User manual GAMES PC X2-THE THREAT-HOTKEYS

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Manual abstract: user guide GAMES PC X2-THE THREAT-HOTKEYS

Detailed instructions for use are in the User's Guide.

[. . . ] 4 Your Desktop Cockpit . . . . . . . . . . . . . . . . . . . . 4 Pilot Supplies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Fly for Real . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Getting Certified . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [. . . ] For example, if the switch is placed in layer 70, then only layers 69 and below will be affected. Switches are added to the end of a scenery area entry in the Scenery. cfg file using a text editor. Exclude and Flatten switches can both be added to the same Scenery area. How to Use the Flatten Switch THE FLATTEN SWITCH SYNTAX IS AS FOLLOWS: Flatten. X=Elevation, Latitude1, Longitude1, Latitude2, Longitude, 2, Latitude3, Longitude 3, Latitude4, Longitude4 X is equal to a number between 0 and 9, but you must start with Flatten. 0, then Flatten. 1, and so on, up to Flatten. 9. You are allowed a maximum of 10 Flatten switches per Scenery area (thus the numbers 0-9). The Elevation is in feet above or below mean sea level (MSL) and can be any number between -2000 and 99999. The Latitude and Longitude of points 1, 2, 3, and 4 must be entered in a clockwise or counterclockwise fashion about the four-sided area, for example: Getting More From Flight Simulator 2000 | 23 EXPLORING THE FEATURES 1 2 separate but adjacent regions inside the Scenery area to an elevation of 1, 000 feet MSL. [Area. 100] Group=Your Area 4 or 3 4 ID=Your Area Title=Your Area Active=TRUE Layer=100 Local=C:\Your Area 1 2 3 These must be in the form of degrees and minutes. You do not need to add the * or ` symbols to indicate degrees and minutes, and the shape does not have to be a rectangle. The maximum size of a flattened area is 10 degrees of longitude and 10 degrees of latitude. EXAMPLE: This example flattens two Flatten. 0=1000, N45 30, W120, N45 30, W119 30, N45, W119 30, N45, W120 Flatten. 1=1000, N45, W120, N45, W119 30, N44 30, W119 30, N44 30, W120 Getting More From Flight Simulator 2000 | 24 EXPLORING THE FEATURES How to Use the Exclude Switch THE EXCLUDE SWITCH SYNTAX IS AS FOLLOWS: The category determines which default scenery type you choose to exclude in the defined area. There are four categories: Objects - Excludes all default threedimensional buildings and objects as well as airports. SHIFT+Z Select Item 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Select Item 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Select Item 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Control Surface Commands Bank Left (ailerons) . . . . . . . . . . . . . Num Pad 4 Bank Right (ailerons) . . . . . . . . . . . CTRL+Num Pad 4 Aileron Trim Right . . . . . . CTRL+Num Pad 6 Yaw Left (rudder) . . . . . . . . . . . . . . . . CTRL+ Num Pad 0 Rudder Trim Right . . . . . . . . . . . . . . CTRL+Num Pad ENTER Center Ailerons and Rudder . . . . . . . . . . . . . . . . . . . Num Pad 5 Pitch Down (elevator) . . . . . . . . . . Num Pad 8 Pitch Up (elevator) . . . . . . . . . . . . . . [. . . ] IFR With Confidence (114 min. ) Learn how to deal with the most difficult IFR conditions -- & how to avoid the pitfalls awaiting the unsuspecting pilot. Includes hints you can use for that tricky transition back to VFR after a tight approach. Night Flying (42 min. ) Experience the beauty, while you see how to use all the resources, tools, & tricks-of-thetrade for flight after dark. VFR Cross-Country Flying (119 min. ) Get the real payoff from learning to fly from this step-by-step guide to planning & flying a fun, safe VFR cross-country trip. [. . . ]

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