User manual HASBRO BEYBLADE GREVOLUTION BOUND DEFENSER 23

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Manual abstract: user guide HASBRO BEYBLADE GREVOLUTION BOUND DEFENSER 23

Detailed instructions for use are in the User's Guide.

[. . . ] Moves while in Grapple (must be in grapple for these to work) ACTION - Short Clothesline ACTION + - Suplex ACTION + - Bulldog ACTION + - Hip Toss ACTION + - Diamond Cutter or - Throw opponent into the ropes CONTROLS ON/ OFF " " " " - Press to turn ON the unit - Press to turn OFF the unit - Can be used in combination with button for fighting moves. - Block - Can be used in combination with button for fighting moves. - When your opponent is knocked down, press , to go for the pin. - Move left - Can be used in combination with buttons for fighting moves - If your wrestler is facing to the left, press , and hold to make them run to the left. [. . . ] The WCW Cruiserweight Belt is for beginners, the WCW TV Champion Belt is for advanced wrestlers, and the WCW Heavyweight Championship Belt is for experienced wrestlers only. GOING FOR THE GOLD Now that you've chosen your wrestler and belt you want to win the only thing left to do is jump in the ring and bust some heads. You will wrestle 1 match against each wrestler. You have to beat them all to win the belt. If you lose it will give you the option to either Continue or Retire. If you choose to continue, you will climb back into the ring for a rematch against the opponent who just beat you. If you choose to retire, you will go back to the character selection screen and get another chance to try again. SPIRIT METER Each wrestler has a spirit meter at the top of the screen. With each attack you receive, your meter will decrease and each time you attack your opponent, your meter will increase. Keep in mind that this works both ways and every time your opponent attacks you, they get stronger. GRAPPLE Press ACTION + Toward to grapple with your opponent. Most moves can only be done from here (see controls for each wrestler's moves in the WRESTLERS AND THEIR MOVES section of the instructions). Rechargeable batteries are to be removed from the toy before being charged (if removable). Rechargeable batteries are only to be charged under adult supervision (if removable). Only batteries of the same or equivalent type as recommended are to be used. Batteries are to be inserted with the correct polarity. Exhausted batteries are to be removed from the toy. The supply terminals are not to be short-circuited. ACTION+ - Short Clothesline ACTION + - Spear ACTION + - Jackhammer or - Throw opponent into the ropes. ACTION - Punch - Shoulder Butt if pressed while running. - Leg Drop on opponent if they are lying on the ground. ACTION + AWAY - Switch places with opponent. Wrestler can only run in the direction they are facing. Moves while in Grapple (must be in grapple for these to work) ACTION - Suplex ACTION + - Pile Driver ACTION + - Power Bomb ACTION + - Head Butt ACTION + - Atomic Drop or - Throw opponent into the ropes. Replace with new batteries at the first sign of erratic operation. Remember, your game will reset to preset mode once you've replaced or removed the batteries. DEFECT OR DAMAGE If a part of your game is damaged or something has been left out, DO NOT RETURN THE GAME TO THE STORE. [. . . ] ACTION - Punch - Drop Kick if pressed while running. - Elbow Drop on opponent if they are lying on the ground. ACTION + AWAY - Switch places with opponent. Wrestler can only run in the direction they are facing. [. . . ]

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