User manual GAMES PC STAR TREK-KLINGON ACADEMY CADET

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Manual abstract: user guide GAMES PC STAR TREK-KLINGON ACADEMY CADET

Detailed instructions for use are in the User's Guide.

[. . . ] INTRODUCTION FROM: GENERAL CHANG, COMMANDANT OF THE KLINGON DEFENCE FORCES ELITE COMMAND ACADEMY TO: ALL NEW STUDENTS Cadet: I would like to take this opportunity to welcome you to the Elite Command Academy. As you are well aware, attendance at the Academy is by invitation only. We have no standardised tests, no entrance exams here. Your exemplary record of previous service aboard starships in the Imperial Navy has served as your only prerequisite for your acceptance to this institution. [. . . ] You can order your Helmsman to orbit a target in order to circle a planet or a ship. Giving your Helmsman an evasive manoeuvres command will cause him to attempt to fly outside of enemy weapons range while dodging enemy fire. Giving an order to maintain course will place the Helm under your direct control. You may let the ship fly in a straight course, or you may manoeuvre the ship as you see fit. When flying the ship from the gunnery chair, it is important to remember that your viewing orientation has changed. Therefore, if you are looking directly aft and your target is above, you would need to pitch the nose of the ship down in order to bring your guns to bear. This is exactly the opposite what you would do if the ship were in front of your. Flying from the gunnery chair can therefore takes some practice, but it can be very rewarding. There are two methods of controlling the gunnery chair that can be selected from the options screen; the Padlock mode and the Dual Control Mode. The default method of controlling the gunnery chair is the padlock mode. In Padlock mode, the gunnery chair will automatically track your target as it moves across your firing arcs. This leaves you to fly the ship with your joystick or mouse (provided the Helm is set to maintain course) and fire your weapons as the target moves into each of your firing arcs. In the dual control gunnery mode, the joystick will manually rotate the gunnery chair while you fly the ship with the keyboard (again, provided the Helm is set to maintain course). While this method can take more practice to master, it will also give you the most control of your starship. GUNNERY RADAR DISPLAY (STRIP RADAR) When you switch to the gunnery chair, a special Sensor (Radar) display will appear that is divided into five sections. The centre section defines the area of the forward weapons arc. To the left of the forward weapons arc is the area of the port arc. To the right of the forward weapons arc is the starboard arc segment. The two small sections at the extreme left and right of the strip represent the aft arc. The small rectangular box represents the area you are currently viewing. The thick dashed line running horizontally through the radar strip represents the horizontal plane of your ship. Targets above this line are above your ship, and targets below the line are below your ship as well. The thinner dashed lines above and below the horizontal centreline indicate the maximum elevation/depression of the gunnery chair. [. . . ] Technical Support: Fax: Internet: World Wide Web: Address: +44 (0)207 551 4266 +44 (0)207 551 4267 customer_support@vie. co. uk (please use the game title as your subject heading) www. vie. co. uk and www. interplay. com Customer Services Department Virgin Interactive Entertainment Europe Ltd. 74a Charlotte Street London W1P 1LR United Kingdon LIMITED WARRANTY In the unlikely event of a software fault please return the complete package, with your receipt, to the original place of purchase. Interplay disclaims all responsibility for incidental or consequential damages. These statements do not affect your statutory rights. [. . . ]

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