User manual GAMES PC X-COM-UFO DEFENSE

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Manual abstract: user guide GAMES PC X-COM-UFO DEFENSE

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[. . . ] UFO DEFENSE PLAYER'S HANDBOOK ® Game Design and Program Copyright ©1994 Mythos Games Ltd Documentation, Packaging and Logo Copyright ©1994 MicroProse Ltd UFO DEFENSE TECHNICAL SUPPLEMENT FOR IBM PC COMPATIBLES REQUIRED EQUIPMENT · Computer X-COM UFO Defense requires an IBM PC AT or a computer 100% compatible with this model. X-COM UFO Defense requires at least an 80386 processor and a minimum of 4MB RAM. · Controls You will require a Mouse and Keyboard to play X-COM UFO Defense. · Display X-COM UFO Defense requires a color monitor with a VGA graphics system. [. . . ] The last New Game set-up is to name your first base. will appear - type in your first base's name using the Keyboard and press the Return Key. You will now be able to use the Geoscape as normal. 4312 - 7731 PAGE 61 SECTION 2 1. 2 LOAD SAVED GAME If you select Load Saved Game in the Game Options, you will be taken to the Select Game To Load screen. The name of the saved game is displayed in the middle of the screen, the game's time and date is also displayed. Pick a saved game by clicking on one of the ten buttons on the lefthand side of the screen and click the LMB. You will now be taken to the Geoscape, at the point when the game was saved. PAGE 62 2 THE GEOSCAPE SCREEN Geoscape Menu Options Game Time Time Controls View Controls The Geoscape screen is the main screen for playing X-COM UFO Defense; it displays the latest data on alien activity and allows you to control and monitor X-COM interception craft. The Geoscape screen is made up of five parts: the Geoscape, the View Controls, the Time Controls, the Game Time and the Menu Options. 2. 1 THE GEOSCAPE The Geoscape is a 3-D view of the Earth which may be rotated or magnified. At minimum magnification it displays the whole planet, while at maximum magnification it shows detail such as borders and cities. Terrain types from desert to snowscape are represented on the surface of each of the continents, and night and day are fully simulated. The Geoscape uses symbols to represent the following: Blue - an X-COM base, Yellow % - an X-COM craft, Orange " - an X-COM craft's destination (also known as a `waypoint'), Red % - a UFO in the air, Green " - a UFO on the ground, White " - a UFO crash site, Pink - an alien base, Pink % - an alien terror site. 7857 - 8436 PAGE 63 SECTION 2 2. 2 THE VIEW CONTROLS The View Controls allow you to manipulate the view of the Earth in the Geoscape. Click on the up or down arrows to tilt the view of the Earth up or down. Click on the left or right arrows to rotate the view of the Earth to the left or right (about the Earth's polar axis). Click on the Click on the icon to increase the magnification of the Geoscape. icon to decrease the magnification of the Geoscape. Click on the Geoscape using the Right Mouse Button to center the display on that location. 2. 3 THE TIME CONTROLS The Time Controls allow you to adjust the rate at which time passes in the game. Time may be accelerated from 5 seconds stages to 1 minute, 5 minutes, 30 minutes, 1 hour and 1 day segments. This means that you may cut out the long periods of waiting for X-COM radar to detect a UFO. To select a particular rate of time passage, click on any of the six Time Control buttons. The passage of time is suspended when any of the Geoscape Menu Options are accessed. 2. 4 THE GAME TIME X-COM UFO Defense begins at 12. 00pm on January 1st, 1999. All game times are given in Greenwich Mean Time (GMT). PAGE 64 SECTION 2 2. 4. 1 THE X-COM PROJECT MONTHLY REPORT At the end of each month, you will be given a report of your progress so far. This report is in the following form: Month - the month which has just ended. Monthly Rating - X-COM's overall performance rating for the previous month. This takes into account the following: - success of interceptions, - scores for ground assault missions, - research work completed, - alien activity. A plus (+) sign before the figure indicates a good performance, a minus (-) sign indicates a poor performance. [. . . ] You will be taken to the Select Game to Load screen. 7. 1. 1 SELECT GAME TO LOAD The Select Game to Load screen displays the name, date and time of up to ten games. Pick a saved game by clicking on any of the buttons numbered 1 to 10 on the left-hand side of the screen. You will now return to the Geoscape at the point when the game was saved. Click on the Cancel button to return to the Geoscape without loading a game. [. . . ]

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