User manual GAMES PC NEVERWINTER NIGHTS-CLOTH MAP

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Manual abstract: user guide GAMES PC NEVERWINTER NIGHTS-CLOTH MAP

Detailed instructions for use are in the User's Guide.

[. . . ] Escaping from the plane has made you, the talk of taverns and daydreaming children who seek to emulate your exploits. Beneath the city of Waterdeep lies the Underdark and from it the armies of darkness have risen to lay siege to the splendid city. You have arrived to save Waterdeep and in so doing you will step from the storybooks of mortal heroes and take your place among the truly epic heroes and heroines of lore. GETTING STARTED The ReadMe File The Neverwinter Nights: Hordes of the Underdark CD-ROM game has a ReadMe file where you can view both the License Agreement and updated information about the game. We strongly encourage you to read this file in order to benefit from changes made after this manual went to print. [. . . ] Type of Feat: General Prerequisite: 21st level, Improved Unarmed Strike, Stunning Fist, Dexterity 19+, Wisdom 19+ Use: Automatic Improved Whirlwind Attack The character performs a full attack action and makes one melee attack at full base attack bonus against all opponents within range of the character's weapons. Type of Feat: Combat Prerequisite: 21st level, Dodge, Expertise, Spring Attack, Whirlwind Attack, Intelligence 13+, Dexterity 23+ Use: Selected 38 NWN_pc_man_gb 11/7/03 10:37 AM Page 39 Lasting Inspiration This feat allows the effects of bardic music to last ten times longer than normal after the character stops singing. Type of Feat: General Prerequisite: 21st level, Bardic Music class feature, Perform 25 Use: Automatic Mighty Rage When the character rages, they gain +8 to Strength and Constitution and a +4 morale bonus to Will saves. Type of Feat: General Prerequisite: 21st level, Greater Rage, Strength 21+, Constitution 21+ Use: Automatic while in rage Outsider Shape The character can assume different outsider shapes three times per day: either an Azer Chieftain, a Rakshasa or a Death Slaad. Type of Feat: General Prerequisite: Epic Shifter, Wisdom 25 Use: Selected. After choosing the ability, the character must select the type of outsider to change into. Overwhelming Critical When using the chosen weapon, the character deals +1d6 points of damage on a successful critical hit. If the weapon's critical multiplier is x3, add +2d6 and if the multiplier is x4, add 3d6. Type of Feat: Combat Prerequisite: 21st level, Cleave, Great Cleave, Improved Critical of the weapon to be chosen, Weapon Focus of the weapon to be chosen, Power Attack and Strength 23+ Use: Automatic Perfect Health This feat makes the character immune to all diseases and poisons. Type of Feat: General Prerequisite: 21st level, Great Fortitude, Constitution 25+ Use: Automatic 39 NWN_pc_man_gb 11/7/03 10:37 AM Page 40 Planar Turning This feat allows outsiders to be turned like undead. Type of Feat: General Prerequisite: 21st level, Turn Undead, Wisdom 25+, Charisma 25+ Use: Selected. If the character has twice as many levels as the outsiders have Hit Dice, the outsiders are instantly destroyed. Self Concealment The character gains a 10% concealment bonus. Magic Weapon: Add a +1 enhancement bonus to one weapon. 2nd-Level Cloud of Bewilderment: Enemies in the area of effect are stunned and blinded for 1d6 rounds. 3rd-Level Greater Magic Weapon: One weapon gains a +1 enhancement bonus per 3 caster levels (maximum of +5). Wounding Whispers: Any creature that hits the caster is injured by whispers that do 1d6+1 points of sonic damage per caster level. 6th-Level Dirge: The caster's song draws the energies of death and destruction. Any enemies in the area of effect suffer 2 points of Strength and Dexterity ability score damage each round. Cleric 0-Level Inflict Minor Wounds: If the caster succeeds in striking an opponent with a touch attack, the target suffers 1 point of damage. Inflict spells have a reverse effect when used on undead, healing instead of harming them. 1st-Level Bane: The caster's enemies are filled with fear and doubt. They suffer a ­1 penalty on their attack rolls and a ­1 penalty on saving throws against fear. Divine Favour: The caster gains a +1 bonus to attack and weapon damage rolls for every three caster levels (at least +1, to a maximum of +5). Endure Elements: The target creature gains damage resistance 10/­ against all elemental forms of damage. The spell ends after absorbing 20 points of damage from any single elemental type. Entropic Shield: A magical field appears, granting the caster a 20 percent miss chance against all ranged attacks. Inflict Light Wounds: If the caster succeeds in striking an opponent with a touch attack, the target suffers 1d8 points of damage, +1 point per caster level (to a maximum of +5). Inflict spells have a reverse effect when used on undead, healing instead of harming them. [. . . ] Caso contrário, ou se a instalação não começar imediatamente, clica no botão Iniciar na barra de tarefas do Windows® e depois em Executar. Nota: Se à tua unidade de CD-ROM estiver atribuída uma letra diferente de D, substitui D por essa letra. Segue as restantes instruções que surgirem no ecrã para concluíres a instalação de Neverwinter Nights: Hordes of the Underdark. Depois de terminares a instalação, clica no botão Iniciar na barra de tarefas do Windows® e escolhe Programas/ Neverwinter Nights/Neverwinter Nights para iniciares o jogo. [. . . ]

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