User manual GAMES PC MECHWARRIOR 4-BATTLETECH REFERENCE

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Manual abstract: user guide GAMES PC MECHWARRIOR 4-BATTLETECH REFERENCE

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[. . . ] Restricted FOR MECHWARRIOR THIS ITEM IS PROVIDED CIFIC ONLY. IT CONTAINS SPE USE BE FOR PILOTS AND SHOULD INSTRUCTIONS N TRAINING AS AVAILABLE FOR TRANSITIO . CONTEMPLATED IN AWD REG SHALL NOT BE CARRIED THIS PUBLICATION WHEN THERE IS A ON COMBAT MISSIONS OR O NCE OF ITS FALLING INT REASONABLE CHA THE HAND OF THE ENEMY. For Official Use Only MechWarrior BattleTech Reference ® ® MWBTRv. 4-AAS JD-0927-67 h ttleTec rrior as rior Ba echWa chWar the Me to become a M at you will of al copy ing d th y person nd was train ur bravest, an ou m o ea ave y your ag f our best and ay, I le th birthd o n I was 5 one whe s your 1 s from become , on thi contains note will help you Ian ce. I h the best you c ther, Your fa 7 2 are a name d you 30 our prou 10/18/ arry on c MechWarrior, BattleTech, BattleMech, and `Mech are registered trademarks or trademarks of FASA Corporation and/or Microsoft Corporation in the United States and/or other countries. [. . . ] Only an Inner Sphere Long Tom is available, no Clan equivalent exists. Machine Gun Array: IS C Long Tom: IS tion is simply This new Inner Sphere inven to figure out the awesome, though I have yet tion in which to best 'Mech and battle situa use it. KEY C : Clan IS: IS Inner Sphere MECHWARRIOR: VENGEANCE BATTLETECH REFERENCE 57 EA-1104-95 RESTRICTED Long-Range Missiles: LRM/5 IS C LRM/10 IS C LRM/15 IS C LRM/20 IS C 4. 4. 5 Missile Weapons There are numerous missile weapons available. Each is slightly different and unique in appearance and effect. In the following section, the various missile weapons are described in detail. 4. 4. 5. 1 Long-Range Missiles (LRMs) LRMs are tracking weapons and can be fired up in the air to arc over obstacles. They fly a smooth path and can cause random amounts of damage. LRMS do not follow the terrain and, typically, require a lock-on time. Available in Inner Sphere and Clan versions for LRM/5, LRM/10, LRM/15, and LRM/20. 't fire With any of the missiles, don t or the from too close to the targe e out heat will be extreme. I've com ter blowing soaking wet from sweat af my 'Mech. fuel tanks which heated up but were Hard to pinpoint targets, truction on effective inflicting mass des ise, bring Clan installations; otherw the NARC along and use it. KEY C : Clan IS: IS Inner Sphere 58 SECTION 4. 0 WORKING IN THE MECHLAB RESTRICTED EA-1104-95 4. 4. 5. 2 Medium-Range Missiles (MRMs) The medium-range version. MRMs fly at high speed and straight as an arrow in the direction determined by the targeting reticle. MRMs are available only in Inner Sphere versions of MRM/10, MRM/20, MRM/30, and MRM/40. 4. 4. 5. 3 Short-Range Missiles (SRMs) The short-range version. Conventional SRMs do not lock onto a target. SRMs fly at high speed and straight as an arrow in the direction determined by the targeting reticle. SRMs are available in Inner Sphere versions of SRM/2, SRM/4, and SRM/6. Medium Range Missiles: MRM/10 IS MRM/20 IS MRM/30 IS MRM/40 IS Short-Range Missiles: SRM/2 IS SRM/4 IS SRM/6 IS MECHWARRIOR: VENGEANCE BATTLETECH REFERENCE 59 EA-1104-95 RESTRICTED Clan Streak SRMs: CSTRK/2 C CSTRK/4 C 4. 4. 5. 4 Clan Streak SRMs Streaks fly straight, but are capable of turning quickly as they track the targeted BattleMech. Available in CSTRK/2, CSTRK/4, and CSTRK/6 versions. 4. 4. 5. 5 Thunderbolt Missile Unlike the other missile racks available to a MechWarrior, the Thunderbolt is a single, large missile that strikes a single body part, resulting in enormous damage. Only an Inner Sphere version is available. CSTRK/6 C Thunderbolt Missile: IS KEY C : Clan IS: IS Inner Sphere 60 SECTION 4. 0 WORKING IN THE MECHLAB RESTRICTED EA-1104-95 4. 4. 6 Special Use Weapons Anti-Missile Systems: AMS The following weapons have special uses in the field of combat. Choosing whether or not to outfit a BattleMech with them is dependent on the situation or mission at hand. 4. 4. 6. 1 AMS/LAMS Anti-Missile Systems are automatically fired devices that spray the area around your BattleMech with laser bolts or shrapnel in an attempt to detonate incoming missiles of all kinds. Typical SRMs move too fast for an AMS to lock on to them and, therefore, aren't a good target. Ballistic in nature, the AMS fires shrapnel and can run out of ammunition. [. . . ] Connect to Personal Online Support at: http:// support. microsoft. com ASSISTED SUPPORT No-Charge Assisted Personal Support If you acquired this product as a stand-alone retail product, you are eligible for unlimited no-charge assisted Personal Support for this product during regular business hours. You can receive no-charge Personal support via the Web or the telephone. When submitting incidents, please be prepared to provide your Product ID ("PID") number. For Applications, PID is a 20-digit number that you can find by clicking A b o u t < y o u r p r o g r a m > in the program's H e l p menu. Paid Assisted Personal Support $35 U. S. [. . . ]

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