User manual GAMES PC MVP BASEBALL 2005

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Manual abstract: user guide GAMES PC MVP BASEBALL 2005

Detailed instructions for use are in the User's Guide.

[. . . ] This increases the chances of hitting a fly ball, but also increases your chances of missing the ball if the pitch isn't up in the zone. To hit the ball on the ground, press the Left Analog Stick // while swinging. Keep in mind that high pitches are very difficult to hit on the ground. To hit the ball to the left, press the Left Analog Stick // while swinging. [. . . ] For the best results, use this technique when the pitch is coming in on the left side of the plate. To hit the ball to the right, press the Left Analog Stick // while swinging. Use this technique when the pitch is coming in on the right side of the plate. BASERUNNING KEYBOARD Control runner at 1st/2nd/3rd l, i, j Steal/Choose base Number pad 6, 8, 4, 2 destination (toward destination base) Feet-first slide Head-First Slide Advance/Retreat all runners N/A N/A /r GAMEPAD Button 3/ Button 4/ Button 1 D-Pad (toward destination base) EA SPORTSTM Big Play Control on p. 2 Button 5/ Button 6 Right Analog Stick Hold ]+ Number pad 4, 6 to toggle at bats View Bullpen/Dugout menu Number pad + + 8, 2 (Number pad 4, 6 to toggle between bullpens and dugouts) TO THROW A PITCH: 1. Press and hold the button that corresponds to the pitch you want to throw. The bar inside the pitch meter begins moving. Release the pitch button when the bar reaches the end of the pitch meter. The closer your release point is to the end of the meter, the more effective the pitch is. THIS WARRANTY GIVES YOU SPECIFIC RIGHTS, AND YOU MAY ALSO HAVE OTHER RIGHTS WHICH VARY FROM STATE TO STATE. ELECTRONIC ARTS RESERVES THE RIGHT TO MAKE IMPROVEMENTS IN THIS FILE AND TO THE SOFTWARE AT ANY TIME AND WITHOUT NOTICE. THIS FILE AND THE SOFTWARE HEREWITH IS COPYRIGHTED. NO PART OF THIS FILE OR THE SOFTWARE MAY BE COPIED, REPRODUCED, TRANSLATED, OR REDUCED TO ANY ELECTRONIC MEDIUM OR MACHINE-READABLE FORM WITHOUT THE PRIOR WRITTEN CONSENT OF ELECTRONIC ARTS, P. O. BOX 9025, REDWOOD CITY, CALIFORNIA 94063-9025, ATTN: CUSTOMER SUPPORT. ALL RIGHTS RESERVED. Throw to the cut-off man Number pad e If you power up the throw into the red zone, you throw harder, but less accurately, which could result in an error. NOTE: The CPU automatically adjusts your defensive alignment based on the situation. However, you can override this by choosing the infield and outfield alignments yourself. EA SPORTSTM BIG PLAY CONTROL Using the all-new EA SPORTS TM Big Play Control, you can climb the fence to rob home runs, make spectacular diving catches, slide around tags, and more. FIELDING To dive or stretch for a ball just out of your reach, press the Right Analog Stick toward the ball. To climb the wall to snag a would-be home run or jump for a ball over your head, press the Right Analog Stick . To make a sliding catch, press the Right Analog Stick as the ball approaches. BASERUNNING Timing is the key to a perfect slide. [. . . ] To make a sliding catch, press the Right Analog Stick as the ball approaches. BASERUNNING Timing is the key to a perfect slide. Use the EA SPORTS TM Big Play Control to create havoc on the base paths. ACTION Head-first slide Head-first slide to the left/right Pop-up slide Hook slide to the right/left side of the bag Dislodge ball from catcher GAMEPAD Right Analog Stick Right Analog Stick / Right Analog Stick Right Analog Stick / Right Analog Stick © 2004 Electronic Arts Inc. Electronic Arts, EA, EA SPORTS, the EA SPORTS logo and MVP Baseball are trademarks or registered trademarks of Electronic Arts Inc. [. . . ]

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