User manual GAMES SEGA DREAMCAST VIRTUA STRIKER 2

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Manual abstract: user guide GAMES SEGA DREAMCAST VIRTUA STRIKER 2

Detailed instructions for use are in the User's Guide.

[. . . ] Doing so may disrupt the controller initialization process and result in malfunction. T Depending on the mode, the number of participating players can be as many as 32. Controller s can, however, only be connected to Control Ports A and B. For a 1 Player game, use Port A . FORMATION AND STRATEGY q SELECT FORMATION Each country has two types of formations from which the player can select. [. . . ] q TEAM SELECT Select the team you wish to use. Use to select a team and press the Button to enter. If the time counter reaches zero, whichever team is highlighted at that time will be automatically selected. q 2 PLAYER ENTRY For a 2 Player game, Player 2 must press the Start Button to enter. Player 2 then selects a team and the game commences. The winning player progresses through to the next match. q YELLOW/RED CARDS Virtua Striker 2 has special rules regarding the application of yellow and red cards. , ·If a team member receives two yellow cards or one red card, he will be sent off. He will, however, be allowed to play in the following match. · If at the end of play a team member has received a yellow card, the yellow card will be carried on to the following match. In the following match, the team member will be sent off after receiving another yellow card. · If a team member receives a yellow card follo wed by a red card, he will be sent off, and a yellow card will be carried on to the following match. 8 9 VS2Manual_1/25/00 2/25/00 3:44 PM Page 012 INTERNATIONAL CUP 1­32 Players q STAGE CALENDAR The stage calendar is displa yed in-between matches. Use to view the calendar for each g roup. Press the Button to begin the next match. Aim to be the victor of this international competition. The competition is first divided into 8 groups from A to H and a qualifying stage is held. Earn points: Win=3 points; Draw=1 point; Loss=0 points. In each group, the two teams with the most points at the end of the qualifying stage will progress to the tournament stage. Depending on whether you wish to start a new game or continue a saved game, select either "NEW GAME" or "LOAD GAME" and press the Button to enter. q INTERNATIONAL CUP CONFIG q SELECT NUMBER OF PLAYERS Select the number of players in the International Cup. Use to select and press the Button to enter. Teams not selected are controlled by the CPU. Progress through the qualifying stage and the International Cup Save Screen will be displa yed. Select either "YES" or "NO" and press the Button to enter depending on whether you wish to save your progress. Once saved, select "LOAD GAME" from the International Cup Config Screen and press the Button to play from the tournament stage once more. The International Cup Save Screen is the only opportunity you have to save your match prog ress. q SAVING q TOURNAMENT ROSTER Press the Button while the tournament roster is displayed to begin the next match. q TEAM SELECT Select the team you wish to use. Use to display the national teams of each geographical region. [. . . ] Use to select a setting and to make an adjustment. Select and enter "EXIT" or press the Button to return to the Options Screen. Adjust the strength of the computer-controlled teams GOAL REPLAY SAVE Select to save goal replays VIRTUAL TIME* Select the number of hours for one day to pass in the game LANGUAGE Select the language to be used COM LEVEL q MEMORY CARD Save or load game files to and from the VMU. Use after changing the VMU, etc. T Virtual Time The screen will display the prog ress of one day: from morning, to da y, to evening, to night. [. . . ]

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