User manual GAMES PC WARLORDS BATTLECRY II

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[. . . ] Warlords ll PC Manual. qx 2/7/02 12:42 PM Page 1 TABLE OFCONTENTS INSTALLINGTHEGAME · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 2 INTRODUCTION · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 4 STARTING THE GAME · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 4 PLAYING THE CAMPAIGN · · · · · · · · · · · · · · · · · · · · · · · · · · · 5 STARTING A SKIRMISH · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 8 MULTIPLAYER BATTLES · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 12 SETUP OPTIONS · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 14 THE GAME SCREEN · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 16 UNITS · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 26 HEROES · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 29 ADDITIONAL GAMEPLAY INFORMATION · · · · · · · · · · · 32 RACE DEPENDENCIES · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 38 THE BESTIARY · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 51 CREDITS · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 69 1 Warlords ll PC Manual. qx 2/7/02 12:42 PM Page 2 INSTALLINGTHEGAME Before you get started, please make sure your system meets the minimum system requirements listed below. You must install the WARLORDS BATTLECRY II files to your hard drive and have the WARLORDS BATTLECRY II CD in your CD-ROM drive in order to play this game. To install the game, insert the CD into the CD-ROM drive. When the popup window appears, click on the Install option. [. . . ] Click on an available building, and place it on the desired location on the map. Your unit disappears while building, then reappears and announces when the job is finished. To check the progress of a building, select the building in progress, and look at the percentage counter in the building display area. Constructing a Wall or Tower This is the same as constructing a building, however you select the Build Wall or Tower button from the Control Panel. Once you have built a tower, you can place units inside it. Units in a tower do not use their individual attacks, but improve the tower's combat capabilities. To place units in a tower, simply select the desired units and rightclick on the tower. The cursor changes into a hand, and the units disappear into the tower. Only four small or medium sized land units can be put into each tower, the effects of which are described under "General Controls: Unload" on page 19. To stop building or reselect your builder unit at any time, just select the building in progress, and press Stop, or Select Builder on the Control Panel (see "Control Panels" on page 18). If you stop the building partway through, it eventually falls to ruins. Selecting the builder does not stop the building, and is used for queuing up orders (waypoints) to be carried out when finished building. A unit in formation starts with the orientation shown on the button, with missile units kept in the back and melee units defending in front. Your units automatically assemble in formation in the direction of movement. In other words, if they are moving west, the point of a Wedge formation will be facing west. This can result in an illogical position once they reach their target, for instance with the missile units at the edge instead of the back, click on the Rotate buttons to rotate the orientation of the formation clockwise or counter-clockwise and solve this problem. Building Controls: Buy Units and Skills In addition to producing units and researching skills, this button also controls upgrading buildings. When this button is selected, a window appears with pictures of all the units you are able to produce, research, or upgrade. · If a picture appears in color with the cost, you are able to produce, research, or upgrade that right now. · If it appears grayed out with the cost, you do not have enough resources to produce, research, or upgrade that right now. · If it appears grayed out with no cost, you have not met the requirements to produce, research, or upgrade that yet. Producing a Unit Click on an available unit to start producing it, and watch the progress on the percentage counter in the building display area. After completion, the unit produced appears near the building, and moves to the rally point if one exists. To produce multiple units, click on any available unit more than once, or a combination of different units. [. . . ] Combat: Excellent Speed: Very Fast Armor: Excellent Attack: Melee fire attack to both ground and air units Special Ability: Causes Terror. Combat: Excellent Speed: Fast Armor: Excellent Attack: Long-range magic attack to both ground and air units Special Ability: Causes Terror. Explodes on death. Thrall Titan, Ironbark Titan, Balora Titan, Kargoth Titan, Lord Bane Combat: Excellent Speed: Fast Armor: Excellent Attack: Long-range fire attack to both ground and air units Special Ability: Causes Terror. Titan, Forestmaster Combat: Excellent Speed: Very Fast Armor: Excellent Attack: Very long range magic attack to both ground and air units Special Ability: Causes Terror. [. . . ]

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