User manual GAMES PC MISSILE COMMAND

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Manual abstract: user guide GAMES PC MISSILE COMMAND

Detailed instructions for use are in the User's Guide.

[. . . ] We advise that parents should monitor the use of video games by their children. If you or your child experience any of the following symptoms: dizziness, blurred vision, eye or muscle twitches, loss of consciousness, disorientation, any involuntary movement or convulsion, while playing a video game, IMMEDIATELY discontinue use and consult your doctor. 2 CONTENTS INSTALLING THIEF: THE DARK PROJECT 4 UN-INSTALLING THIEF: THE DARK PROJECT 5 INTRODUCTION 7 COMBAT The Sword The Bow The Blackjack Your Health Player Tools ARROWS THE FINE ART OF LOCKPICKING BOMBS AND MINES POTIONS THE COMPASS THE VISIBILITY GEM HINTS/TACTICS DEFAULT CONTROL CONFIGURATION SUMMARY THIEF: THE DARK PROJECT CONTROLS PREPARING YOUR HARD DRIVE INSTALLATION/SET-UP CONTACTING TECHNICAL SUPPORT THIEF: THE DARK PROJECT CREDITS LIMITED WARRANTY 15 16 16 17 17 18 18 20 21 21 22 22 23 25 27 28 29 30 31 35 GAME SCREENS 8 Main Menu 8 New Game Screen 8 Options Screen 8 In-Mission Menu 10 Difficulty level and mission objectives 10 Loadout 11 MOVEMENT Walking and Running Climbing Swimming INTERACTING WITH THE WORLD Using objects in general Using objects in the world Using objects in your general inventory Using inventory objects with objects in the world Picking pockets 12 12 12 13 13 13 14 14 15 15 3 INSTALLING THIEF: THE DARK PROJECT Installing Thief: The Dark Project is easy. Simply insert the CD into your CD-ROM drive. After a few seconds, the Sold Out Installer will appear: NOTE: In the event the Launch Panel does not appear when you insert the CD: Double-click on the My Computer icon, then double-click on the CD-ROM icon, and lastly double-click on the SETUP. NOW. EXE file to bring up the launch panel OR: 1. [. . . ] General inventory is anything that's not a weapon, but you want to hang on to anyway. Maybe it's valuable loot, or maybe it's something you can carry around and use later with the use button. Junk is anything you wouldn't want to hang on to, but might want to move around, like corpses or debris, or possibly throw to distract or injure an enemy. The only effect of using junk once you've picked it up is to throw or drop it, and while you're carrying junk you can't attack, or use general inventory items. The use button will throw junk, and the release key (default: R) will drop junk, which is generally quieter. (Note: weapons will appear in the bottom left corner of the screen, junk in the bottom centre, and general inventory in the bottom right. ) Using objects in your general inventory Anything that you've picked up which isn't a weapon or junk will be in your general inventory. You can cycle through your inventory items with the TAB key. The item that appears in the lower right corner of the screen is your currently selected inventory item. If you have more than one of the same kind of object in your general inventory, you'll 14 see the total number you have next to the item. If you have picked up more than one "loot" object, you'll see the total value of all the loot you have. (Note: loot and treasure items go into your inventory, but cannot be used. ) To use your selected inventory item, press the use button. · Keeping the attack button down for a longer period of time executes a powerful overhead slash. · You'll see the sword move to different positions as you hold down the attack button. · To execute a block, press the block key (default: F). The Bow To ready an arrow, first select the type of arrow you wish to fire, using the 3 through 9 keys. (3 is for the standard broadhead arrows; the other numbers are for special types of arrows, described below. ) You'll see an image of the arrow in the lower left corner of the screen, showing you the currently selected weapon. While your bow is drawn, you will move much slower than your normal speed, and be more visible to your enemies. As with the sword, walking around with your bow drawn back might make some people nervous. To draw the bow, press and hold the attack button. The longer you hold down the attack the further back you'll draw the string, and the further the arrow will go when you release it. When the onscreen bow reaches its full extension, you've reached 16 maximum power. After the bow has been fully drawn for a few seconds, your view will zoom in on your target, making it easier to line up a shot. A few seconds after that, your arm will grow tired; the sight on the bow will wobble slightly, and then you will automatically put the bow down. Once this happens, you can immediately draw the bow again. [. . . ] And just as in real life, you'll have an easier time hearing faint sounds if you yourself are standing still. Take the high ground When possible, look for positions where you can look down on your enemies. They're less likely to see you up on a wall, or crouching in the rafters. Also, even if they do see you, they won't be able to reach you easily, and unless they have a ranged attack, you'll have time to escape. Even the odds If you're confronted with more foes than you can reasonably handle (which, in most cases, is more than one), try to arrange things so that you can engage them one at a time. If you can successfully knock out a guard (as opposed to killing him), he'll make less noise as he goes down, and is less likely to alert others. 24 Hide the evidence If you defeat an opponent, hide the body in the shadows, so that other passers-by won't be alerted to your presence. [. . . ]

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