User manual GAMES PS2 SONIC HEROES

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[. . . ] FRONT COVER Thank you for purchasing Sonic HeroesTM. Please note that this software is designed only for use with the PlayStation®2 computer entertainment system. Be sure to read this instruction manual thoroughly before you start playing Sonic HeroesTM. Also note that this instruction manual cannot be re-issued, therefore please keep it in a safe place. 1 Sonic HeroesTM is a one to two player game, and compatible with the DUALSHOCK®2 analog controller. [. . . ] The Chaotix Detective Agency is always at your service if the price is right. Lately however, things have been quiet with very little work available. One lazy day, a mysterious package is delivered to Chaotix, and inside they find a transceiver which mysteriously promises a handsome payment if Chaotix will take on a case. Charmy is thrilled by the offer, but Espio remains sceptical due to the strange nature of the communication. Boss Vector, with dollar signs in his eyes, wastes no time in gathering his troop together to take hasty advantage of the opportunity. We never turn down work that pays!" Outlaw detective and head honcho of the Chaotix Detective Agency. He can always find peaceful solutions to problems, providing an aggressive method cannot be found. Despite this, he's the brains behind the detective operations. He'll do almost any kind of work providing the payment is right, but won't get involved with anything dirty. His charitable nature sometimes leads him to take unpaid work, such as finding lost toys for crying children. Vector can effortlessly defeat enemies by crunching them between his powerful jaws, a formidable weapon with a dazzling smile. His trademark is a set of headphones. Age 16 Opinionated and self obsessed chameleon at the Chaotix Detective Agency. He has a militaristic discipline despite being quiet and laidback, and thanks to extensive ninja training, he can face trouble head-on unconcerned by danger. His characteristics include a protruding horn, coiled tail, and a stealth camouflage trick that renders him invisible to enemy eyes allowing him to pass by unnoticed. Age 6 This scatterbrained funny-kid likes nothing more than fooling around, and making the remaining Chaotix staff look professional. Seen by the others as more of a cute mascot, he's generally good natured and light-hearted, but when he gets angry he often introduces the source of his anger to his stinging tail. Charmy is neither clever nor powerful, but excels in following hunches and uncovering hidden objects. He is also able to mysteriously warp between flowers. His flying helmet is his trademark. 10 11 Age unknown As his name implies, Dr. Eggman is a Doctor that looks like an egg. As well as having an unfeasibly high IQ of 300, Eggman is a romanticist, a feminist, and a self-professed gentleman. Sadly, his charms are often difficult to spot through the abominable laughter that accompanies his maniacal declarations of world domination. When team-mates follow through with the maneuver, the attack power is tripled! When the Team Blast Gauge is full, press the E button to perform the Team Blast move. [. . . ] For the chosen Stage, use Z X to select a Mission and press the A / S button to select. Score Spheres Boosts Score. PAUSE MENU During gameplay, press the START button to display the PAUSE menu. Use the left analog stick or directional buttons C V t o c h o o s e f r o m t h e following, and press the START button to select. Continue Restart Quit Cancel the PAUSE menu and continue the game. Quit the game and return to the Title Screen. A variety of information is displayed on the Stage Select screen to help you. 1 2 3 5 6 7 8 4 1 2 3 4 T o t a l E m b l e m s C o l l e c t eTop Time 5d P r e s e n t l y S e l e c t e d T 6a Top Ring Count em Stages 7 Top Score Chaos Emerald (Collected) 8 Rank On completion of the selected Stage, new records will be automatically saved into the Game Data and you will be returned to the Stage Select screen. 26 27 TUTORIAL This basic Tutorial provides a trial Stage in which to practice Team Action controls without danger or objectives to consider. [. . . ]

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