User manual GAMES PC THE LEGEND OF KYRANDIA-BOOK ONE

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Manual abstract: user guide GAMES PC THE LEGEND OF KYRANDIA-BOOK ONE

Detailed instructions for use are in the User's Guide.

[. . . ] TO PLAY Begin at the Windows desktop If you are not running Windows in 256 colors, you need to change your screen resolution in Windows Settings (if you're unsure how to do this, refer to your Windows manual). You may need to restart Windows after changing the screen resolution. Insert the Journeyman Disc into your CD-ROM drive. Click the Start button, point to PROGRAMS, THE JOURNEYMAN PROJECT TURBO. [. . . ] Through careful economic and political actions, the unified world was realized in the year 2117. In the years that followed, a feeling of security emerged. Government monies that would otherwise have been spent on national defense were doled out to the needy. No longer needed, the weapons of war sat unused, the memory of their hate-inspiring power fading with each successive generation. Then, in 2185, came an event that changed the focus of mankind's gaze. The pilot of a cargo shuttle bringing building materials to the Morimoto Mars Colony project spotted an alien spacecraft from her view window. Soon after the sighting, the ship sped off at light speed toward the outer edge of the solar system. The landing bay's scanners confirmed and documented the encounter, and the existence of intelligent alien life forms had been proven. Throughout the following century, the last great frontier expanded outward at an incredible rate. Cities began to appear on Mars, and colonies were constructed on the moons of planets as far out as Saturn and Neptune. While many of these settlements were built as research stations for space exploration, most were needed to alleviate the burden of an ever-swelling population. Next, go through the west door of the bedroom by moving as close as you can get to it and clicking on it, then moving forward. The front door of the apartment is on the south side of the living room. Leave the apartment, turn right, move forward, and turn left again. When it opens, get in, turn around, and click on the button for the first floor. The transporter is across from the information kiosk in the north-side view-bay of the first floor. Click on the transporter, and when it's ready, step forward into it. Drag your transport card into the flashing scanner and select the TSA. Good luck. Keyboard Commands & Menu Bar Functions So as not to interrupt your immersion into the world of Journeyman, the menu bar is not available during gameplay. Instead, all menu bar functions are accessible through the Interface BioChip. To access these functions, click on the Interface Biochip icon in the inventory controls to activate the Interface BioChip control panel. the panel has buttons that allow you to save your game, load a previously saved game and change the volume level (Macintosh version only). [. . . ] The BioTech Interface simplifies the task of keeping records on the objects an agent obtains by cataloging all inventory items and monitoring their use. To get information about an inventory item, a Temporal Protectorate member need only scroll to the desired object and click on the Inspect Button to the right of its name, or double-click on the name itself. To use an object, an agent must once again scroll to the item, and then simply drag its picon over the object in the main view window on which it is intended to be used. A single click on an inventory item's picon lets the agent use it on him/herself. [. . . ]

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