User manual GAMES PC PROJECT EDEN

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Manual abstract: user guide GAMES PC PROJECT EDEN

Detailed instructions for use are in the User's Guide.

[. . . ] From the heart of the Third Reich to the most remote islands in the South Pacific, command Sergeant "Tiny" McHale and his elite group of gritty soldiers and utilize their combined expertise to venture deep into enemy territory in an attempt to change the course of WWII. INSTRUCTION BOOKLET All new 3D engine: rotate the environment 360 degrees, move seamlessly in/out of buildings, submarines, planes and under water, and zoom in/out of the environment Interact like never before with the environment: steal enemy uniforms and weapons, climb poles, swing from cables, swim, utilize vehicles, and climb in/out of buildings Control nine commandos: including a green beret, sniper, demolitions expert, seductress, thief, and even a dog Authentic WWII scenarios: 10 missions spanning 9 different environments in night and day with realistic weather effects Multiplayer: Go to war in a cooperative multiplayer mode ® PEDENPUS03 ©2001 Pyro Studios. Commandos 2: Men of Courage is a trademark of Pyro Studios. The Pyro logo is a trademark of Pyro Studio. Eidos, Eidos Interactive, and the Eidos Interactive logo are registered trademarks of Eidos Interactive, Inc. [. . . ] The only difference is that on a LAN you do not need to worry about TCP/IP addresses to join ­ the game will find the server automatically. CONFIGURATION MENU Within this Menu you are able to configure the following settings: CONTROLS Selecting this option will allow you to define your own keys. Click on the current key once, then press the desired key, the indication should now display the correct key. Click Save settings when you have completed configuration to return to the CONFIGURATION MENU. GRAPHICS Selecting this option allows you to customize your graphical set-up. Project Eden will automatically select what it regards to be the optimal set-up for your PC but this section will allow you to override if desired. SOUND The same principles apply as above. PLAYER SETTINGS Here you can add your own name ­ for display in Deathmatch scoreboard. 8 PLAYING THE GAME SINGLE PLAYER Once the game begins your default character will be Carter, Team Leader of the UPA squad. You'll receive your first audible mission briefing from Control, so listen carefully. Mission briefings are also displayed as text on-screen. Within the single player game you are able to switch between all four characters. MULTIPLAYER CO-OPERATIVE When joining or starting a Multiplayer game character selection is automatic and decided by the network server. In either case any team member who receives the `Follow Me' order will display an icon in their status bar. To give the `follow me' order to all members within range during standard gameplay use Return. Select weapon and weapon mode, see weapon descriptions. You may also select an alternative character by clicking on their icon within the status bar. Items that are collectable will be distinguishable by the appearance of a border that will appear around them; placing the action cursor over the item and clicking on it will pick it up and place it into your inventory. The item may be selected for use via the Resource Menu. SYSTEM MENU Pressing the Escape key during gameplay will display the System Menu, this menu allows the following operations: Configuration Allows customization of Graphics / Sound / controls set-ups, refer to Configuration Menu text for a more detailed description Select to save your current game Select to display Saved games, choose and select a previously saved game to Load Select to quit to Start Menu. Save Load Quit 12 EQUIPMENT WEAPONS Each character will start the game with at least a standard issue Pulse Gun. At various points later in the game the team members will be given access to extra weapons and enhanced modes of operation for existing weapons. All UPA weapons are equipped with sensors preventing `friendly fire'; these sensors will prevent the firing of all UPA weapons at UPA members and civilians (Unless you are playing in death match mode). WEAPON ENERGY All weapons use WEAPON ENERGY to fire. Generally, the more effective a weapon is the more energy it will use. Weapon energy can be recharged by standing at a UPA Recharge Point and holding Action. In addition, UPA Energy Cells can be collected and stored until needed. If a character's weapon energy runs out and an Energy Cell is available, it is automatically used to recharge that character's energy. Alternatively, they can be manually used via the Resource Menu. PULSE GUN Rapid setting ­ continuous firing whilst the Action button is held. Charge setting ­ hold the Action button to charge and then release to fire a single shot which is more powerful than the rapid fire. DISC GUN Normal setting ­ launches an explosive disc. Bounce setting ­ whilst holding the Action button a laser guide allows you to view the bounce pattern of the explosive disc prior to launch. EXTRACTOR Extractor mode ­ use this mode to extract energy from your enemies into your weapon energy. [. . . ] The answers to about 90% of the questions we are asked can be found there, so it really is worth the time to take a look!The second fastest way to get an answer to your question is to e-mail us. (You will find our email submission forms at our web site) We typically respond to email queries within 24-48 hours during the business week. Response times can be considerably longer over the weekend, holidays and immediately after a product release. [. . . ]

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