User manual GAMES PC SPY HUNTER

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[. . . ] WA R N I N G TA B L E OF CONTENTS ABOUT PHOTOSENSITIVE SEIZURES A very small percentage of individuals may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these "photosensitive epileptic seizures" while watching video games. These seizures may have a variety of symptoms including: lightheadedness, altered vision, eye or face twitching, jerking or shaking arms or legs, disorientation, confusion, or memory loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects. [. . . ] SYSTEM OPTIONS This is the Options Menu portion of the game. You can adjust sound levels, enter cheats, watch videos and listen to the game's soundtrack. Some video and audio items must be unlocked before you can view or listen to them. DOSSIER Your mission dossier gives you the status of your current and past missions. Here you can check your level objectives (how many you've accomplished or need to) as well as your best mission time. 9 10 MISSION DOSSIER S YS T E M O P T I O N S At the Main Menu, highlight SYSTEM OPTIONS and press ENTER to access the System Options Menu. SETTINGS The Settings Menu allows you to adjust some of the features you'll experience while you play the game. To adjust a setting, highlight the setting and press the Left or Right arrow keys. To activate your new settings, press ENTER. To cancel your settings and return to the System Options Menu, press the ESC button. SOUND - This controls the sound output of the game. Choose from Stereo, Surround, Headphones or Mono FX VOLUME - This controls the volume of the game's sound effects. MUSIC VOLUME - This setting controls the volume of the game's background music. Be sure to check out the loading screen before you begin to play. This screen will tell you what you need to do in order to win the game. During your game, each player can use their Interceptor's arsenal of weapons to slow down or annihilate their opponent. Kills are kept track of, but these points will not declare you a winner at the end of the race. All Two-Player games will be played on one of the mission locations. Please note that your Interceptor will only be equipped with weapons that are available in those locations. MISSION OBJECTIVES Before beginning a mission, you will be presented with that mission's objectives. There are two types of mission objectives, Primary and Secondary, that you must follow and complete in order to access further missions. When you complete a set number of objectives during your missions, other missions will be unlocked. Although you are able to unlock other missions by completing objectives, you MUST complete a mission's Primary Objectives in order to begin your next mission. In other words, even if you unlock a new mission, you won't be able to perform that mission if any previous mission's Primary Objectives are not accomplished first. SPY2 HEAD TO HEAD The object of this game is to reach the finish line first. Use whatever weapons you can to leave your opponent in the dust. GLOBE TROTTER It's not the fastest player who wins, it's whomever can collect the most SATCOMs during the game. CHICKEN HUNTER Why did the chicken cross the road?Eliminate as many chickens as you can to earn the most kill points and win the game. 13 14 T E C H N I C A L D ATA V I TA L D ATA HEADS UP DISPLAY (HUD) While playing, keep your eye on the HUD. [. . . ] Hydraulic rams and speed boosters make this bulletproof truck a threat from both side and rear. SWITCH BLADE High-speed titanium drills combined with superior agility make this a deadly opponent to drive next to. FLAMETHROWER A new addition in the Interceptor's defensive lineup is the Flamethrower. The Interceptor must be upgraded a few times in order to receive this weapon. The Flamethrower projects two streams of flame behind the car. This latest defensive weapon is also the most dangerous to NOSTRA. MORTAR THING Four rapid-fire mortars set in an amphibious chassis make this dangerous on land and water. [. . . ]

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