User manual GAMES PC SINBAD-LEGEND OF THE SEVEN SEAS

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[. . . ] Sinbad_PC_ManInt 8/20/03 11:59 AM Page 1 SINBAD: LEGEND OF THE SEVEN SEASTM PC MANUAL FRONT COVER Sinbad_PC_ManInt 8/20/03 11:59 AM Page 2 TABLE OF CONTENTS First Things First . . 4 Welcome to Sinbad: Legend Of The Seven SeasTM . . 22 FIRST THINGS FIRST The ReadMe File The Sinbad: Legend Of The Seven SeasTM CD-ROM game has a ReadMe file where you can view both the License Agreement and updated information about the game. We strongly encourage you to read this file in order to benefit from changes made after this manual went to print. [. . . ] This sneaky move can be used to squeeze between two opponents, even if Sinbad cannot normally fit between them. To make Sinbad perform a forward roll while standing still, click and hold the left mouse button and then click the right mouse button. Super Moves ACTION KEYBOARD CONTROL Lightning* C, X, Z Earthquake** Z, X, C * Sinbad must gain the Lightning Talisman before he can perform this Super Move. ** Sinbad must gain the Earthquake Talisman before he can perform this Super Move. Basic Fighting Moves ACTION Thrust Attack Slash Attack Block Dive KEYBOARD CONTROL Z X C Z, X Harpoon Gun Controls ACTION Use the harpoon gun Aim Fire harpoon* Stop using the harpoon gun MOUSE CONTROL Right-click mouse Move mouse Left-click mouse Right-click mouse * The harpoon gun has an unlimited supply of harpoons. Keyboard Commands ACTION Skip current text message/cutscene Pause game Switch to desktop view KEYBOARD CONTROL Spacebar Esc key Alt key + Tab key Windows® key 10 11 Sinbad_PC_ManInt 8/20/03 11:59 AM Page 12 CHARACTERS Enemy Characters Throughout the game, Sinbad will encounter several types of dangerous enemies. Each group behaves differently: some are aggressive attackers but poor at blocking, some are sluggish attackers but clever at blocking, while others are experts at both attacking and blocking. Try to learn each enemy character's weakness and use it to your advantage. Elementals Elementals take the physical form of the surrounding environment. They use sharp claws and quick jumping movements when attacking. Overall, elementals are rather unskilled fighters, but their ability to organize and attack in groups makes up for their shortcomings. Yetis These large, hairy creatures are extremely aggressive. They use a combination of immense strength and straight-ahead speed in combat. Hazardous objects include: spiky rocks, poisonous plants, steam vents and falling ice. Dragon's Tooth Grants Sinbad his own skeleton mini-army. Three skeleton warriors magically appear and fight alongside Sinbad. Armor Temporarily makes Sinbad impervious to attacks. Magic Unlocks the next game level or grants a Super Move. Sword Power Temporarily boosts Sinbad's attacking power. Extra Player Grants Sinbad another chance. 14 15 Sinbad_PC_ManInt 8/20/03 11:59 AM Page 16 SCORE ATTACK MODE Score Attack Mode is unlocked when all of the levels of the game have been completed. Once it is unlocked, access Score Attack mode by first clicking on the Load button from the Main Menu. Next, click on the Score Attack Mode game slot and then on the Load button. The objective of Score Attack mode is to play through the game from beginning to end while obtaining point scores by defeating enemies and Boss creatures. You will be rewarded for defeating enemies quickly, and penalized for taking damage. After each level has been completed, your score will be recorded. CREDITS Atari Tanya Royer Associate Producer James Daly Producer Scott Triola Brand Manager Roland Kippenhan Executive Producer Paul Hellier Director of Technology Laura Campos Senior Brand Manager Nancy MacIntyre Director of Marketing Steve Martin Director of Creative Services Elizabeth Mackney Director of Editorial & Documentation Services Kristine Meier Art Director Melissa Caccavaro Graphic Designer Ross Edmond Documentation Specialist Paul Collin Copywriter Michael Gilmartin Director of Publishing Support Michael Craighead Director of Quality Assurance, North America Ken Ford I. T. Manager/Western Region Michael Vetsch Manager of Technical Support Kurt Boutin Senior Q. A. Testing Manager Randy Lee Bill Carroll Q. A. Testing Managers Jennifer Kaczor Lead Tester Brian Scott Assistant Lead Tester Stephan Wenninger Eric Kirchberg Becky Madore Gregory Amato Timothy Burpee Daniel Frisoli Testers Dave Strang Compatibility Lab Supervisor Randy Buccholz Compatibility Test Lead Mark Florentino Chris McQuinn Cuong Vu Compatibility Analysts 16 17 Sinbad_PC_ManInt 8/20/03 11:59 AM Page 18 Special Thanks to DreamWorks L. L. C. Patrick Gilmore Mark Rowen April Paradise Rick Rekedal Wendy Ryding Dorit Saines Special Thanks to Intel Alex Klimovitski Robert Fields Small Rockets Jonathan Small Head of Technology Shawnee Sequeira Executive Producer Anstey Wells Project Manager Marcus Lynn Lead Game Programmer Jonathan Askew Adam Doherty Dave Hodder Guillaume Portes Game Programmers Rob Charlish Lead Game Designer Guillaume Portes Level Designer Paul Boulden Anthony Callaghan Chris Izatt Nick Ramsay Andy Stewart 3D Artists Chris Izatt Gary Reynolds Cutscene Designers Gary Reynolds 2D Artist Frank Parkinson QA Manager Ian Livingstone Music and Sound ATARI WEB SITES To get the most out of your new game, visit us at: http:// www. us. atari. com To send e-cards to your friends, download wallpapers, or get access to other free stuff, visit our Freebies section at: www. us. atari. com/freebies If you would like to chat with other gamers, as well as developers, visit our Community Forum area at: www. ataricommunity. com Kids, check with your parent or guardian before visiting any web site. Chat Messages: Atari does not monitor, control, endorse, or accept responsibility for the content of chat messages. You are strongly encouraged not to give out identity or other personal information through chat message transmissions. Kids, check with your parent or guardian if you are concerned about any chat you receive. Use of Atari web sites is subject to terms and conditions, which you can access at: www. us. atari. com/terms_of_service. asp Special Thanks Streamline Studios Boston Animation Alex Klimovitski Patrick Gilmore Will Eastcott Robert Heald TECHNICAL SUPPORT (U. S. & CANADA) Help Via the Internet Up-to-the-minute technical information about Atari products is generally available 24 hours a day, 7 days a week via the Internet at: http://www. atarisupport. com Through this site you'll have access to our FAQ (Frequently Asked Questions) documents, our FTP (File Transfer Protocol) area where you can download patches if needed, our Hints/Cheat Codes if they're available, and an E-Mail area where you can get help and ask questions if you do not find your answers within the FAQ. [. . . ] You may terminate this EULA at any time by destroying the Software. This EULA will terminate automatically without notice from the Company if you fail to comply with any provisions of this EULA. All provisions of this EULA as to warranties, limitation of liability, remedies and damages will survive termination. LIMITED WARRANTY AND DISCLAIMER OF WARRANTIES You are aware and agree that use of the Software and the media on which is recorded is at your sole risk. 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