User manual GAMES PS2 METAL GEAR SOLID 2-SONS OF LIBERTY

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Manual abstract: user guide GAMES PS2 METAL GEAR SOLID 2-SONS OF LIBERTY

Detailed instructions for use are in the User's Guide.

[. . . ] Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition, consult your physician prior to playing. If you experience any of the following symptoms while playing a video game -- dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions -- IMMEDIATELY discontinue use and consult your physician before resuming play. WARNING TO OWNERS OF PROJECTION TELEVISIONS: Do not connect your PlayStation 2 console to a projection TV without first consulting the user manual for your projection TV, unless it is of the LCD type. Otherwise, it may permanently damage your TV screen. UP CLOSE & PERSONAL . [. . . ] Stand in front of the switch or junction box and press the x button to plunge the room or area into darkness. Equip a firearm from inventory, use the right analog stick to aim the crosshair at the light source and press the r button to fire a shot and destroy it. TOOLS of the TRADE Tools are the only things in the professional's life that can be truly relied on. The professional studies and masters each of his tools so that he can use the correct application on every contract -- guaranteeing anonymity and minimum exposure in the field. HIDING IN THE CLOSET Stand in front of the closet and press the x button to enter it. Press the x button when inside the closet to exit. FIREARMS, SITUATIONAL & EQUIPMENT PISTOLS & HANDGUNS The professional opts for the pistol and handgun for their power and size. Pistols and handguns are easily concealed, and once silenced become a highly effective means of eliminating the mark. The professional uses these weapons only in close proximity to the mark, since they offer limited clip capacity and accuracy over long distances. DISTRACTION Using a range of distraction techniques, the professional gains extra time on a contract and access to high security areas. COINS & THROWN ITEMS The professional will often throw an item such as a coin into a guarded area to force security to investigate the created distraction. The professional often uses these techniques to lessen civilian and security casualties, or to enable an undetected passage into high security areas. Select a coin from inventory (or equip another small item to throw) then push in and hold the . Use the right analog stick to aim the crosshair, then release the . button to throw the item. ASSAULT RIFLES The professional opts for assault rifles as an option only when cornered or in clutch situations. The size and noise of the assault rifle makes it very difficult to conceal. The higher the profile and complexity, the higher the price. The professional often receives bonuses for executing a contract quickly, smoothly and without trace. The professional can earn additional cash by retrieving suitcases and money from safes on the scene. Note: Replaying a mission can earn you more money; however, you will only receive the difference between the initial and new earnings. SPENDING The professional leads a frugal existence, preferring not to draw attention to himself with extravagant spending. The professional can choose to spend money on new tools, information and -- when required -- cleaning services on contracts that went badly with high civilian casualties. · ADVANCED BINOCULARS: · ADRENALINE: · KEVLAR VEST: INTELLIGENCE Before beginning a contract, the professional can choose to purchase information aiding completion of mission objectives and concerning the mission as a whole. He can also purchase target location information (room location, behavior, next expected location) and access information (disguise requirements, location of off-limit areas, key-carded doors, frisk and search points, possible smuggle opportunities). The professional often tries to purchase structural information for the location in question. · PAINKILLERS: CLEANING The professional, performs all his own cleaning where possible, but occasionally is forced to hire external help if he has had to make an emergency exit when a contract has gone badly. He can take care of non-disposed-of bodies and use bribes to reduce notoriety. PURCHASING AGENCY PICKUPS The professional can purchase additional items to aid completion of the contract. These are placed and marked on the map as Agency pickups. The Agency may sometimes employ a contact to deliver valuable information. Note: Replaying a mission and finishing with a lower notoriety value than originally awarded in turn lowers your current notoriety level. 20 RECOVERING SURVEILLANCE TAPES 21 GAME CREDITS IO-INTERACTIVE Game Director Rasmus Højengaard Animators Barbara Bernád Frederik Budolph-Larsen Jens Peter Kurup Søren Lumholtz Frederic Poirier Martin Poulsen Thomas P Theede Additional Animators Anders Haldin Gabor Horvath Craig Kristensen Martin Madsen Doron Meir Simon Sonnichsen Kim Zoll The professional meticulously plans the contract ahead using information provided in the Agency's mission briefing. [. . . ] QUIT -- Return to the Main Menu without saving your progress. ©2006 SCi Games Ltd. "Eidos" and the Eidos Logo are trademarks of the Eidos group of companies. "Urban Chaos" and "Urban Chaos: Riot Response" are trademarks of Eidos Interactive Ltd. The ratings icon is a registered trademark of the Entertainment Software Association. [. . . ]

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