User manual GAMES PC LORDS OF MAGIC-QUICK REFERENCE MAP INTERFACE

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Manual abstract: user guide GAMES PC LORDS OF MAGIC-QUICK REFERENCE MAP INTERFACE

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[. . . ] LORDS OF MAGIC QUICK REFERENCE Map Interface Action Buttons Move All Parties View Party Roster Turn Indicator/ End Turn Button Current Faiths Turn (lit) Fame Name of Faith taking turn Gold Spell Popup Unit Name Game Options Zoom Buttons Unit Portrait Health Bars Select Previous Wielded Party Artifact Military Unit Members Unit Icon Select Next View Unit Party Intelligence Window Report Ale Followers Crystals Combat Interface Group Hot Key Numbers Hit Point Bars Unit Name Action Buttons Mouse Activated Combat Help Defense Attack Overland Movement Points Strength/Range Mana Hit Points (current/maximum) of Ranged Attack (current/maximum) Military Unit Members Unit Window Surrender Flee Pause/ Resume Combat Auto Calculate remaining battle Barter Interface Political Attitude Towards You Your Trading Partners Holdings Trading partners side of the Negotiating Table (what you will receive) Choose what you wish to receive from your partner (based on your intelligence information) Propose Deal Abort Barter and Enter Combat Exit Barter Your side of the Negotiating Table (what you offer your partner) Choose what you wish to offer your trading partner Type of negotiation (affects chance of acceptance and political ramifications of this deal) Total resources you own Your Party Your Holdings What you need to do It is up to you to defeat the evil lord Balkoth and put an end to the death and destruction caused by the forces of darkness. [. . . ] You may need to hire some Mercenaries at the military buildings around the capital (Barracks, Thieves Guild, and Mage's Tower). When your Great Temple is freed, the people will build you a Stronghold. With a free Great Temple, followers will begin to arrive in your Stronghold. These followers increase your strength, as they can be trained for combat or put to work acquiring resources in the capital. This newfound power permits you to move further out from the capital and conquer the more powerful inhabitanted structures scattered on the outskirts of the capital region As you continue, capture villages in order to build additional military buildings. Located on the border of two different regions, villages will help you to round out your forces because you can train new units belonging either to your own faith or to the faith of your neighbor. [. . . ] Finally, build up your strength until you are ready to take on Balkoth himself and put an end to the reign of terror, once and for all. Unit Information Display Unit Portrait View Special Building Modifications Attack Movement Points (current/ maximum) Current Experience and Level Strength Agility Carried Artifacts Defense Upkeep Costs Dismiss/ Disband Hit Points (current/ maximum) Strength/Range of Ranged Attack) Mana (current/ maximum) Wisdom Inventory Close Window Scroll Wielded Artifacts Buttons 7058220 [. . . ]

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