CHAPTER 13: LOGBOOK CHAPTER 14: ACMI CHAPTER 15: TACTICAL REFERENCE CHAPTER 16: SETUP CHAPTER 17: THE CONSOLES CHAPTER 18: THE HUD CHAPTER 19: THE MFDS CHAPTER 20: THE ICP AND DED CHAPTER 21: THE RADAR CHAPTER 22: THE VIEWS CHAPTER 23: RADIO COMMANDS CHAPTER 24: AIRPORT OPERATIONS CHAPTER 25: AERODYNAMICS AND G FORCES CHAPTER 26: ENEMY TACTICS CHAPTER 27: MULTIPLAYER CREDITS AND ACKNOWLEDGEMENTS GLOSSARY AIRBASE TERMINOLOGY -3 -6 -7 - 26 - 55 - 85 - 117 - 173 - 179 - 187 - 205 - 208 - 215 - 253 - 284 - 290 - 295 - 298 - 316 - 352 - 384 - 403 - 418 - 441 - 452 - 463 - 470 - 477 - 494 - 507 - 509 - 519 Page 2 of 716 Battlefield Operations: Falcon 4. 0 Allied Force "THERE'S A HUGE WAR GOING ON. SOMEONE PUT YOU IN CHARGE OF AN F-16. " There you have it in a nutshell. The quote came from a fan of the Falcon series of simulators and it perfectly sums up what this game is all about. [. . . ] The campaign will revert to where you left off when you exited the Mission Schedule window. For information on joining or hosting an online campaign, see the Multiplayer chapter. Theater Map The Theater Map in the upper right corner of the Preliminary Campaign screen displays the relative positions of enemy and ground forces, the available F-16 airbases, the current time and day of the war, and the squadrons based at each airbase. Select the airbase from which you'd like to fly by clicking on Page 265 of 716 Battlefield Operations: Falcon 4. 0 Allied Force the airbase icon. Note - if you select an AWACS squadron, then when commiting you will be given an AWACS view of the theater where you can watch the action. Airbases Note that FalconAF will automatically assign you to an airbase if you forget to select one. If you select an airbase, you may still be reassigned to another airbase when you enter the Main Campaign screen. This happens when an airbase has fallen under attack, your squadron has run out of aircraft or your airbase becomes too close to the front lines. A pop-up dialog box will appear on the Main Campaign screen informing you of a redeployment to a new airbase if this occurs. Mission Schedule Screen The Mission Schedule screen consists of three areas that help you prepare for a mission: Mission Schedule Every mission available to your squadron. You can organize the missions by priority, takeoff time, package number, status and type. Click on one of the priority tabs along the top of the Mission Schedule. Click on the mission you'd like to fly. Event Map Page 266 of 716 Battlefield Operations: Falcon 4. 0 Allied Force A map of the Korean peninsula showing the current battle situation, recent high activity and communiqués. The clock displays the number of days in the current campaign as well as the time of day. Planning Map A complete tactical view of the conflict. Move your mouse over the map; when the cursor appears, right-click on the map to display airbases, objectives, flight plans, ground troops, air defenses and other important military information. Event Map The Event Map shows hotspots developing in the conflict on the map. As skirmishes erupt and die out, communiqués from JSTARS (Joint Surveillance Target Attack Radar System) and HQ (Headquarters) flash by on the text area next to the map. The clock at the top of the Event Map can be changed from Stop to 64 times normal time. The war rages continuously until one side has an overwhelming advantage or by political means, when both sides agree to a stalemate. This timeframe can vary from one day to many weeks. News Reports Whenever a major event occurs in the campaign, a video of a news report may play. Once one of these news reports is aired, a "News Reports" button will appear in the Event Map area. Click this button to access all previous news reports in the campaign. Reports are listed by date and time. Adjusting The Campaign Clock All campaigns start on Day 1. If you're not ready to jump into battle but would rather see how a campaign is developing, you can speed up the clock 2, 4, 8, 16, 32 or 64 times. If you speed up the clock, missions will take off quickly so watch the clock closely to ensure you don't miss out on your mission. If you need some time to check out the latest enemy intelligence, review your briefing for a mission or change a weapons loadout, you can also stop time completely by selecting "Stop" from the clock's drop-down list. [. . . ] Radio call indicating something is out of operation, broken or not functioning. Radio call indicating a friendly flight has entered the threat ring of an enemy SAM. The Badger is a Soviet-built medium bomber with anti-ship and nuclear capabilities. An air-to-air mode that allows you to track up to 10 targets simultaneously. [. . . ]

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