User manual GAMES PC JACK ORLANDO-DIRECTOR S CUT

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Manual abstract: user guide GAMES PC JACK ORLANDO-DIRECTOR S CUT

Detailed instructions for use are in the User's Guide.

[. . . ] TABLE OF CONTENTS Epilepsy Warning . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Terms of License . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 System Specifications . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [. . . ] Just click on OK to return to the menu. QUIT PLAYING Click on this button to quit the game. Then confirm by clicking YES to return to the desktop, or click NO to return to the menu. If you have started the game in window mode, you can also click on the little X (top right) to close the game. When you quit, remember to save! RESUME GAME Click on this to return to the game. Then you can get on with solving the case in your own time. CONTROLLING THE GAME The whole game is controlled with the mouse. There are six different mouse icons which you can use for different operations. Two methods of how to call up the desired functions are at your choice: By pressing the right mouse button you can change the cursor directly to call different actions or by pressing the right mouse button calls up the bullet from which you can choose the desired action. They change the cursor and cause an action. The following commands are at your disposal: ARROW - WALK AND TALK You'll always see the mouse arrow on your screen at the start. In other words, that's the standard, or default. Use this icon to get Jack to move or to start a conversation. Click the left mouse button on the location to which you want Jack to go. If he's allowed to go to that location he'll make his own way there. And if you want Jack to start up a conversation with someone, just click on that character with your left mouse button. If you've got the arrow pointing to an alley where Jack can go, or a door through which he can go, the arrow will change into a live direction pointer. Click on your left hand mouse button and Jack will go there. MAGNIFIER - LOOK AND EXAMINE If you place this icon over an object on which you can get some information, the Magnifier pulses. If you click on your left hand mouse button, Jack will describe the object and a written description will also appear on your screen. HAND - TAKE AN OBJECT With this you can take objects, give objects which you already have to others, or you can combine one object with another. To take an object, place the hand over it and press your left mouse button. You'll see that object replace the hand on your screen. You can now combine that object with another one which will then behave just like the Magnifier. When you place an object over another object with which it can be combined, its corners will glow white. To take the object, open the inventory and deposit it there . When you move any mouse icon to the top of your screen, the inventory will appear and the icon will change into the Hand, with which you can take one of the objects out of your inventory. You'll also see the name of the object over which the icon is placed. [. . . ] If the problem persists switch off the accelerator completely , set the slide control to No Acceleration. If this option does not bring any results you may need a driver update. Under http:// www. treiber. de you will find a list of all hardware manufacturers. On their individual web sites you will generally find the current drivers as a free down load. GRAPHICS Call up the DirectX diagnosis program as described above. [. . . ]

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