User manual GAMES PC HELLBENDER

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Manual abstract: user guide GAMES PC HELLBENDER

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[. . . ] Microsoft, MS, MSN, Hellbender, SideWinder, Windows, Windows NT and the Windows logo are either registered trademarks or trademarks of Microsoft Corporation in the U. S. Pentium is a registered trademark of Intel Corporation. [. . . ] Technological innovations in the Hellbender's Compass and navigation systems detect Bions and Bion targets. Intelligence reports that Bions have infiltrated at least six planets. The Bions have advanced technology and are a dire threat to Coalition citizens. Councilor, you're our only hope. Playing the game Locating objectives and identifying enemies Compass: Indicates the location and altitude of objectives, enemies, restores, and weapon caches. To locate an objective, keep your Compass arrow pointed straight up at 12 o'clock. Objective display: Displays the abbreviated name of the next objective and its sector coordinates. Navigation computer: Lists each mission objective, a brief description of the objective, its coordinates, and current mission status. Map display: Displays the location of the Hellbender in a top-down view and shows interior chambers and tunnels. Press M to toggle on and off. Customizing the game The Hellbender is a prototype ship. Use the Options menu to customize it with your own flight control, sound, and graphics choices. Four-button joystick without throttle control Turn left/right Move up/down Fire Turbo thrust Next/previous weapon Look out windows in Cockpit view, or pan around ship in Outside view Left/right stick position Down/up stick position Button 1 or trigger Button 2 Button 3/4 Hat switch Note With the Microsoft SideWinderTM 3D Pro rotation feature, you can make strafing turns or barrel rolls to the right or left. Pausing, saving, and exiting the game Pause Save Exit F3 or PAUSE CTRL+S ALT+F4 See the back of this booklet for keyboard controls and the Hellbender Online Manual for more joystick and game pad controls. Weapons Valkyrie cannon Press ~ Sledgehammer rocket Press 4 Dispersion cannon Press 1 Scorcher missile Press 5 ServoKinetic laser Press 2 Viper missile Press 6 Rapid-fire 500 laser Press 3 Legion missile Press 7 Weapons and restores Independence missile Press 8 Restores Energy Hellion missile Press 9 Doomsday mine Press 0 Repair droid Defense Cloaking Press C Beacon Press B Headlight Press L Energy to weapons, press < Energy to shield, press > I N ST R U Status display Objective Navigation computer Ship Status panel Hull Integrity Speed Turbo Fuel M E NT S display Map display Compass Energy Control panel Shield Energy Main Energy cell Weapon Energy Instrument displays Press I to change views Head-Up Display No Instruments Full Instruments Pilot views Press O to change views Cockpit Chase Outside Multiplayer/Internet games Up to eight people can play Hellbender together across a local area network (LAN). Four people can play across the Internet, and headto-head play is possible via modem. To start a multiplayer game, click Multiplayer Game on the Game menu and follow the directions. Terminal Reality development team Co-Producers Mark Randel Joseph Selinske Biz Brett Combs Programming Mark Randel Richard Harvey Scott Johnson Paul Russell Art Director Terry Simmons Lead Artist Andrew Haworth Art Mark Humphrey Ray Rodriguez Cinematic Production Coordinator Karl Hagood Cinematic Production Karl Hagood Chea O'Neill Additional Art and Cinematics Terry Simmons Michael Porter Chuck Carson Music and Sound Effects Kyle Richards Level Design Joseph Selinske Michael Porter David Glasscock Hellbender Story Concept Geof Miller Joseph Selinske Karl Hagood Andrew Haworth Microsoft team Danan Davis - Producer Edward Ventura - Planner Chris Di Cesare - Product Manager Alexandra Shapiro - Cinematic Producer Geof Miller - Screenwriter Nancy Mutzel - Casting Director Steven Kastner - Product Support Lead Heather Burgess - Associate Planner Development John Stephens - 3D Graphics Acceleration Craig Henry - Development Lead Documentation Jennifer Epps - Art Director Amy Robison - Editor Daj Oberg - Writer Connie Braat - Icon Designer Chris Lassen - Senior Designer JoAnne Williams - Jewel Case Designer Stefan Schwartz - Help Artist Laurence K. Smith - Localization Manager Test Matt Kowalczyk - Test Lead Testers - Dustin Rector, Eric Spunaugle, Rick Lockyear, Harold Ryan Ryan Steffen - Beta Coordinator Andy Wood - Beta Sysop Management Stuart Moulder, Robert Gallup Brian Bennink, Jo Tyo Kathleen Billington Contacting Microsoft product support Microsoft AnswerPoint If you cannot install Microsoft Hellbender, please refer to the following support offerings. Microsoft's support offerings range from no-cost and low-cost online information services (available 24 hours a day, 7 days a week) to annual support plans. [. . . ] 14. 4 Kbps modem for head-to-head play. Recommended: · · · · · · · Pentium 90 with local SVGA bus video, 256-color display. Microsoft SideWinder 3D Pro joystick or other flight control. [. . . ]

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