User manual GAMES PC MY LITTLE PONY 2004

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Manual abstract: user guide GAMES PC MY LITTLE PONY 2004

Detailed instructions for use are in the User's Guide.

[. . . ] . 5 TM FIRST THINGS FIRST The ReadMe File The MY LITTLE PONY TM CD-ROM game has a ReadMe file where you can view both the License Agreement and updated information about the game. We strongly encourage you to take the time to read this file in order to get the benefit of changes made after this manual went to print. To view this file after you install the game, double-click on it in the MY LITTLE PONY directory found on your hard drive (usually C:\Program Files\Atari\My Little Pony). You can also view the ReadMe file by first clicking on the Start button on your Windows® 98/98SE/Me/2000/XP taskbar, then on Programs, then on Atari, then on My Little Pony, then on the ReadMe item. Getting Started . [. . . ] The Recipe Card keeps track of the ingredients as they are placed in the Mixing Bowl. Click on the Mixer when you are ready to mix up the ingredients for your cake. Click on the Reset button to start your batter over. Icing Fill Click on the Icing Fill button to change the cursor to an icing spreader. Then click on the cake to fill an entire section of the cake with that color. Icing Funnel Click on the Icing Funnel button to change the cursor to an icing funnel. You must hold the mouse button down to "draw" on the cake. Decorate A Cake It's time to decorate the cake!The buttons in the upper left of the screen show the four types of decorations: icing fill, icing funnel, letter candles, and other decorations. Decorate at least one cake to bring with you to the FRIENDSHIP BALL. Letter Candles Click on the Letter button to open a drawer revealing all of the letters. Click on a letter to stick it onto the cursor, drag the cursor to the part of the cake where you want to put the letter, and then click the mouse button again to drop the letter there. Other Decorations Click on this button to use other decorations. Done Button Click on this button when you are done decorating your cake. If you decorated at least one cake, this activity will be checked off of your checklist. You're one step closer to The FRIENDSHIP BALL! 14 15 DECORATE CELEBRATION CASTLETM Once you finish everything on your Party Checklist, the castle gate opens and your pony can go inside. At the top of the screen, you will see all of the decorations you can use. You can decorate the hall by changing the colors and patterns on various castle elements and adding your own party flourishes. Your decorations will sparkle gorgeously when hung in the hall. If you drag an item back onto the menu, it stays there for you to use later. When you are finished decorating, click on the Party button to go the FRIENDSHIP BALL!If you want to return to PONYVILLE to collect even more decorations, click on the door or on the Exit button. THE FRIENDSHIP BALLTM It's Party Time!Now that you've decorated the castle, it's time to start the FRIENDSHIP BALL. Inside you can listen to fun music, see your decorations in action, visit with your pony friends, watch the dance recital, take glamour pictures, see the desserts you made, and, if you're lucky, you can even meet STAR CATCHERTM!Guide your pony around the room as you chat with your friends and sample the great activities you helped to set up. Step into the photo booth to show off your CELEBRATION SALON style against different backdrops. When you're done with the ball, you can exit and help another pony get ready for the next party. Any pictures you've previously sent your new pony will be on her wall when you visit her cottage. Stickers Click on the left and right arrows to scroll through all of the decorations. When you click on lights, ribbons or streamers, they will stick to the cursor. [. . . ] You may not decompile, modify, reverse engineer, disassemble or otherwise reproduce the Software. You may not copy, rent, lease, sublicense, distribute, publicly display the Software, create derivative works based on the Software (except to the extent expressly permitted in the Editor and End-User Variation section of this Agreement or other documentation accompanying the Software) or otherwise commercially exploit the Software. You may not electronically transmit the Software from one computer, console or other platform to another or over a network. You may not use any backup or archival copy of the Software for any purpose other than to replace the original copy in the event it's destroyed or becomes defective. [. . . ]


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