User manual GAMES PC PRIVATEER 2-THE DARKENING AND MAP QUICK REFERENCE CARD

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[. . . ] L b t q e n u n u tedn, os etn rue os itaet t os s os aet us os ovi e u u os os sommes fix est de vous surprendre chaque fois en vous offrant des voyages inattendus, des paysages improbables et de nouveaux champs d vasion. Et parce que la premi re responsabilit du conteur est de rassembler autour du feu, nous esp r n q e n s h s o r s a r n t u o r s ffisamment d me et de cur pour vous donner envie d y pancher un peu de votre os u o itie uot ojus u s i di a i a r . of mgnie N u r m r i n l s a t u s e a t s e q i n u o t dj p l u t l n d n c t e a e t r : Paulo Coelho, Moebius, os eecos e uer t rits u os n rt e r a e t a s e t v n u e Claude Laydu, Philippe Druillet, Charlotte Rampling, Senta berger Ce t a s i g e e x q e n u t o v n li s i a i n e l l n p u n u r n u e e s u s rc u u o s r u o s n p r t o t a o r o s e o v l r. Vo l, i n u r s e v u s u a t r u b n v y g . [. . . ] This is where Buildmen, those who are capable of creating structures, are produced. Once the structure is upgraded to a certain point, it can train the Primitives' strongest unit, the Chief. Units Produced Upgrades Buildmen Chief ­ requires Sky Increaser, Blacksmith Improve Gathering amount Improve Stone Tower Detection Develop Chief Fallout Reduction Level Up EXP 16 / 17 Land Increaser : This structure, built as a symbol of the Primitives' hope to increase their influence, increases the strength of the land units. House : The house is where the Primitives live. By building this structure, the Primitives can create more fighting units. Upgrades Increase Powerman Movement Speed Improve Ground Primitive Weapon Improve Ground Primitive Armor Improve Bow Machine Weapon Improve Bow Machine Armor Stone Tower : Create them to stop unwanted intrusions by the other races, the Stone Tower can expose even hidden units that come near it. Power House : This building creates fighters that fight land battles, and hunt dinosaurs with ease. This structure also allows the creation of the Land Increaser, and is a necessity to make a strong ground force. Units Produced Powermen Giant ­ requires Land Increaser Sky Increaser : This structure is similar to the Land Increaser in purpose and function. It increases the strength of the air units. Upgrades Increase Squadron Movement Speed Improve Revolver Transportation Improve Primitive Air Machine Weapon Improve Primitive Air Machine Armor Soldier House : This building allows the training of special soldiers that have superior dexterity and riding skills. Fire is a symbol of fury and destruction; likewise, the Red Hall can house Red and White Elves, that have great anger stored for combat. Units Produced Red Elf White Elf ­ requires Red Library Revolver : This device is used during the war to transport units and increase field of vision. The Revolver allows incursions deep into enemy territory. Bow Machine : Capable of spraying fire to multitudes of targets and reducing attackers to corpses. However, they are as weak in melee combat as much as they are powerful in long-range combat. Squadron : Flies using the wind, moving at the speed of the current wind. Is the fastest moving unit, and useful in guerilla tactics. Careful : can only tolerate very little damage. Flat Top : The strongest flying unit of the Primitives, the Flat Top boasts firepower against both ground and air units. They receive orders from the Temple Gods, and lead their men into battle. They are also the only Primitives capable of casting spells, as the chosen ones of the gods. Their mere presence increases the morale of nearby units. [. . . ] Special Abilities : Stone Curse (level 2), petrifies the opponent facing them. Warlock : Warlocks can cause addiction in multiple targets, and can selfdestruct if the situation traps them in enemy hands. Each kill they gain, they can create earthquakes. Earthquakes will change a temperate zone into a swamp of confusion, and all creatures on land will fall into the pits of hell. [. . . ]

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