User manual GAMES SEGA DREAMCAST THE HOUSE OF DEAD

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Manual abstract: user guide GAMES SEGA DREAMCAST THE HOUSE OF DEAD

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[. . . ] . CHARACTER INTRODUCTIONS Gary Stewart A special agent of the government agency "AMS. " 24 years old. A warm-hearted youth, yet to discover the world's sheer disorder. Whatever he comes up against, his approach is passionate and emotional. He was assigned to "AMS" one year ago. [. . . ] Press Start before the counter reaches zero to continue. However, if you have no credits left, then the game is over! NAME ENTRY ORIGINAL MODE (See P. 12) RANKINGS (See P. 15) This is a Dreamcast ORIGINAL MODE where you can use acquired items. Here you can see the top 10 ranked players for each mode. The Name Entry Screen is displayed if you clear all the chapters with your score in the top 10. Select three letters before the counter reaches zero. Your name will be recorded when you select "END". SCORE SCREEN/GAME CLEAR SCREEN When you clear a chapter, the Score Screen is displayed, and you can check the following information. Furthermore, if and when you clear all of the chapters, you will be judged on your overall performance. vSCORE SCREEN TRAINING MODE (See P. 14) OPTIONS (See P. 16) This is a mode where you can practice the game's basic techniques. This is where you can modify various settings of the game, such as difficulty settings, controller configurations and sound tests. RESCUED: The number of people you saved SCORE: Your current score ACCURACY: Your accuracy percentage vGAME CLEAR SCREEN 10 11 ORIGINAL MODE This is a Dreamcast ORIGINAL MODE where you can use acquired items. ITEM SELECTION MENU (1P) ITEM COMBINATIONS There are an enormous number of effective item combinations. There are also items that can not be combined, (in this case, "You can not make this combination" is displayed) so try as many variations as possible. Select items that you'd like to use. Select items from the trunk using , then press . The items will move to the "Take Out" window. Once two items are in the "Take Out" window, the cursor will indicate "END". To change an item, use to select the item, then press . When you are finished, select "END" and press Start. ACQUIRING ITEMS Items are hidden in various things such as barrels and oil drums. Shoot at these things to reveal hidden items, and shoot at the items to get them. All acquired items will be stored in your trunk. v Read the Items Explanation on page 18. ITEM SELECTION MENU (2P) When there are two players, each player can only take one item. Select items from the trunk using , then press . v In a two-player game, when one player loses, the items from the previous game will no longer be available when he or she presses Start. v If you continue on a two-player game, you won't lose any items. v If a second player joins the game at any time other than during the Item Selection Menu, he will have no items. Once two items are in the "Take Out" window, the cursor will indicate "END". To change an item, use to select the item, then press . When you are finished, select "END" and press Start. The window of the player who has finished will darken. The game starts when both players are finished. CAUTION Once you take an item, it disappears from the trunk -- you can only use it once. Think very carefully about what to bring. 12 13 TRAINING MODE Use this mode to improve your game skills. BOSS MODE This is a time attack mode where you can confront the bosses of every chapter. How quickly can you topple those bad guys? THE TRAINING SELECTION SCREEN Select a training session using . To select a training session with multiple star marks, use to select a mark. [. . . ] He also throws barrels and oil drums. MAX You'll know Max when you see him. He's the zombie crazily swinging two chainsaws about. He's also the biggest of all zombies. 20 21 The House of the DeadTM 2 Credits: JOHNNY Johnny is a tough zombie to deal with, as he loves to rush at his prey hiding his vulnerable face behind two axes. When he's not descending on you with terrifying speed, he will throw his axes with lethal accuracy from a safe distance. [. . . ]

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