User manual GAMES PC MIGHT AND MAGIC IX

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Manual abstract: user guide GAMES PC MIGHT AND MAGIC IX

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[. . . ] MIGHT AND MAGICTM IX 3DO Europe Ltd 21-23 Mossop Street London SW3 2LY The Might and MagicTM IX computer game is a fictional work. Any similarity or resemblance of any in-game characters to any real persons, living or deceased, is purely coincidental. © 2002 The 3DO Company. 3DO, Might and Magic, New World Computing, and their respective logos, are trademarks or registered trademarks of The 3DO Company in the U. S. All other trademarks belong to their respective owners. [. . . ] A high Endurance gives a character more Hit Points. Skill Points: Skill Points are awarded whenever your character trains for a new level. You can spend Skill Points on your skills at any time. Derived from: Reaching a new level 41 Creating Characters Creating Characters 42 Other Combat Stats Attack Bonus: A character's Attack Bonus is the sum of all factors (skills, spells, Accuracy, etc. ) that influence your character's chance to hit monsters with a hand-to-hand equipped weapon. Attack Damage: Attack Damage is the sum of all factors (Might, spells, certain weapon skills at expert or master, etc. ) that influence the damage your character does with an equipped weapon. Ranged Bonus: Ranged Bonus is the sum of all factors (skill, spells, Accuracy, etc. ) that influence your character's chance to hit monsters with an equipped bow. Ranged Damage: Ranged Damage is the sum of all factors (spells, weapon bonuses, etc. ) that influence the damage your character does with an equipped bow. Cudgel: The Cudgel skill covers all kinds of blunt trauma weapons ranging from large clubs to flails. At Normal level, the skill level is added to the character's Attack Bonus. At Expert level, the skill level is added to the character's Damage Bonus. At Master level, the skill stuns the target. The Grandmaster skill level doubles the Attack and Damage Bonus of the character. Spear: The Spear skill allows the use of bladed pole weapons. At Normal level, the skill level is added to the character's Attack Bonus. At Expert level, the skill level is added to the character's Damage Bonus. At Master level, the skill permits the use of a spear in the left hand for the purpose of two­weapon fighting. At Grandmaster level, the skill provides an additional attack with spears. Thrown: The Thrown weapons skill covers the use of throwing daggers and axes which are specially balanced to become deadly projectiles. At Normal level, the skill level is added to the character's Attack Bonus. At Expert level, the skill level is added to the character's Damage Bonus. At Master level, the character's recovery time is reduced by half. At Grandmaster level, the character is allowed to attack twice in one turn with their thrown weapon. Unarmed Combat: Unarmed skill is your ability to use only your hands and feet in combat, no weapons. This skill only works with your hands empty. At Normal level, the skill level is added to the character's Attack Bonus and Damage Bonus. [. . . ] To cast a scroll spell, double-click it, or pick it up out of a character's inventory and place it on the Character Body. Wands are loaded with multiple spell charges. A character must equip a wand as his weapon in order to use it. Each time a character attacks with a wand, one of its charges is expended. [. . . ]

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