User manual GAMES PC HEROES OF MIGHT AND MAGIC IV

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Manual abstract: user guide GAMES PC HEROES OF MIGHT AND MAGIC IV

Detailed instructions for use are in the User's Guide.

[. . . ] HEROESTM IV 3DO Europe Ltd 21-23 Mossop Street London SW3 2LY The Heroes of Might and MagicTM IV computer game is a fictional work. Any similarity of resemblance of any in-game characters to any real persons, living or deceased, is purely coincidental. 3DO, King's Bounty, Heroes, Heroes of Might and Magic, Might and Magic, New World Computing, and their respective logos, are trademarks or registered trademarks of The 3DO Company in the U. S. No portion of this product may be photocopied, scanned, translated, reproduced, copied or reduced to any tangible or electronic medium or machine-readable form, or publicly performed or displayed, without the prior written consent of The 3DO Company. [. . . ] In ship-to-ship combat, a narrow passageway is provided between the two ships, making it more difficult for walking troops to get across to the enemy. A hero's Seamanship ability will improve his army's attack, defence, speed and movement when fighting shipboard battles. Note that the victorious army automatically scuttles the enemy's ship, so only one ship will remain after a ship-to-ship battle. 61 Other Screens Other Screens 62 Spell Book Detail Pages OTHER SCREENS KINGDOM OVERVIEW SPELL BOOK The Spell Book (accessed through the Adventure screen, Army screen and Combat screen) allows a hero to cast a spell or some creatures to use their special abilities. The tabs along the edge of the book organise your spells according to specific categories such as Adventure Spells only, or Life Magic spells only. You cast a spell by clicking on the colourful icon for that spell, or if you want to know more about the spell you can click the `?' button to get a full-page description of the spell. The Kingdom Overview screen is a general-purpose quick reference screen that gives you information about specific towns, heroes, and armies. It also reveals how much gold and resources your kingdom earns daily as well as your total resources. Town List Spell Book Index 63 Other Screens Other Screens 64 Hero List MARKETPLACE The Marketplace is where you can trade a certain abundant resource for a resource you need. The resource list on the left side of the screen represents the resources in your kingdom. Simply click on the resource you want to sell and then click on the resource you need. The trade boxes at the bottom of the screen will now be filled with the images of these resources. Next, you want to select the amount of the resource you want to part with and then make your trade. This screen comes in handy when you are short of a resource needed to build a structure or hire a creature and you happen to have more than you need of another resource. PUZZLE SCREEN Whenever you visit an Oracle on a map, it will reveal a piece of the puzzle map. This puzzle map can be viewed from the Puzzle screen so you can gauge your progress in finding the location of the buried treasure associated with a certain Oracle colour. In maps where there are multiple Oracles, this makes it easier to keep track of them all. Once you have visited the required number of Oracles of the same colour, a map showing the location of the buried treasure will be revealed to you. The treasure might be gold, a fabulous artifact, or `The Grail", a supremely powerful artifact that will create a magical structure in the next town you visit. Army List TRADE SCREEN The Trade screen allows you to give resources to another player on your team. Select the resources you wish to donate, the player colour who will be the recipient of those resources, and click on the `Trade' button. QUEST LOG The Quest Log keeps track of all current quests assigned to you by Quest Huts and Quest Guards. In addition to reminders about each quest objective, the Quest Log shows the location of the structure at which you received the quest. 65 Other Screens World Reference: Chaos Magic 66 VIEW WORLD The View World screen displays the entire map with indicators showing the location of towns, mines, resources, dwellings, portals and artifacts. CARAVAN LIST The Caravan List displays a list of all Caravans that are en route to their destination, along with the estimated travel time. WORLD REFERENCE SPELL LIST: CHAOS MAGIC NAME Bloodlust LEVEL COST 1 2 DESCRIPTION Bloodlust causes the friendly target to do 25% more damage in melee combat for the duration of the battle. Sparks casts a spray of magical energy that does damage to anyone in the three spaces in front of the caster. Fire Aura causes the friendly target to do minor fire damage in addition to its normal melee combat damage. Haste gives the friendly target plus 3 to their speed and plus 3 yards to their movement. Sparks 1 2 Fire Aura 1 2 Haste 1 2 67 World Reference: Chaos Magic World Reference: Chaos Magic 68 NAME LEVEL COST 1 2 DESCRIPTION Magic Arrow casts a burst of magical energy that does damage to a single target within the line of sight of the caster. Slayer causes the friendly target to do 50% more damage against 4th level creatures. [. . . ] After the attack, the opponent struck by Fear runs away for a short distance. Ranger Combat and Scouting determine the Ranger class. The Ranger's class ability gives him +5 Ranged Attack and the ranged ability. Wizard Order Magic and Chaos Magic determine the Wizard class. The Wizard's class ability decreases the spell point cost for all spells by 2. Reaver Tactics and Death Magic determine the Reaver class. The Reaver is permanently under the influence of Bloodlust (does 25% more damage in melee combat) as a result of his class ability. Wizard King Order Magic and Nobility determine the Wizard King class. [. . . ]

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