User manual GAMES PC THE SPACE BAR

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[. . . ] We hope you enjoy playing Away Team as much as we enjoyed making it!Visit us on the web at http://www. reflexive. net, http://www. stawayteam. com, http://www. activision. com and let us know what you think. Sincerely, The Away Team Development Team INTRODUCTION Communiqué from Admiral Nolotai to Starfleet Command I have concluded my analysis of Starfleet's ability to respond to threats and found the mobility and adaptability of our forces to be lacking. Enemies like the Borg, the Romulans, the Dominion, and many others seek to dissolve the United Federation of Planets. [. . . ] While interested in science, she concentrated on religious studies during her early years, until one day she had an epiphany of her becoming a scientist. Believing it to be the will of the Prophets, Vas received permission from her family to join Starfleet Academy. Although the conflict between the Bajorans and Cardassians troubled her deeply, Vas realized that she was not destined to fight in the conflict. She believed she could affect more positive changes by joining Starfleet rather than the Bajoran resistance. At Starfleet Academy, Vas studied physics and transporter technologies. Since graduating from the Academy, Vas has been responsible for many improvements to transporter technology. When Vas was recruited by Captain Refelian to join the Incursion, she developed a mobile teleportation brig capable of transporting dead bodies into a transport buffer. She is a dichotomy, a staunch believer in hard science and the mysticism of faith. She is a loyal Starfleet officer and a respected member of the Incursion crew. Ivan is widely regarded as one of Starfleet's brightest minds, a renaissance scientist who has mastered several fields of study. Although he is a pure scholar, Ivan is a robust young man who is more than able to protect himself. During stressful situations, he unconsciously mumbles in Russian. The Sniper Rifle has the longest range of all the weapons, and can only be used by trained Security Personnel. When the Sniper Rifle is selected, the cursor becomes a circular crosshair. When the crosshair is green you have a clear shot. If the crosshair is red your shot is either obstructed or out of range. Phaser A slightly modified Type-II Standard Phaser has been issued to every Away Team member. This dependable weapon will serve you well for most occasions. These Phasers have been optimized for the crew of Incursion--the settings have been limited so that the recharge feature will never deplete the power supply. These Phasers feature two main settings: Kill and Stun. · Stun Setting: On this setting, a single shot will knock out most enemies for a short period. After 10 to 15 seconds, the effects of the stun will wear off. Most guards will react after being stunned, and will definitely attempt to find out who attacked them. This is a good setting to use when you want to limit casualties. [. . . ] Please be advised that the engine of this Program is able to collect, accumulate and report to Activision certain information about your computer, including processor, memory, hardware and connection information. However, the engine of this Program cannot and does not collect any personally identifiable information about you. The computer information that is collected simply helps Activision to understand and analyze broad, anonymous market information about our consumers, so that Activision can better serve their needs and demands. Activision will only share such information with third parties, if at all, in the aggregate, reflecting overall computer features and capabilities. [. . . ]

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