User manual GAMES PC SUSPECT MAPS
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Manual abstract: user guide GAMES PC SUSPECTMAPS
Detailed instructions for use are in the User's Guide.
[. . . ] Keep the disc scratch free · Keep the disc away from extremes of temperature, direct sunlight or exposure to excessive moisture. · Never use a cracked or warped disc or one that has been repaired using adhesives. This could lead to operating problems.
WARNING READ BEFORE USING YOUR VIDEO GAME SYSTEM
A very small percentage of individuals may experience epileptic seizures when exposed to certain patterns or flashing lights. Exposure to certain light patterns or backgrounds on a television screen or while playing video games may induce an epileptic seizure in these individuals. [. . . ] 17
SAMPLING / EDITING SAMPLES
Music 2000TM allows you to record and edit samples from any audio CD, as well as from your soundcards, audio inputs and any WAV file. Please note that this feature is designed for your own personal use distributing or publishing songs using samples taken from commercial CDs is illegal without permission from the copyright owner. Therefore, if you plan on trying to publish or copy your creations, we strongly advise that you only use the CD sampling feature to record copyright-free samples, such as those found on specially recorded sample CDs.
You can alter the volume of these, as well as selecting which device is the input device (to be recorded from). You will now be prompted to choose `No video'. or `Generate video'. Click the `Record' button when you want to record, and then click again to stop. The recorded sample will be placed into your sample palette.
ready to sing with your microphone!As soon as you reach the point that you want to start sampling, click on the `record' icon. You will see the bottom counter start to increase, which shows you how much you have recorded. When you want to finish sampling, click on the `stop' icon.
Using the sample editor The sample editor allows you to edit any sample, whether from Music 2000TM, or from an audio CD. To enter the sample editor, you need to be in the sample palette screen. Highlight the sample that you wish to edit, press the menu button and choose the `Edit sample' option. More details on these can be found in sampling journals, or on the Internet. Effects All the effects listed below are accessible via the help menu. Loop on: Toggle sample loop on/off once it has finished playing Alter sample ADSR values: Change the note volume envelope Comb filter: Cut out any unwanted frequencies All-pass filter: Add delay and feed back to the sample Reverb filter: Add reverb to the selected area High / low pass filter: Allow just the high or low frequencies to be heard Flange filter: Add a flange effect to the selected area Phase filter: Add a phase effect to the selected area Weird filter: Add a chorus effect to the selected area Bandpass filter: Isolate a band of frequencies from your sample
Reverse This literally reverses the selected area, so it plays backwards. Normalise This alters the volume of the sample so that it will tie in with the other standard samples in Music 2000TM. If your audio CD is quiet, or if you record a soft section of music, this is very useful for bringing the volume up. Then go to the second sample, select the required area, and choose `Mix samples'. The two samples will be mixed together, and you will end up with one sample that contains both sounds. Keep repeating this process to add more and more sounds to one sample. The sample palette Optimising the loaded sample list This removes any sample from the list not being used in the song, for instance if you use a riff, and then delete it. The samples will still be stored in the list until you choose
Cutting, copying, trimming and pasting In order to select an area within your sample, you need to move the start markers to the start and the end markers to the end of that area. The area will then have a white and pink background and the rest of the sample will have a black background. Copy the highlighted area by choosing the `Copy' option from the menu. [. . . ] This will make a copy of your Riff but will also enable you to edit it without changing the original. The Clone Riff option is handy for making subtle changes to a Riff without having to start from scratch.
sample in the Riff editor. For the sample to loop properly you may need to adjust the BPM (at the bottom of the song track editor) to match the BPM the original was recorded at.
My Midi keyboard doesn't seem to work with Music 2000TM. On most Midi keyboards you should be able to select the Output channel. [. . . ]
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