User manual GAMES PC UNDER A KILLING MOON

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Detailed instructions for use are in the User's Guide.

[. . . ] Fire support mission hotkeys (for large and small artillery, sensor probes, and camera drones). In addition, Commander, keep your troops at combat readiness with Mission Editor. Create new solo or multiplayer missions on either Port Arthur or the latest battlefield, Cermak. Mission Editor includes: · · · · Terrain, overlay, and building palettes for maximum geographic and structural flexibility. Toolbars that allow you to manipulate your map in a variety of ways. [. . . ] Orders sets the specific orders for the unit. An explanation of the order appears to the right when you select an order from the drop-down list. Engage Radius sets the active radius for the unit. Short is 150 metres (12. 5 tiles), Medium is 350 metres (28 tiles) and Long is 650 metres (52 tiles). For more information about each type of tactic, see Unit settings dialog box in the Help file. Move Speed sets the movement rate for the unit: Walk or Run. 8 MECHCOMMANDER DESPERATE MEASURES Mission Objectives In order to successfully complete the mission you design, players must complete the objectives you set. Select Objectives from the Mission menu to set up to four primary objectives, each with up to three parametres. Selection icon 1 Select an objective, such as Move to Area. 2 In the Description box, type an explanation of the task for the player (such as "Move to compound centre"). 3 If the objective must be completed for the mission to be successful, check the Primary box. 4 If you want a marker to be displayed for this objective in the Campaign Data box and the tactical map, check the Marker box. 5 If the primary objective prior to one must be completed before this objective is started, check the Complete Previous box. 6 To select a particular objective, click the Selection icon. The dialog box will disappear and your icon will change to cross hairs. The cross hairs will turn white to indicate a valid target. Click on the desired objective on the map. The Mauler delivers a high volume of armour-shredding firepower at a long range, due to the LB-X Autocannons found in each variant. Version Manufacturer: Luthien Armour Works Armour Source: New Samarkand Royal Communication System: Sipher Security Plus Targeting and Tracking System: Matabushi Sentinel STILETTO BUSHWACKER i MAULER SHADOW CAT NOVA CAT TURKINA MECHCOMMANDER DESPERATE MEASURES 15 Inner Sphere 'Mech Comparison Chart Weight (tons) 25 30 35 35 45 55 55 65 70 80 90 100 Speed (m/sec) 27 27 27 36 24 18 24 18 18 18 15 15 BattleMech Commando Firestarter Raven Stiletto Hollander II Centurion Bushwacker Catapult Jagermech Awesome Mauler Atlas STILETTO VARIANT ARMOUR WEAPON JUMP COST 22420 22070 26780 WEIGHT 35 Tons 35 Tons 35 Tons CLASS Light Light Light SPEED 36m/sec 36m/sec 36m/sec ARMOUR Mod Light Light STRUCT Mod Mod Mod JUMP Long Long Long BUSHWACKER VARIANT ARMOUR WEAPON JUMP COST 34680 33260 35950 WEIGHT 55 Tons 55 Tons 55 Tons CLASS Med Med Med SPEED 24m/sec 24m/sec 24m/sec ARMOUR Mod Mod Mod STRUCT Hvy Hvy Hvy JUMP Short Short Short MAULER VARIANT ARMOUR WEAPON JUMP COST 60740 66170 65220 WEIGHT 90 Tons 90 Tons 90 Tons CLASS Assault Assault Assault SPEED 15m/sec 15m/sec 15m/sec ARMOUR Hvy Mod Mod STRUCT V Hvy V Hvy V Hvy JUMP Short Short Short 16 MECHCOMMANDER DESPERATE MEASURES SHADOW CAT CLAN MEDIUM 45 TONS VARIANT ARMOUR COST 39650 PAYLOAD CAPACITY VARIANT A/J: 29. 0 VARIANT W: 36. 5 CLASS Med WEIGHT 45 Tons SPEED 27m/sec ARMOUR Mod STRUCT Mod JUMP Med Basic Armament 2 Clan ER Lasers, 2 Clan Large Pulse Lasers, 1 Clan Sensor--Basic 1 Clan ER Laser, 3 Clan Large Pulse Lasers, 1 Clan Sensor--Basic 2 Clan ER Lasers, 2 Clan Large Pulse Lasers, 1 Clan Sensor--Basic WEAPON 42000 45 Tons Med 27m/sec Light Mod Med JUMP 40870 45 Tons Med 27m/sec Light Mod Med Technically a heavy scout, the Shadow Cat is well armed and armoured--ideal for hazardous recon missions teamed with other light- or medium-class 'Mechs as part of a command Star. The Clan Nova Cat's apparent response to the Wolf Clan's Fenris 'Mech, it accelerates to top speed at an astonishing rate and was used to overwhelm the forward observation posts at Luthien as they relayed reports of oncoming enemy. Its default configuration leaves it vulnerable to indirect fire. Version Manufacturer: Unknown Armour Source: Unknown Communication System: Unknown Targeting and Tracking System: Unknown STILETTO BUSHWACKER MAULER i SHADOW CAT NOVA CAT TURKINA MECHCOMMANDER DESPERATE MEASURES 17 NOVA CAT PAYLOAD CAPACITY VARIANT A/J: 54. 