User manual GAMES PS2 SHELLSHOCK-NAM 67

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Manual abstract: user guide GAMES PS2 SHELLSHOCK-NAM 67

Detailed instructions for use are in the User's Guide.

[. . . ] Warning: Read Before Using Your PlayStation®2 Computer Entertainment System. A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video games, including games played on the PlayStation 2 console, may induce an epileptic seizure in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. [. . . ] ) CUSTOM--Customize your own controller configuration. PAUSE MENU During play, press the w button to pause the game and display the Pause menu. From here you can select a restart point, modify game preferences, return to the game, or quit to the Profile screen. SAVING GAMES To save your game progress, insert a memory card into MEMORY CARD slot 1 before power-up. ) Your progress is saved automatically at checkpoints during each mission. This progress is saved only for the duration of the game session. When you turn the power off, this information is lost. ) However, if during a mission you choose QUIT TO PROFILE from the Pause menu, you will be prompted to save your progress. If you choose YES, the last checkpoint activated will be saved to your memory card. Each save uses 200Kb of space on the memory card. ) To resume a saved game, select a profile from the Load Profile screen and choose CONTINUE MISSION. When the meter is full, you'll start to lose health. The shock meter recovers over time if no hits are taken. ) ) STAMINA METER--Displays your current Stamina levels. When the meter contains stamina you are able to sprint. Sprinting drains the stamina meter; it then replenishes when you're either walking or standing still. CROSSHAIRS--The tighter the crosshairs on the central reticle, the greater the weapon accuracy. Various actions in the game have positive or negative effects on the weapon's accuracy. ) Positive Effects · Movement · Sustained Firing Negative Effects ) · Crouching · Lying Down · Firing in short bursts The crosshairs also respond to item-based mission objectives. When the crosshairs acquire a relevant an item (such as ENEMY INTEL or ENEMY AA GUN), the appropriate information appears. ) ) ) OVERHEAT BAR--Heavy machine guns overheat under sustained firing. When the weapon reaches maximum operational temperature, it ceases to fire, displayed by the overheat bar. You then have to wait for the weapon to cool down before resuming fire. INTERACT ICONS--These icons appear as you near an interactive object, such as a person, ladder or mounted gun. See CHARACTER ABILITIES on the next page for more information. INCOMING FIRE ALERT--These appear at the screen periphery when incoming fire is dangerously close to you. They can help you find the most dangerous targets in the perilous world of SHELLSHOCK: NAM '67. [. . . ] Talk with Deuce or the civilians in the R&R compound to find out what's on sale and for how much. Finishing your tour as a rich man means you missed out on your full Vietnam experience. TAMAZEPAM--These neurological suppressors, courtesy of Uncle Sam, are the favorite performance enhancer of the sniper. They calm the body's movement and stabilize your aim while using a sniping scope. [. . . ]

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