User manual GAMES PC THE LOST FILES OF SHERLOCK HOLMES 1-THE CASE OF THE SERRATED SCALPEL

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Manual abstract: user guide GAMES PC THE LOST FILES OF SHERLOCK HOLMES 1-THE CASE OF THE SERRATED SCALPEL

Detailed instructions for use are in the User's Guide.

[. . . ] What began in 1975 as a small supplement detailing the lands of Oerth, has become the core setting of the latest incarnation of the D&D rule set. From the great magicians, such as Bigby, Leomund and Otiluke, who we know from the mighty spells that bear their names; to the very gods themselves, the personages of Greyhawk infuse the entire D&D game with their own special style. ToEE is also the first game to ever use the new 3. 5 version D&D rules. We think you will find that these new rules clarify and enhance the game system. [. . . ] These costs are in addition to those derived from the item's base price. You must pay such a cost to create an item or to mend a broken one. Empower Spell [Metamagic] You can cast spells to greater effect. Benefit: All variable, numeric effects of an empowered spell are increased by onehalf. An empowered spell deals half again as much damage as normal, cures half again as many hit points, affects half again as many targets and so forth, as appropriate. For example, an empowered Magic Missile deals 1. 5 its normal damage (roll 1d4+1 and multiply the result by 1. 5 for each missile). Saving throws and opposed rolls (such as the one you make when you cast Dispel Magic) are not affected, nor are spells without random variables. An empowered spell uses up a spell slot two levels higher than the spell's actual level. Deflect Arrows [General] You can deflect incoming arrows, as well as bolts, spears and other projectile or thrown weapons. Benefit: You must have at least one hand free to use this feat. Once per round when you would normally be hit with a ranged weapon, you may deflect it so that you take no damage. You must be aware of the attack and not be flat-footed. Ranged weapon, such as boulders hurled by giants, or ranged attacks generated by spell effects, such as Melf 's Acid Arrow, can't be deflected. Each time you take the feat, you can use each of your turning or rebuking abilities four additional times per day. Benefit: You gain a +1 bonus on all attack rolls you make using the selected weapon. This bonus stacks with other bonuses on attack rolls, including the one from Weapon Focus. Special: You can gain Greater Weapon Focus multiple times. Each time you take the feat, it applies to a new type of weapon. A fighter may select Greater Weapon Focus as one of his fighter bonus feats. Heighten Spell [General] You can cast a spell as if it were a higher-level spell than it actually is. Benefit: A heightened spell has a higher spell level than normal (up to a maximum of 9th level). Unlike other metamagic feats, Heighten Spell actually increases the effective level of the spell that it modifies. All effects dependent on spell level (such as saving throw DCs and ability to penetrate a lesser globe of invulnerability) are calculated according to the heightened level. The heightened spell is as difficult to prepare and cast as a spell of its effective level. For example, a cleric could prepare Hold Person as a 4th-level spell (instead of a 2nd-level spell) and it would in all ways be treated as 4th-level spell. Great Cleave [General] You can wield a melee weapon with such power that you can strike multiple times when you fell your foes. Benefit: This feat works like Cleave, except that there is no limit to the number of times that you can use it per round. [. . . ] EDITOR AND END-USER VARIATIONS If the Software includes a feature that allows you to modify the Software or to construct new variations (an "Editor"), you may use such Editor to create modifications or enhancements to the Software, including the construction of new levels (collectively the "Variations"), subject to the following restrictions. Your Variations: (i) must only work with the full, registered copy of the Software; (ii) must not contain modifications to any executable file; (iii) must not contain any libelous, defamatory or other illegal material, material that is scandalous or invades the rights of privacy or publicity of any third party; (iv) must not contain any trademarks, copyrightprotected work or other property of third parties; and (v) may not be commercially exploited by you, including but not limited to making such Variations available for sale or as part of a pay-per-play or timesharing service. TERMINATION This EULA is effective until terminated. You may terminate this EULA at any time by destroying the Software. [. . . ]

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