0 VARIANT W: 58. 0 VARIANT ARMOUR COST 61590 CLAN HEAVY 70 TONS SPEED 21m/sec WEIGHT 70 Tons CLASS Hvy ARMOUR Hvy STRUCT Hvy JUMP Short Basic Armament 1 Clan Heavy Flamer, 3 Clan Pulse Lasers, 2 Clan Heavy LB-X Autocannons, 1 Clan Sensor--Basic 1 Clan Pulse Laser, 4 Clan Streak SRM Packs, 2 Clan Heavy LB-X 1 Clan Heavy Flamer, 3 Clan Pulse Lasers, 2 Clan Heavy LB-X Autocannons, 1 Clan Sensor--Basic WEAPON 57490 70 Tons Hvy 21m/sec Mod Hvy Short JUMP 66210 70 Tons Hvy 21m/sec Mod Hvy Short A short-range killing machine, the Nova Cat was designed to butcher anything that gets too close. In 3059, the Nova Cat first saw battle against the Smoke Jaguars as part of Operation Bulldog. Here the Nova Cat proved its awesome long-range firepower, but during the Operation several Nova Cats were captured by the Smoke Jaguar Clan. Periphery sources suggest that Nova Cat variations have been added to Clan arsenals. Version Manufacturer: Barcella Alpha, Irece Alpha Armour Source: Unknown Communication System: JNE Integrated Targeting and Tracking System: Build 2 CAT TTS STILETTO BUSHWACKER MAULER SHADOW CAT i NOVA CAT TURKINA 18 MECHCOMMANDER DESPERATE MEASURES TURKINA CLAN HEAVY 95 TONS VARIANT ARMOUR COST 84110 PAYLOAD CAPACITY VARIANT A/J: 74. 5 VARIANT W: 81. 0 CLASS Assault WEIGHT 95 Tons SPEED 15m/sec ARMOUR V Hvy STRUCT V Hvy JUMP Short Basic Armament 1 Clan Pulse Laser, 2 Clan LB-X Autocannons, 2 Clan Lg ER Lasers, 2 Clan LR Missile Packs, 2 Clan Lt LB-X ACs, 1 Clan Sensor­Basic 1 Clan Pulse Laser, 2 Clan LB-X Autocannons, 2 Clan ER PCCs, 2 Clan LR Missile Packs, 2 Clan Lt LB-X ACs, 1 Clan Sensor­Basic 1 Clan Pulse Laser, 2 Clan LB-X Autocannons, 2 Clan Lg ER Lasers, 2 Clan LR Missile Packs, 2 Clan Lt LB-X ACs, 1 Clan Sensor­Basic WEAPON 104710 95 Tons Assault 15m/sec Hvy V Hvy Short JUMP 90190 95 Tons Assault 15m/sec Hvy V Hvy Short The Clan's Turkina assault-class 'Mech carries crippling long-range firepower and can smash anything that gets too close. The Turkina's flexible weapon system packs exactly twice the punch packed by the primary configuration of the Thor, but it accomplishes this with only 40% more weight. The increased use of energy weapons in the Turkina is in direct response to the Clan's defeats on Tukayyid, where ammo resupply efforts failed. [. . . ] 2 Under Difficulty, click Easy, Regular, or Hard. Note: You can change level difficulty before you start a mission or between missions. If a mission proves to be too challenging, you can lower the difficulty setting, win the mission, and then return to the former difficulty setting for the next mission. MECHCOMMANDER DESPERATE MEASURES 29 KEYBOARD COMMANDS Combat/Tactical To Assault from current location Assault from long range Assault from medium range Assault from short range Attack head Attack left torso Attack right torso Attack centre torso Attack left arm Attack right arm Attack left leg Attack right leg Order ammo conservation mode Press C+Left mouse button L+Left mouse button M+Left mouse button S+Left mouse button 8+Left mouse button 7+Left mouse button 9+Left mouse button 5+Left mouse button 4+Left mouse button 6+Left mouse button 1+Left mouse button 3+Left mouse button A+Left mouse button Keyboard Commands continues . . 30 MECHCOMMANDER DESPERATE MEASURES Fire Support Fire support gives the commander greater control over his combat resources. Launch small artillery strikes, large artillery strikes, sensor probes, and camera drones by pressing a key on the keyboard (not the numeric keypad) and clicking the mouse on the target--no wasting time moving the cursor to the multifunctional display (MFD). [. . . ]

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